Player Matchup

Hera
Hera
ClirLove
Hera
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,217 Elo+
Party 1
Susano
Susano
FatherXylophone
Susano
Level 119
God Stats
9W - 3L
1,714 SR
Queue Stats
156W - 145L
1,571 Elo+
Party 1
Maui
Maui
Mintpastelsky
Maui
Level 79
God Stats
8W - 6L
1,416 SR
Queue Stats
43W - 33L
1,502 Elo+
Party 1
Charybdis
Charybdis
POOHDASHID
Charybdis
Level 144
God Stats
1W - 3L
1,316 SR
Queue Stats
3W - 6L
1,270 Elo+
Solo
Nike
Nike
biggiejim420
Nike
Level 139
God Stats
2W - 0L
1,905 SR
Queue Stats
88W - 85L
1,487 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,409 Elo+

VS

Team Averages
Level 117
1,530 SR
1,428 Elo+
Freya
Freya
GoodGuyGriddz
Freya
Level 81
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Charon
Charon
KamakazeKangaro
Charon
Level 109
God Stats
0W - 2L
1,522 SR
Queue Stats
4W - 11L
1,282 Elo+
Solo
Chiron
Chiron
SHIIKAMARUU
Chiron
Level 147
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
SonoftheBeavers
King Arthur
Level 100
God Stats
6W - 14L
1,419 SR
Queue Stats
88W - 92L
1,446 Elo+
Solo
Awilix
Awilix
rishawn001
Awilix
Level 146
God Stats
12W - 7L
1,612 SR
Queue Stats
202W - 188L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 0 / 2
5,405
541
1,588
2,613
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,617
662
6,130
8,934
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 0 / 1
5,324
532
1,828
4,956
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
POOHDASHID
Charybdis
10
1 / 1 / 0
6,047
605
3,690
6,759
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 0
6,176
618
4,840
7,544
5,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,308
531
1,719
4,483
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 1
5,128
513
2,448
5,524
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
0 / 2 / 1
5,348
535
5,713
7,439
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
SonoftheBeavers
King Arthur
8
0 / 1 / 1
5,008
501
2,480
7,912
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
rishawn001
Awilix
11
1 / 1 / 0
5,748
575
3,036
7,945
3,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
0
0
2
1
W
3
0
2
4
L
1
1
0
1
L
0
1
1
0.5
W
1
0
1
1.5
W
Charybdis
POOHDASHID
Charybdis
1
1
0
1
L
Chiron
0
2
1
0.25
L
King Arthur
SonoftheBeavers
King Arthur
0
1
1
0.5
W
1
1
0
1
L
Awilix
rishawn001
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
15,396
30,806
Taken
33,303
14,904
Mitigated
16,087
11,817
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
1,588
527
0
714
2,613
724
0
961
1,536
24,276
0
W
6,130
1,453
0
5,236
8,934
3,388
110
1,389
7,489
0
54,652
L
1,719
430
99
1,476
4,483
1,488
0
1,433
3,050
18,458
0
L
2,448
430
0
1,151
5,524
3,425
0
1,444
4,080
14,295
0
W
1,828
180
0
1,006
4,956
2,846
0
950
3,926
11,326
0
W
Charybdis
POOHDASHID
Charybdis
3,690
1,746
0
3,685
6,759
2,343
865
575
6,144
0
43,513
L
Chiron
5,713
1,369
38
1,762
7,439
2,396
30
318
7,121
0
45,416
L
King Arthur
SonoftheBeavers
King Arthur
2,480
455
0
1,840
7,912
5,163
0
221
7,691
0
23,761
W
4,840
395
0
1,176
7,544
5,603
0
0
7,544
0
42,939
L
Awilix
rishawn001
Awilix
3,036
1,271
0
620
7,945
3,615
0
0
7,945
0
47,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
26,540
290
Minions Killed
249
0
Camps Cleared
0
1,017,618
Distance Traveled
1,013,336
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,405
541
51
5
0
184,600
2
W
Susano
6,617
662
87
9
0
259,862
0
L
Freya
5,308
531
43
4
0
221,645
0
L
Charon
5,128
513
23
2
0
221,692
5
W
Maui
5,324
532
9
1
0
223,422
8
W
Charybdis
6,047
605
83
8
0
158,584
0
L
Chiron
5,348
535
71
7
0
191,661
0
L
King Arthur
5,008
501
37
4
0
139,752
0
W
Nike
6,176
618
60
6
0
191,150
0
L
Awilix
5,748
575
75
8
0
238,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role