Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
ArtOfvalor
Khepri
Platinum V
Level 107
God Stats
31W - 19L
1,697 SR
Queue Stats
33W - 27L
1,742 MMR
Party 1
Anubis
Anubis
Gold II
JoanArtigas
Anubis
Gold II
Level 158
God Stats
6W - 4L
1,679 SR
Queue Stats
72W - 65L
1,653 MMR
Party 2
Cliodhna
Cliodhna
Gold I
Mariojg16
Cliodhna
Gold I
Level 154
God Stats
3W - 3L
1,647 SR
Queue Stats
73W - 65L
1,692 MMR
Party 2
Hachiman
Hachiman
Gold III
Zinenynelino
Hachiman
Gold III
Level 65
God Stats
17W - 9L
1,687 SR
Queue Stats
65W - 56L
1,631 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,642 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,499 SR
1,659 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum V
LonelyTunes
King Arthur
Platinum V
Level 149
God Stats
4W - 8L
1,443 SR
Queue Stats
126W - 126L
1,732 MMR
Solo
Mercury
Mercury
Platinum V
Olibyr
Mercury
Platinum V
Level 157
God Stats
2W - 3L
1,459 SR
Queue Stats
485W - 478L
1,695 MMR
Solo
Janus
Janus
Platinum V
THÛNDERBEARDD
Janus
Platinum V
Level 127
God Stats
1W - 3L
1,314 SR
Queue Stats
56W - 59L
1,705 MMR
Solo
Ares
Ares
Platinum V
Zulu Zest
Ares
Platinum V
Level 205
God Stats
5W - 2L
1,777 SR
Queue Stats
164W - 167L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 0 / 5
6,713
671
2,793
2,283
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
ArtOfvalor
Khepri
8
1 / 2 / 7
5,177
518
2,341
4,289
3,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
4 / 0 / 1
7,115
712
6,310
6,973
4,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cliodhna
Mariojg16
Cliodhna
11
3 / 0 / 5
6,514
651
5,909
6,535
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zinenynelino
Hachiman
11
4 / 1 / 2
6,310
631
6,587
7,298
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
Maman BrigitteArachneLoki

VS

Bans
SusanoSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 4 / 1
5,091
509
3,754
6,704
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LonelyTunes
King Arthur
10
0 / 4 / 0
5,849
585
4,904
11,356
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Olibyr
Mercury
9
2 / 2 / 1
5,302
530
2,685
7,857
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
5,617
562
495
3,567
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
1 / 2 / 2
5,304
530
3,261
7,091
4,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
5
3.5
L
Anhur
 
Anhur
0
4
1
0.13
W
Khepri
ArtOfvalor
Khepri
1
2
7
2.25
W
Anubis
4
0
1
4.5
L
King Arthur
LonelyTunes
King Arthur
0
4
0
0
W
Cliodhna
Mariojg16
Cliodhna
3
0
5
5.5
L
Mercury
Olibyr
Mercury
2
2
1
1.25
L
0
1
0
0
W
Hachiman
Zinenynelino
Hachiman
4
1
2
5
L
Ares
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
15,099
27,378
Taken
36,575
12,571
Mitigated
16,771
11,024
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,793
0
0
491
2,283
716
0
295
1,972
54,650
325
L
Anhur
 
Anhur
3,754
2,197
0
1,183
6,704
2,278
450
1,069
5,635
0
34,858
W
Khepri
ArtOfvalor
Khepri
2,341
368
0
366
4,289
3,004
0
1,367
2,922
6,887
0
W
Anubis
6,310
505
0
3,165
6,973
4,404
0
0
6,973
49,941
0
L
King Arthur
LonelyTunes
King Arthur
4,904
578
0
1,767
11,356
6,558
0
4,999
6,357
0
47,764
W
Cliodhna
Mariojg16
Cliodhna
5,909
1,332
0
3,712
6,535
2,276
0
697
5,808
0
39,767
L
Mercury
Olibyr
Mercury
2,685
1,386
0
990
7,857
2,265
0
1,071
6,786
0
34,872
L
495
0
0
1,000
3,567
1,096
0
2,143
1,424
45,687
0
W
Hachiman
Zinenynelino
Hachiman
6,587
3,522
0
3,290
7,298
2,171
581
1,351
5,947
0
46,716
L
Ares
3,261
478
0
889
7,091
4,574
0
2,048
5,043
10,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
27,163
342
Minions Killed
308
0
Camps Cleared
0
1,029,492
Distance Traveled
1,015,349
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,713
671
103
10
0
232,896
4
L
Anhur
5,091
509
55
6
0
177,078
2
W
Khepri
5,177
518
9
1
0
189,728
4
W
Anubis
7,115
712
84
8
0
174,175
0
L
King Arthur
5,849
585
86
9
0
202,046
1
W
Cliodhna
6,514
651
75
8
0
251,214
2
L
Mercury
5,302
530
62
6
0
224,194
0
L
Janus
5,617
562
93
9
0
213,214
0
W
Hachiman
6,310
631
71
7
0
181,479
0
L
Ares
5,304
530
12
1
0
198,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role