Player Matchup

Olorun
Olorun
Platinum IV
MDMNAntics
Olorun
Platinum IV
Level 132
God Stats
11W - 4L
1,636 SR
Queue Stats
308W - 290L
1,749 MMR
Solo
Nike
Nike
Platinum II
MrZaBr3w3r
Nike
Platinum II
Level 153
God Stats
40W - 31L
1,630 SR
Queue Stats
191W - 179L
1,855 MMR
Party 1
Yemoja
Yemoja
Gold I
Rodri78
Yemoja
Gold I
Level 112
God Stats
2W - 2L
1,549 SR
Queue Stats
135W - 133L
1,745 MMR
Solo
Thanatos
Thanatos
Gold I
Ruggerx69
Thanatos
Gold I
Level 126
God Stats
1W - 2L
1,454 SR
Queue Stats
151W - 147L
1,636 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
fifer33
Morgan Le Fay
Platinum V
Level 128
God Stats
2W - 1L
1,576 SR
Queue Stats
69W - 61L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,569 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,644 SR
1,780 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
IEkK0zSI
Hun Batz
Platinum V
Level 74
God Stats
0W - 1L
1,720 SR
Queue Stats
63W - 62L
2,115 MMR
Party 2
Raijin
Raijin
Platinum IV
SadMacks
Raijin
Platinum IV
Level 156
God Stats
77W - 78L
1,558 SR
Queue Stats
227W - 222L
1,736 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
lICG2Il
Gilgamesh
Gold II
Level 120
God Stats
0W - 1L
1,858 SR
Queue Stats
35W - 36L
1,721 MMR
Party 3
Maui
Maui
Platinum V
solegitlynice
Maui
Platinum V
Level 128
God Stats
7W - 9L
1,586 SR
Queue Stats
86W - 81L
1,829 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MDMNAntics
Olorun
18
4 / 3 / 4
11,518
606
12,132
12,198
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 5
11,584
610
9,202
14,377
17,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Rodri78
Yemoja
13
0 / 3 / 6
9,436
497
2,944
15,467
9,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Ruggerx69
Thanatos
17
3 / 3 / 6
10,930
575
10,574
17,181
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
fifer33
Morgan Le Fay
19
4 / 2 / 2
11,994
631
12,697
9,150
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GebAo KuangHorusSun Wukong

VS

Bans
KukulkanLokiAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 5
9,189
484
11,773
14,130
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
IEkK0zSI
Hun Batz
19
7 / 2 / 2
11,092
584
9,859
14,731
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
SadMacks
Raijin
7
1 / 1 / 0
6,649
350
851
2,382
752
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
lICG2Il
Gilgamesh
14
0 / 4 / 2
8,923
470
8,732
19,011
15,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 4
9,619
506
4,037
16,622
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
13
Kills
12
12
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
5
1.17
L
Hun Batz
IEkK0zSI
Hun Batz
7
2
2
4
W
Olorun
MDMNAntics
Olorun
4
3
4
2
W
2
1
5
4.5
W
Yemoja
Rodri78
Yemoja
0
3
6
1
W
Thanatos
Ruggerx69
Thanatos
3
3
6
2
L
Raijin
SadMacks
Raijin
1
1
0
1
W
Morgan Le Fay
fifer33
Morgan Le Fay
4
2
2
2.5
L
Gilgamesh
lICG2Il
Gilgamesh
0
4
2
0.25
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,549
Damage
35,252
68,373
Taken
66,876
42,350
Mitigated
42,971
30,744
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,773
7,682
0
3,134
14,130
5,349
364
9,399
4,731
0
64,514
L
Hun Batz
IEkK0zSI
Hun Batz
9,859
2,837
0
1,590
14,731
5,863
682
4,687
10,044
0
112,692
W
Olorun
MDMNAntics
Olorun
12,132
6,978
380
3,428
12,198
4,961
4,516
718
11,467
97,657
18,668
W
9,202
855
0
3,413
14,377
17,607
526
479
13,898
2,396
84,865
W
Yemoja
Rodri78
Yemoja
2,944
1,109
4,462
5,263
15,467
9,449
598
2,164
13,157
19,414
0
W
Thanatos
Ruggerx69
Thanatos
10,574
2,223
0
12,401
17,181
6,397
1,050
1,071
16,110
0
91,576
L
Raijin
SadMacks
Raijin
851
45
0
1,046
2,382
752
0
1,610
772
22,717
0
W
Morgan Le Fay
fifer33
Morgan Le Fay
12,697
1,018
0
1,397
9,150
3,936
0
1,957
7,193
115,229
2,989
L
Gilgamesh
lICG2Il
Gilgamesh
8,732
2,248
0
1,768
19,011
15,269
0
5,591
13,420
0
62,528
L
4,037
377
0
3,216
16,622
15,738
0
7,195
9,427
41,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,462
Gold Earned
45,472
625
Minions Killed
508
0
Camps Cleared
0
1,936,923
Distance Traveled
1,538,977
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,189
484
117
6
0
297,915
0
L
Hun Batz
11,092
584
165
9
0
414,305
2
W
Olorun
11,518
606
177
9
0
353,340
2
W
Nike
11,584
610
147
8
0
374,438
8
W
Yemoja
9,436
497
17
1
0
384,805
2
W
Thanatos
10,930
575
120
6
0
439,407
6
L
Raijin
6,649
350
43
2
0
101,058
0
W
Morgan Le Fay
11,994
631
164
9
0
384,933
1
L
Gilgamesh
8,923
470
109
6
0
325,449
1
L
Maui
9,619
506
74
4
0
400,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role