Player Matchup

Mulan
Mulan
KIRIRUBINZU
Mulan
Level 113
God Stats
2W - 2L
1,328 SR
Queue Stats
95W - 88L
1,500 Elo+
Party 1
Thanatos
Thanatos
keese1
Thanatos
Level 87
God Stats
9W - 8L
1,500 SR
Queue Stats
425W - 429L
1,466 Elo+
Party 1
Hera
Hera
toferjermal
Hera
Level 119
God Stats
1W - 2L
1,465 SR
Queue Stats
22W - 24L
1,406 Elo+
Party 3
Cupid
Cupid
ultimateflyleaf9
Cupid
Level 100
God Stats
1W - 1L
1,312 SR
Queue Stats
110W - 86L
1,504 Elo+
Party 3
Arachne
Arachne
xWavyqp
Arachne
Level 84
God Stats
28W - 22L
1,574 SR
Queue Stats
319W - 515L
1,459 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,467 Elo+

VS

Team Averages
Level 108
1,527 SR
1,495 Elo+
Cabrakan
Cabrakan
DudouS3
Cabrakan
Level 159
God Stats
0W - 2L
1,327 SR
Queue Stats
276W - 320L
1,477 Elo+
Party 2
Nemesis
Nemesis
Eazy_Mike_Geezy
Nemesis
Level 67
God Stats
12W - 13L
1,571 SR
Queue Stats
106W - 115L
1,522 Elo+
Solo
Nox
Nox
MealyKhan
Nox
Level 65
God Stats
5W - 10L
1,380 SR
Queue Stats
44W - 63L
1,432 Elo+
Party 2
Artemis
Artemis
Soul_Reaper037
Artemis
Level 119
God Stats
5W - 3L
1,821 SR
Queue Stats
141W - 127L
1,569 Elo+
Solo
Janus
Janus
doomsweel99
Janus
Level 128
God Stats
94W - 93L
1,533 SR
Queue Stats
425W - 467L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,244
874
4,392
4,515
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
keese1
Thanatos
10
3 / 2 / 1
5,590
932
3,775
5,154
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
4,942
824
3,014
3,577
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 0
5,726
954
1,856
3,207
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
xWavyqp
Arachne
10
2 / 1 / 1
5,387
898
4,335
4,043
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DudouS3
Cabrakan
10
1 / 1 / 0
5,442
907
1,608
7,155
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 2
4,879
813
567
4,161
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
5,320
887
1,190
2,307
840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,410
902
2,818
4,684
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,182
864
8,576
3,623
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
4
4
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DudouS3
Cabrakan
1
1
0
1
L
0
3
2
0.33
W
0
0
4
2
L
1
1
2
2
L
1
0
1
1.5
L
1
1
3
2.5
W
Thanatos
keese1
Thanatos
3
2
1
1.75
W
0
1
2
1
W
1
0
0
1
W
Arachne
xWavyqp
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,372
Damage
14,759
20,496
Taken
21,930
9,700
Mitigated
11,289
5,611
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DudouS3
Cabrakan
1,608
238
604
900
7,155
6,160
0
866
6,163
7,740
0
L
567
63
0
135
4,161
1,423
0
172
3,916
0
5,050
W
4,392
610
0
624
4,515
3,199
0
2,387
2,004
0
10,029
L
1,190
162
0
90
2,307
840
0
332
1,853
6,864
0
L
2,818
736
0
882
4,684
1,556
0
821
3,783
0
15,781
L
8,576
650
0
500
3,623
1,310
0
823
2,764
16,442
0
W
Thanatos
keese1
Thanatos
3,775
272
0
1,732
5,154
2,111
0
3,246
1,758
0
6,826
W
3,014
606
0
410
3,577
1,193
0
2,098
1,347
13,226
0
W
1,856
1,335
306
1,683
3,207
1,148
1,091
1,322
1,761
0
15,992
W
Arachne
xWavyqp
Arachne
4,335
3,287
0
856
4,043
2,049
304
1,701
2,252
0
9,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
26,233
87
Minions Killed
99
0
Camps Cleared
0
667,077
Distance Traveled
583,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,442
907
16
3
0
129,649
1
L
Nemesis
4,879
813
15
3
0
76,477
0
W
Mulan
5,244
874
11
2
0
141,117
0
L
Nox
5,320
887
20
3
0
122,736
0
L
Artemis
5,410
902
18
3
0
128,558
0
L
Janus
5,182
864
30
5
0
126,318
0
W
Thanatos
5,590
932
9
2
0
145,893
0
W
Hera
4,942
824
13
2
0
124,047
0
W
Cupid
5,726
954
42
7
0
124,763
0
W
Arachne
5,387
898
12
2
0
131,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role