Player Matchup

Horus
Horus
ChicoMalo42
Horus
Level 107
God Stats
11W - 9L
1,576 SR
Queue Stats
478W - 433L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Jocarus
Kukulkan
Level 47
God Stats
8W - 5L
1,439 SR
Queue Stats
134W - 128L
1,506 Elo+
Party 1
Ra
Ra
JouunaC13
Ra
Level 130
God Stats
13W - 7L
1,538 SR
Queue Stats
37W - 39L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
blue-modex
Tsukuyomi
Level 126
God Stats
1W - 3L
1,328 SR
Queue Stats
278W - 299L
1,477 Elo+
Solo
Hachiman
Hachiman
xx10k
Hachiman
Level 105
God Stats
2W - 1L
1,711 SR
Queue Stats
196W - 191L
1,416 Elo+
Party 1
Team Averages
Level 103
1,518 SR
1,480 Elo+

VS

Team Averages
Level 109
1,478 SR
1,493 Elo+
Anhur
Anhur
CanEyePetDatDawg
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,442 Elo+
Solo
Awilix
Awilix
El Cura MF
Awilix
Level 129
God Stats
45W - 34L
1,592 SR
Queue Stats
489W - 439L
1,503 Elo+
Solo
Hercules
Hercules
Nugent353
Hercules
Level 149
God Stats
12W - 20L
1,468 SR
Queue Stats
439W - 423L
1,486 Elo+
Solo
Sobek
Sobek
Orange9902
Sobek
Level 122
God Stats
6W - 13L
1,414 SR
Queue Stats
473W - 457L
1,522 Elo+
Solo
Tiamat
Tiamat
OtherSeaweedslap
Tiamat
Level 108
God Stats
5W - 3L
1,416 SR
Queue Stats
167W - 166L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,397
560
6,607
14,402
13,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Jocarus
Kukulkan
14
5 / 2 / 1
8,773
585
5,981
5,321
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 3
10,132
675
12,756
10,156
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
blue-modex
Tsukuyomi
14
3 / 1 / 6
8,673
578
8,660
12,078
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
xx10k
Hachiman
15
7 / 0 / 5
9,496
633
16,864
10,632
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,700
580
8,863
14,001
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
El Cura MF
Awilix
12
2 / 4 / 0
7,394
493
6,915
14,455
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Nugent353
Hercules
14
0 / 3 / 0
8,116
541
5,209
16,239
13,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
11
0 / 4 / 2
6,803
454
5,145
16,196
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 0
6,504
434
5,342
11,614
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
2
1
11
7.5
L
Awilix
El Cura MF
Awilix
2
4
0
0.5
W
Kukulkan
Jocarus
Kukulkan
5
2
1
2.75
W
4
0
3
5.5
L
Hercules
Nugent353
Hercules
0
3
0
0
L
Sobek
0
4
2
0.25
L
0
5
0
0
W
Tsukuyomi
blue-modex
Tsukuyomi
3
1
6
6
W
Hachiman
xx10k
Hachiman
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,868
Damage
31,474
52,589
Taken
72,505
30,179
Mitigated
43,309
27,367
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,863
4,830
0
5,249
14,001
5,562
0
3,981
9,908
0
79,789
W
6,607
3,704
1,866
6,291
14,402
13,581
60
4,516
9,886
0
21,597
L
Awilix
El Cura MF
Awilix
6,915
2,107
0
886
14,455
5,101
0
3,383
11,014
0
46,171
W
Kukulkan
Jocarus
Kukulkan
5,981
43
0
500
5,321
1,876
0
0
5,321
67,330
0
W
12,756
500
564
6,223
10,156
4,595
209
180
9,976
84,851
0
L
Hercules
Nugent353
Hercules
5,209
918
0
6,899
16,239
13,021
0
8,245
7,416
888
72,569
L
Sobek
5,145
384
0
4,093
16,196
14,969
0
2,191
13,991
25,047
0
L
5,342
484
0
2,322
11,614
4,656
0
175
11,439
46,295
0
W
Tsukuyomi
blue-modex
Tsukuyomi
8,660
2,463
0
5,312
12,078
5,576
0
1,871
10,207
0
67,231
W
Hachiman
xx10k
Hachiman
16,864
12,038
0
6,611
10,632
4,551
943
4,231
6,401
0
76,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
37,517
521
Minions Killed
464
0
Camps Cleared
0
1,655,457
Distance Traveled
1,452,562
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,700
580
136
9
0
251,180
4
W
Horus
8,397
560
29
2
0
331,404
4
L
Awilix
7,394
493
70
5
0
344,183
2
W
Kukulkan
8,773
585
122
8
0
321,172
0
W
Ra
10,132
675
161
11
0
336,164
2
L
Hercules
8,116
541
138
9
0
285,261
0
L
Sobek
6,803
454
34
2
0
301,309
4
L
Tiamat
6,504
434
86
6
0
270,629
2
W
Tsukuyomi
8,673
578
96
6
0
368,629
2
W
Hachiman
9,496
633
113
8
0
298,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role