Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BadlandsBrawler
Fenrir
Level 115
God Stats
4W - 5L
1,389 SR
Queue Stats
124W - 119L
1,463 Elo+
Party 1
Maui
Maui
BrandoDaGiant
Maui
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,372 Elo+
Solo
Hachiman
Hachiman
DrDoublepump69
Hachiman
Level 109
God Stats
6W - 2L
1,707 SR
Queue Stats
197W - 197L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
lilCF
Erlang Shen
Level 89
God Stats
2W - 2L
1,454 SR
Queue Stats
84W - 101L
1,438 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,442 Elo+

VS

Team Averages
Level 108
1,428 SR
1,447 Elo+
Nu Wa
Nu Wa
MysticalBean31
Nu Wa
Level 118
God Stats
0W - 2L
1,279 SR
Queue Stats
175W - 174L
1,491 Elo+
Solo
Hachiman
Hachiman
Rafytak1001
Hachiman
Level 87
God Stats
0W - 3L
1,275 SR
Queue Stats
214W - 210L
1,448 Elo+
Solo
Sylvanus
Sylvanus
RebelSM
Sylvanus
Level 110
God Stats
1W - 2L
1,512 SR
Queue Stats
65W - 61L
1,467 Elo+
Solo
Serqet
Serqet
TheDevilsProblem
Serqet
Level 100
God Stats
3W - 2L
1,600 SR
Queue Stats
171W - 181L
1,397 Elo+
Solo
Ullr
Ullr
Tin10Men
Ullr
Level 126
God Stats
16W - 17L
1,474 SR
Queue Stats
707W - 735L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 2 / 4
7,029
639
8,321
7,259
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
8 / 2 / 4
7,084
644
6,151
8,615
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 7
5,833
530
1,490
5,248
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
11
5 / 0 / 2
6,649
604
9,545
6,999
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
lilCF
Erlang Shen
11
1 / 0 / 2
6,761
615
2,638
8,066
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,338
485
5,572
7,875
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Rafytak1001
Hachiman
8
1 / 3 / 0
4,929
448
4,355
7,152
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RebelSM
Sylvanus
8
0 / 4 / 1
5,123
466
3,262
9,120
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,548
504
4,507
11,159
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
8
0 / 2 / 0
4,744
431
1,494
7,132
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
5
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
4
3
W
8
2
4
5
W
0
1
7
3.5
W
Hachiman
5
0
2
6
L
1
6
2
0.33
L
Hachiman
Rafytak1001
Hachiman
1
3
0
0.33
L
Sylvanus
RebelSM
Sylvanus
0
4
1
0.13
L
2
3
0
0.67
L
Ullr
0
2
0
0
W
Erlang Shen
lilCF
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
19,190
36,187
Taken
42,438
18,557
Mitigated
17,751
12,853
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,321
1,059
123
1,542
7,259
3,039
777
3,623
3,636
46,877
0
W
6,151
1,647
0
1,259
8,615
3,212
0
1,546
6,889
0
37,366
W
1,490
372
208
2,301
5,248
4,021
0
1,218
4,030
8,657
0
W
Hachiman
9,545
6,074
0
3,655
6,999
2,420
54
2,174
4,825
0
53,972
L
5,572
1,401
0
300
7,875
2,541
0
4,338
3,537
34,134
0
L
Hachiman
Rafytak1001
Hachiman
4,355
2,235
0
1,816
7,152
2,412
0
414
6,738
0
34,406
L
Sylvanus
RebelSM
Sylvanus
3,262
941
1,356
1,761
9,120
5,976
0
827
8,293
17,047
0
L
4,507
1,029
0
1,487
11,159
4,392
0
2,272
8,887
0
37,348
L
Ullr
1,494
972
0
0
7,132
2,430
0
1,960
5,172
0
19,457
W
Erlang Shen
lilCF
Erlang Shen
2,638
1,149
0
3,765
8,066
5,865
231
273
7,479
0
43,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
25,682
286
Minions Killed
209
0
Camps Cleared
0
1,022,503
Distance Traveled
1,002,321
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,029
639
68
6
0
167,912
0
W
Fenrir
7,084
644
51
5
0
233,945
0
W
Maui
5,833
530
15
1
0
214,169
7
W
Hachiman
6,649
604
84
8
0
212,881
1
L
Nu Wa
5,338
485
36
3
0
187,132
0
L
Hachiman
4,929
448
54
5
0
186,095
6
L
Sylvanus
5,123
466
30
3
0
199,539
2
L
Serqet
5,548
504
56
5
0
279,934
0
L
Ullr
4,744
431
33
3
0
149,621
0
W
Erlang Shen
6,761
615
68
6
0
193,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role