Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chubla
Scylla
Level 65
God Stats
6W - 2L
1,661 SR
Queue Stats
46W - 43L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Farholme
Nu Wa
Level 44
God Stats
13W - 11L
1,477 SR
Queue Stats
76W - 80L
1,462 Elo+
Solo
Nemesis
Nemesis
GamingMonster99
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,499 Elo+
Party 2
Horus
Horus
LucasDragonnite
Horus
Level 60
God Stats
13W - 7L
1,517 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1
Team Averages
Level 63
1,531 SR
1,463 Elo+

VS

Team Averages
Level 85
1,561 SR
1,430 Elo+
Ao Kuang
Ao Kuang
Agapornis
Ao Kuang
Level 108
God Stats
2W - 3L
1,738 SR
Queue Stats
9W - 12L
1,484 Elo+
Solo
Zeus
Zeus
Diamond_stabil
Zeus
Level 68
God Stats
16W - 21L
1,454 SR
Queue Stats
23W - 36L
1,358 Elo+
Solo
Erlang Shen
Erlang Shen
Gdgecko
Erlang Shen
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,402 Elo+
Solo
Izanami
Izanami
Psyphah
Izanami
Level 108
God Stats
20W - 28L
1,416 SR
Queue Stats
409W - 397L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Stoned-Im-Wald
Jormungandr
Level 66
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 1 / 10
11,273
1,127
15,981
9,404
5,040
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Chubla
Scylla
16
7 / 1 / 9
11,734
1,173
14,831
7,647
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Farholme
Nu Wa
17
2 / 1 / 14
10,720
1,072
13,176
3,609
2,037
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 0 / 9
11,383
1,138
16,586
10,079
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 3 / 18
10,147
1,015
8,403
16,052
18,463
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

274

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agapornis
Ao Kuang
15
3 / 8 / 1
10,206
1,021
11,324
21,329
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 4
9,348
935
7,541
12,869
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Gdgecko
Erlang Shen
15
0 / 4 / 2
8,997
900
4,466
14,866
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Psyphah
Izanami
15
2 / 3 / 1
10,235
1,024
11,392
10,872
3,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Stoned-Im-Wald
Jormungandr
15
1 / 4 / 3
9,581
958
8,173
12,634
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
22
Kills
6
6
Deaths
22
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
10
10
L
Ao Kuang
Agapornis
Ao Kuang
3
8
1
0.44
W
Scylla
Chubla
Scylla
7
1
9
11.5
L
0
3
4
0.67
W
Nu Wa
Farholme
Nu Wa
2
1
14
9
W
8
0
9
12.5
L
Erlang Shen
Gdgecko
Erlang Shen
0
4
2
0.25
W
0
3
18
3
L
Izanami
Psyphah
Izanami
2
3
1
0.83
L
Jormungandr
Stoned-Im-Wald
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,977
Damage
42,896
46,791
Taken
72,570
34,384
Mitigated
35,341
7,731
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,981
7,941
0
614
9,404
5,040
0
5,696
3,447
0
36,490
L
Ao Kuang
Agapornis
Ao Kuang
11,324
2,809
0
3,829
21,329
9,265
0
8,132
13,197
29,265
0
W
Scylla
Chubla
Scylla
14,831
2,128
0
410
7,647
3,125
0
4,166
2,886
35,058
0
L
7,541
590
0
60
12,869
3,657
0
1,413
11,456
27,307
0
W
Nu Wa
Farholme
Nu Wa
13,176
4,308
0
0
3,609
2,037
0
2,457
960
42,472
0
W
16,586
6,545
0
1,373
10,079
5,719
0
4,827
4,864
0
27,663
L
Erlang Shen
Gdgecko
Erlang Shen
4,466
1,651
0
2,663
14,866
13,876
0
5,616
9,250
0
10,991
W
8,403
3,465
2,058
3,276
16,052
18,463
0
8,235
6,833
0
14,784
L
Izanami
Psyphah
Izanami
11,392
6,915
0
424
10,872
3,449
0
5,054
5,818
0
45,055
L
Jormungandr
Stoned-Im-Wald
Jormungandr
8,173
873
200
693
12,634
5,094
0
7,792
4,842
28,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,257
Gold Earned
48,367
203
Minions Killed
210
10
Camps Cleared
7
988,867
Distance Traveled
864,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,273
1,127
44
4
5
186,194
0
L
Ao Kuang
10,206
1,021
38
4
5
193,680
0
W
Scylla
11,734
1,173
63
6
2
191,005
0
L
Zeus
9,348
935
46
5
0
143,035
0
W
Nu Wa
10,720
1,072
55
6
0
182,381
0
W
Nemesis
11,383
1,138
27
3
3
237,860
0
L
Erlang Shen
8,997
900
10
1
1
176,605
0
W
Horus
10,147
1,015
14
1
0
191,427
0
L
Izanami
10,235
1,024
73
7
1
194,256
0
L
Jormungandr
9,581
958
43
4
0
157,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role