Player Matchup

Hachiman
Hachiman
ActionJax10man
Hachiman
Level 42
God Stats
29W - 42L
1,426 SR
Queue Stats
83W - 112L
1,378 Elo+
Solo
Ix Chel
Ix Chel
Borikill PR9
Ix Chel
Level 123
God Stats
22W - 18L
1,536 SR
Queue Stats
566W - 618L
1,413 Elo+
Solo
Medusa
Medusa
EnviousFrost
Medusa
Level 64
God Stats
6W - 4L
1,506 SR
Queue Stats
32W - 23L
1,469 Elo+
Solo
Raijin
Raijin
rjop
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Solo
Sobek
Sobek
topshelfpleasure
Sobek
Level 83
God Stats
463W - 614L
1,420 SR
Queue Stats
490W - 635L
1,375 Elo+
Solo
Team Averages
Level 75
1,478 SR
1,419 Elo+

VS

Team Averages
Level 101
1,497 SR
1,411 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CptCaveMan1492
Bastet
Level 141
God Stats
28W - 16L
1,574 SR
Queue Stats
71W - 95L
1,390 Elo+
Solo
Sol
Sol
CworD1337
Sol
Level 76
God Stats
70W - 62L
1,459 SR
Queue Stats
311W - 309L
1,421 Elo+
Solo
Danzaburou
Danzaburou
imnotkenny_
Danzaburou
Level 89
God Stats
2W - 3L
1,451 SR
Queue Stats
10W - 14L
1,430 Elo+
Solo
Bake Kujira
Bake Kujira
äeõn
Bake Kujira
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 0 / 3
7,993
1,142
4,693
7,281
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
Borikill PR9
Ix Chel
14
3 / 1 / 5
8,547
1,221
6,506
4,654
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 0 / 7
9,046
1,292
13,942
7,482
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
rjop
Raijin
14
4 / 1 / 8
8,873
1,268
10,212
6,867
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 1
7,465
1,066
562
1,390
1,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

353

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 0
7,508
1,073
3,993
8,582
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 4 / 1
7,122
1,017
6,787
7,922
3,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 2
7,422
1,060
4,354
8,800
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
imnotkenny_
Danzaburou
12
0 / 3 / 1
7,295
1,042
6,227
8,611
3,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
äeõn
Bake Kujira
12
1 / 0 / 0
7,002
1,000
1,566
4,741
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
Hachiman
2
0
3
3.5
W
Ix Chel
Borikill PR9
Ix Chel
3
1
5
5.5
L
0
4
1
0.13
L
0
4
2
0.25
W
Medusa
4
0
7
7.5
L
Danzaburou
imnotkenny_
Danzaburou
0
3
1
0.17
W
Raijin
rjop
Raijin
4
1
8
8
W
0
0
1
0.5
L
Bake Kujira
äeõn
Bake Kujira
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
22,927
27,674
Taken
38,656
11,904
Mitigated
23,862
4,199
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,993
51
0
1,080
8,582
9,389
0
4,768
3,814
0
22,718
W
Hachiman
4,693
2,314
0
732
7,281
2,783
0
1,269
5,967
0
21,762
W
Ix Chel
Borikill PR9
Ix Chel
6,506
202
1,046
232
4,654
2,022
0
961
3,621
20,485
0
L
6,787
1,758
0
263
7,922
3,678
0
3,541
4,381
0
13,051
L
4,354
2,186
0
371
8,800
3,445
0
2,726
6,074
13,364
0
W
Medusa
13,942
5,289
0
1,111
7,482
3,188
0
2,544
4,902
0
31,831
L
Danzaburou
imnotkenny_
Danzaburou
6,227
2,433
0
998
8,611
3,902
0
3,360
5,251
0
15,769
W
Raijin
rjop
Raijin
10,212
817
0
0
6,867
2,598
0
871
5,828
17,357
0
W
562
0
0
1,078
1,390
1,313
0
130
1,095
6,987
0
L
Bake Kujira
äeõn
Bake Kujira
1,566
866
0
558
4,741
3,448
0
2,885
1,856
8,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,924
Gold Earned
36,349
148
Minions Killed
127
9
Camps Cleared
3
771,964
Distance Traveled
596,676
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,508
1,073
45
6
1
121,760
3
W
Hachiman
7,993
1,142
41
6
1
125,037
1
W
Ix Chel
8,547
1,221
30
4
1
161,255
0
L
Bastet
7,122
1,017
11
2
2
156,067
0
L
Sol
7,422
1,060
30
4
0
109,745
0
W
Medusa
9,046
1,292
42
6
4
163,961
0
L
Danzaburou
7,295
1,042
25
4
0
134,878
0
W
Raijin
8,873
1,268
24
3
1
141,533
0
W
Sobek
7,465
1,066
11
2
2
180,178
0
L
Bake Kujira
7,002
1,000
16
2
0
74,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role