Player Matchup

Amaterasu
Amaterasu
AyoitzLiddo
Amaterasu
Level 86
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 9L
1,078 Elo+
Solo
Hachiman
Hachiman
Curllionaire
Hachiman
Level 87
God Stats
4W - 2L
1,458 SR
Queue Stats
76W - 118L
1,350 Elo+
Solo
Cernunnos
Cernunnos
MoodyNumber1
Cernunnos
Level 155
God Stats
9W - 6L
1,597 SR
Queue Stats
650W - 645L
1,579 Elo+
Party 1
Pele
Pele
MoonPants22
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,588 Elo+
Solo
Chronos
Chronos
WhiteDragonFlyX
Chronos
Level 65
God Stats
2W - 3L
1,267 SR
Queue Stats
132W - 143L
1,504 Elo+
Party 1
Team Averages
Level 95
1,420 SR
1,420 Elo+

VS

Team Averages
Level 94
1,464 SR
1,503 Elo+
Ullr
Ullr
DPack
Ullr
Level 125
God Stats
0W - 2L
1,303 SR
Queue Stats
16W - 18L
1,431 Elo+
Solo
Charon
Charon
FearLuBu
Charon
Level 66
God Stats
7W - 1L
1,884 SR
Queue Stats
238W - 231L
1,535 Elo+
Solo
Thor
Thor
Frunah
Thor
Level 149
God Stats
3W - 8L
1,490 SR
Queue Stats
203W - 201L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Mossinoda
Cernunnos
Level 65
God Stats
0W - 4L
1,104 SR
Queue Stats
179W - 180L
1,502 Elo+
Solo
Chaac
Chaac
banannanah
Chaac
Level 63
God Stats
1W - 2L
1,538 SR
Queue Stats
275W - 270L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyoitzLiddo
Amaterasu
17
4 / 4 / 7
9,358
720
7,170
21,205
20,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Curllionaire
Hachiman
14
1 / 4 / 5
8,576
660
8,632
13,320
5,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MoodyNumber1
Cernunnos
18
6 / 1 / 8
10,219
786
14,989
9,026
4,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 5
11,082
852
14,863
12,018
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 9
9,252
712
9,309
11,628
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DPack
Ullr
14
2 / 3 / 7
8,323
640
6,965
9,563
4,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon
FearLuBu
Charon
16
3 / 5 / 7
9,543
734
11,989
17,947
25,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Frunah
Thor
15
2 / 3 / 8
9,325
717
8,481
10,289
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Mossinoda
Cernunnos
14
4 / 5 / 4
8,614
663
14,438
12,510
5,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
17
2 / 2 / 11
9,490
730
17,480
14,192
16,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
18
Kills
13
13
Deaths
18
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AyoitzLiddo
Amaterasu
4
4
7
1.88
W
Hachiman
Curllionaire
Hachiman
1
4
5
0.88
L
Ullr
DPack
Ullr
2
3
7
1.83
L
Charon
FearLuBu
Charon
3
5
7
1.3
L
Thor
Frunah
Thor
2
3
8
2
W
Cernunnos
MoodyNumber1
Cernunnos
6
1
8
10
W
7
2
5
4.75
L
Cernunnos
Mossinoda
Cernunnos
4
5
4
1.2
W
0
2
9
2.25
L
Chaac
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
59,353
67,197
Taken
64,501
43,862
Mitigated
56,736
25,068
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AyoitzLiddo
Amaterasu
7,170
2,602
0
4,975
21,205
20,705
0
3,639
17,566
0
8,242
W
Hachiman
Curllionaire
Hachiman
8,632
4,835
2,754
4,547
13,320
5,811
425
947
12,373
0
16,733
L
Ullr
DPack
Ullr
6,965
2,073
1,361
2,084
9,563
4,470
347
160
9,358
0
17,790
L
Charon
FearLuBu
Charon
11,989
1,654
842
1,861
17,947
25,399
25
3,891
13,711
24,163
1,646
L
Thor
Frunah
Thor
8,481
1,267
1,130
857
10,289
4,269
0
678
9,611
0
17,565
W
Cernunnos
MoodyNumber1
Cernunnos
14,989
5,964
853
3,375
9,026
4,478
1,717
1,659
7,367
0
32,526
W
14,863
2,645
928
2,972
12,018
7,293
947
1,616
10,402
0
32,296
L
Cernunnos
Mossinoda
Cernunnos
14,438
5,932
1,433
1,985
12,510
5,765
0
1,763
10,575
0
26,738
W
9,309
592
1,633
3,031
11,628
5,575
310
2,482
9,146
26,739
0
L
Chaac
17,480
952
806
3,628
14,192
16,833
0
2,817
10,937
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
45,295
145
Minions Killed
137
0
Camps Cleared
0
1,254,509
Distance Traveled
1,146,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,358
720
4
0
0
274,398
0
W
Hachiman
8,576
660
11
1
0
227,199
0
L
Ullr
8,323
640
30
2
0
185,549
0
L
Charon
9,543
734
15
1
0
213,580
0
L
Thor
9,325
717
18
1
0
243,195
0
W
Cernunnos
10,219
786
45
3
0
217,844
2
W
Pele
11,082
852
42
3
0
266,470
0
L
Cernunnos
8,614
663
40
3
0
219,017
0
W
Chronos
9,252
712
43
3
0
268,598
0
L
Chaac
9,490
730
34
3
0
285,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role