Player Matchup

Nemesis
Nemesis
Honebamii
Nemesis
Level 86
God Stats
1W - 0L
1,348 SR
Queue Stats
32W - 26L
1,543 Elo+
Party 2
Serqet
Serqet
KillerBoPeep
Serqet
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,543 Elo+
Solo
Tiamat
Tiamat
iRikuReplica
Tiamat
Level 154
God Stats
8W - 8L
1,622 SR
Queue Stats
98W - 80L
1,565 Elo+
Party 2
Team Averages
Level 125
1,490 SR
1,550 Elo+

VS

Team Averages
Level 138
1,589 SR
1,508 Elo+
Kuzenbo
Kuzenbo
A Yo Erik
Kuzenbo
Level 142
God Stats
6W - 4L
1,720 SR
Queue Stats
73W - 74L
1,544 Elo+
Solo
He Bo
He Bo
Bellaknor
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,521 Elo+
Party 1
Neith
Neith
Sindolyn
Neith
Level 143
God Stats
2W - 4L
1,547 SR
Queue Stats
34W - 42L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Honebamii
Nemesis
12
6 / 2 / 2
9,729
748
10,653
11,029
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
11
0 / 1 / 4
8,578
660
4,112
7,349
3,509
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
3 / 1 / 4
10,232
787
13,502
6,956
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A Yo Erik
Kuzenbo
13
2 / 2 / 1
9,651
742
6,913
13,572
16,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Bellaknor
He Bo
11
1 / 3 / 1
9,009
693
5,538
7,702
2,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sindolyn
Neith
11
0 / 4 / 2
8,792
676
5,988
11,338
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
A Yo Erik
Kuzenbo
2
2
1
1.25
L
He Bo
Bellaknor
He Bo
1
3
1
0.5
W
Nemesis
Honebamii
Nemesis
6
2
2
3.5
W
Serqet
0
1
4
2
L
Neith
Sindolyn
Neith
0
4
2
0.25
W
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,267
Damage
18,439
25,334
Taken
32,612
16,330
Mitigated
23,128
4,768
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
A Yo Erik
Kuzenbo
6,913
2,927
0
2,180
13,572
16,271
88
5,027
7,458
18,818
439
L
He Bo
Bellaknor
He Bo
5,538
393
0
500
7,702
2,129
121
2,813
4,297
36,796
0
W
Nemesis
Honebamii
Nemesis
10,653
3,103
0
1,953
11,029
7,290
0
5,753
5,276
0
23,462
W
Serqet
4,112
746
0
1,209
7,349
3,509
0
3,100
4,249
0
19,208
L
Neith
Sindolyn
Neith
5,988
1,074
0
1,425
11,338
4,728
563
5,013
5,517
0
38,452
W
Tiamat
13,502
808
0
1,606
6,956
5,531
0
3,489
3,467
58,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
27,452
151
Minions Killed
136
0
Camps Cleared
0
744,287
Distance Traveled
716,210
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,651
742
23
2
0
261,839
0
L
He Bo
9,009
693
58
4
0
252,020
0
W
Nemesis
9,729
748
25
2
0
258,855
0
W
Serqet
8,578
660
29
2
0
242,978
4
L
Neith
8,792
676
55
4
0
202,351
0
W
Tiamat
10,232
787
97
7
0
242,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role