Player Matchup

Hel
Hel
BIuTree
Hel
Level 81
God Stats
5W - 6L
1,344 SR
Queue Stats
52W - 55L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
BlazarX
Ratatoskr
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 227L
1,544 Elo+
Solo
Charon
Charon
BlueHawiianMan
Charon
Level 130
God Stats
2W - 3L
1,300 SR
Queue Stats
100W - 60L
1,615 Elo+
Solo
Artemis
Artemis
Ghost_Assassi640
Artemis
Level 127
God Stats
1W - 0L
1,807 SR
Queue Stats
15W - 17L
1,493 Elo+
Solo
Nike
Nike
ZneakyUFO
Nike
Level 164
God Stats
10W - 10L
1,539 SR
Queue Stats
38W - 38L
1,523 Elo+
Solo
Team Averages
Level 135
1,498 SR
1,528 Elo+

VS

Team Averages
Level 100
1,428 SR
1,509 Elo+
Thanatos
Thanatos
Dougileye13
Thanatos
Level 69
God Stats
7W - 4L
1,478 SR
Queue Stats
115W - 103L
1,511 Elo+
Solo
Aphrodite
Aphrodite
DrSteampnk
Aphrodite
Level 156
God Stats
52W - 76L
1,428 SR
Queue Stats
1,941W - 2,032L
1,528 Elo+
Solo
Xbalanque
Xbalanque
ICYYvanillaa
Xbalanque
Level 84
God Stats
11W - 14L
1,505 SR
Queue Stats
395W - 417L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kázzualty
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,482 Elo+
Solo
Anubis
Anubis
Mont1776
Anubis
Level 124
God Stats
0W - 1L
1,230 SR
Queue Stats
18W - 25L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 1 / 21
10,789
1,079
11,554
5,558
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
BlazarX
Ratatoskr
17
4 / 3 / 17
10,365
1,037
11,556
10,401
3,777
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 0 / 23
12,587
1,259
12,876
6,130
7,659
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 1 / 14
12,156
1,216
18,011
7,987
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
18
10 / 0 / 20
12,823
1,282
22,406
9,447
10,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

322

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dougileye13
Thanatos
15
3 / 13 / 1
9,952
995
8,935
25,512
12,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
DrSteampnk
Aphrodite
15
1 / 4 / 3
9,598
960
8,502
11,415
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Xbalanque
ICYYvanillaa
Xbalanque
14
0 / 1 / 1
8,557
856
1,274
2,162
731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Kázzualty
Kumbhakarna
14
0 / 5 / 2
9,025
903
3,457
17,502
16,440
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Mont1776
Anubis
15
1 / 8 / 3
9,991
999
11,033
24,840
11,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
15
31
Kills
5
5
Deaths
31
95
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
3
1
21
13.5
W
Ratatoskr
BlazarX
Ratatoskr
4
3
17
4.17
W
5
0
23
16.5
L
Thanatos
Dougileye13
Thanatos
3
13
1
0.27
L
Aphrodite
DrSteampnk
Aphrodite
1
4
3
0.63
W
9
1
14
16
L
Xbalanque
ICYYvanillaa
Xbalanque
0
1
1
0.5
L
Kumbhakarna
Kázzualty
Kumbhakarna
0
5
2
0.2
L
Anubis
Mont1776
Anubis
1
8
3
0.31
W
Nike
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,403
Damage
33,201
39,523
Taken
81,431
28,737
Mitigated
47,869
14,567
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
11,554
790
2,488
2,997
5,558
2,890
0
4,372
1,086
25,648
0
W
Ratatoskr
BlazarX
Ratatoskr
11,556
2,373
0
0
10,401
3,777
0
4,888
3,947
0
29,074
W
12,876
1,641
800
3,403
6,130
7,659
0
3,228
2,805
21,368
752
L
Thanatos
Dougileye13
Thanatos
8,935
2,104
0
2,755
25,512
12,821
0
9,493
15,577
0
20,029
L
Aphrodite
DrSteampnk
Aphrodite
8,502
196
1,786
2,282
11,415
6,167
0
3,796
7,479
17,931
0
W
18,011
10,242
0
2,690
7,987
3,627
0
3,594
4,303
0
44,698
L
Xbalanque
ICYYvanillaa
Xbalanque
1,274
457
0
59
2,162
731
0
1,046
1,077
0
4,747
L
Kumbhakarna
Kázzualty
Kumbhakarna
3,457
166
0
0
17,502
16,440
0
6,290
10,827
8,414
0
L
Anubis
Mont1776
Anubis
11,033
703
326
3,402
24,840
11,710
0
5,948
18,315
41,037
0
W
Nike
22,406
1,785
0
2,189
9,447
10,784
0
6,181
3,054
4,641
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
47,123
205
Minions Killed
141
12
Camps Cleared
3
958,436
Distance Traveled
705,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,789
1,079
46
5
3
194,762
0
W
Ratatoskr
10,365
1,037
40
4
2
178,288
0
W
Charon
12,587
1,259
10
1
1
202,005
0
L
Thanatos
9,952
995
17
2
0
166,385
0
L
Aphrodite
9,598
960
35
4
2
157,069
0
W
Artemis
12,156
1,216
57
6
6
177,739
0
L
Xbalanque
8,557
856
7
1
1
55,658
0
L
Kumbhakarna
9,025
903
6
1
0
176,809
0
L
Anubis
9,991
999
76
8
0
149,883
0
W
Nike
12,823
1,282
52
5
0
205,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role