Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
DrexsalXsong
Lancelot
Level 150
God Stats
1W - 1L
1,824 SR
Queue Stats
153W - 148L
1,500 Elo+
Solo
Medusa
Medusa
NickEmpire
Medusa
Level 178
God Stats
1W - 2L
1,699 SR
Queue Stats
41W - 92L
1,370 Elo+
Party 3
Mulan
Mulan
TheRazorWolf
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,411 Elo+
Party 3
Sobek
Sobek
swimminginjeans
Sobek
Level 87
God Stats
0W - 1L
1,717 SR
Queue Stats
23W - 26L
1,499 Elo+
Party 3
Team Averages
Level 121
1,648 SR
1,456 Elo+

VS

Team Averages
Level 118
1,613 SR
1,545 Elo+
Susano
Susano
ASURAV
Susano
Level 68
God Stats
5W - 3L
1,528 SR
Queue Stats
125W - 119L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
HisoMK
Baron Samedi
Level 125
God Stats
3W - 1L
1,682 SR
Queue Stats
115W - 110L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
Kuz3nb0
Xbalanque
Level 149
God Stats
2W - 0L
1,762 SR
Queue Stats
303W - 269L
1,600 Elo+
Party 1
Artemis
Artemis
Liquiden9
Artemis
Level 142
God Stats
22W - 20L
1,539 SR
Queue Stats
299W - 272L
1,528 Elo+
Party 1
King Arthur
King Arthur
NicoTheAwesome
King Arthur
Level 108
God Stats
77W - 63L
1,553 SR
Queue Stats
258W - 215L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 6 / 2
6,655
475
3,229
10,293
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DrexsalXsong
Lancelot
13
2 / 3 / 2
7,558
540
7,084
13,193
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
NickEmpire
Medusa
12
4 / 3 / 1
7,960
569
11,427
12,728
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 1
7,902
564
6,445
13,997
8,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
6,128
438
4,996
16,234
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ASURAV
Susano
13
9 / 0 / 3
8,473
605
10,119
11,093
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
HisoMK
Baron Samedi
12
2 / 1 / 4
7,827
559
5,978
8,989
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Kuz3nb0
Xbalanque
14
2 / 2 / 5
8,513
608
9,048
9,300
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Liquiden9
Artemis
12
2 / 5 / 0
7,883
563
6,570
12,148
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NicoTheAwesome
King Arthur
13
2 / 1 / 6
8,739
624
13,486
15,462
14,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
17
17
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
2
0.33
W
Susano
ASURAV
Susano
9
0
3
10.5
L
Lancelot
DrexsalXsong
Lancelot
2
3
2
1
W
Baron Samedi
HisoMK
Baron Samedi
2
1
4
4
W
Xbalanque
Kuz3nb0
Xbalanque
2
2
5
2.25
W
Artemis
Liquiden9
Artemis
2
5
0
0.4
L
Medusa
NickEmpire
Medusa
4
3
1
1.5
W
King Arthur
NicoTheAwesome
King Arthur
2
1
6
5
L
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,181
Damage
45,201
66,445
Taken
56,992
40,380
Mitigated
35,978
16,681
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,229
288
0
478
10,293
3,325
0
901
9,392
34,832
0
W
Susano
ASURAV
Susano
10,119
1,342
0
4,249
11,093
4,524
0
400
10,693
0
47,246
L
Lancelot
DrexsalXsong
Lancelot
7,084
1,704
0
5,272
13,193
8,626
0
908
12,285
0
61,872
W
Baron Samedi
HisoMK
Baron Samedi
5,978
560
1,386
2,812
8,989
8,671
0
2,569
6,420
29,695
0
W
Xbalanque
Kuz3nb0
Xbalanque
9,048
5,486
0
2,406
9,300
4,047
288
2,953
6,347
0
75,353
W
Artemis
Liquiden9
Artemis
6,570
3,380
0
3,164
12,148
4,233
0
1,372
10,776
0
53,609
L
Medusa
NickEmpire
Medusa
11,427
4,700
0
2,546
12,728
5,494
584
1,064
11,664
0
63,541
W
King Arthur
NicoTheAwesome
King Arthur
13,486
2,437
0
3,078
15,462
14,503
0
2,188
13,274
0
67,884
L
6,445
1,248
0
4,942
13,997
8,124
96
918
13,079
0
63,113
L
4,996
941
0
3,443
16,234
14,811
0
2,187
14,047
15,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
41,435
376
Minions Killed
408
0
Camps Cleared
0
1,470,423
Distance Traveled
1,400,350
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,655
475
61
4
0
259,687
0
W
Susano
8,473
605
59
4
0
336,898
4
L
Lancelot
7,558
540
86
6
0
330,819
1
W
Baron Samedi
7,827
559
48
3
0
280,039
0
W
Xbalanque
8,513
608
107
8
0
256,164
4
W
Artemis
7,883
563
84
6
0
251,745
1
L
Medusa
7,960
569
101
7
0
258,069
0
W
King Arthur
8,739
624
110
8
0
275,504
0
L
Mulan
7,902
564
121
9
0
290,520
0
L
Sobek
6,128
438
7
1
0
331,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role