Player Matchup

Bacchus
Bacchus
Da Girth God
Bacchus
Level 144
God Stats
2W - 4L
1,528 SR
Queue Stats
57W - 60L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Z Bob God
Danzaburou
Level 88
God Stats
37W - 16L
1,667 SR
Queue Stats
408W - 412L
1,426 Elo+
Party 2
Nox
Nox
lnklink
Nox
Level 49
God Stats
3W - 1L
1,516 SR
Queue Stats
120W - 151L
1,425 Elo+
Party 2
Team Averages
Level 94
1,570 SR
1,425 Elo+

VS

Team Averages
Level 91
1,535 SR
1,419 Elo+
Danzaburou
Danzaburou
Acted13
Danzaburou
Level 28
God Stats
3W - 3L
1,468 SR
Queue Stats
75W - 84L
1,453 Elo+
Party 1
Horus
Horus
DovahHorse
Horus
Level 126
God Stats
2W - 3L
1,572 SR
Queue Stats
41W - 43L
1,355 Elo+
Solo
Nu Wa
Nu Wa
StriknGoaft
Nu Wa
Level 118
God Stats
84W - 74L
1,564 SR
Queue Stats
251W - 247L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Da Girth God
Bacchus
14
1 / 0 / 7
10,695
713
10,758
8,847
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Z Bob God
Danzaburou
15
4 / 1 / 4
11,893
793
12,855
8,233
3,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
14
3 / 0 / 5
11,264
751
7,181
7,545
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acted13
Danzaburou
13
1 / 3 / 0
9,940
663
6,608
12,188
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
12
0 / 3 / 1
9,280
619
2,879
13,107
13,135
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 2 / 1
9,984
666
8,974
9,425
4,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Acted13
Danzaburou
1
3
0
0.33
W
Bacchus
Da Girth God
Bacchus
1
0
7
4.5
L
Horus
0
3
1
0.17
L
0
2
1
0.25
W
Danzaburou
Z Bob God
Danzaburou
4
1
4
6
W
Nox
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,794
Damage
18,461
24,625
Taken
34,720
22,641
Mitigated
24,203
6,384
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Acted13
Danzaburou
6,608
2,502
0
1,341
12,188
6,598
0
6,874
4,675
0
38,169
W
Bacchus
Da Girth God
Bacchus
10,758
712
0
2,448
8,847
11,837
0
3,506
5,341
43,851
666
L
Horus
2,879
1,208
605
1,213
13,107
13,135
0
5,149
7,632
0
13,983
L
8,974
2,984
0
938
9,425
4,470
0
4,923
4,327
48,606
0
W
Danzaburou
Z Bob God
Danzaburou
12,855
6,548
0
2,130
8,233
3,879
1,483
2,602
5,631
0
75,083
W
Nox
7,181
208
0
1,806
7,545
6,925
205
3,169
4,376
32,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
29,204
213
Minions Killed
162
0
Camps Cleared
0
861,448
Distance Traveled
706,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,940
663
60
4
0
218,298
0
W
Bacchus
10,695
713
36
2
0
302,996
0
L
Horus
9,280
619
18
1
0
249,730
1
L
Nu Wa
9,984
666
84
6
0
238,890
0
W
Danzaburou
11,893
793
110
7
0
272,125
0
W
Nox
11,264
751
67
4
0
286,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role