Player Matchup

Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum II
Austimo
Hachiman
Platinum II
Level 114
God Stats
6W - 3L
1,571 SR
Queue Stats
41W - 27L
1,952 MMR
Party 3
Bellona
Bellona
Platinum II
ReligionIsAScam
Bellona
Platinum II
Level 102
God Stats
1W - 1L
1,313 SR
Queue Stats
45W - 35L
1,908 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
WombBearer
Ao Kuang
Diamond IV
Level 66
God Stats
8W - 6L
1,615 SR
Queue Stats
114W - 85L
2,149 MMR
Solo
Maui
Maui
Platinum II
tyrizzler
Maui
Platinum II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,952 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 94
1,500 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,573 SR
1,781 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
 
Hun Batz
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
Dario_CTR
Xbalanque
Platinum II
Level 166
God Stats
19W - 13L
1,610 SR
Queue Stats
166W - 167L
1,879 MMR
Party 1
Achilles
Achilles
Platinum III
Jeyves
Achilles
Platinum III
Level 164
God Stats
1W - 3L
1,630 SR
Queue Stats
64W - 57L
2,146 MMR
Solo
Geb
Geb
Platinum III
bruce6655
Geb
Platinum III
Level 128
God Stats
2W - 2L
1,628 SR
Queue Stats
61W - 53L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 0 / 6
8,822
630
10,805
11,417
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Austimo
Hachiman
16
4 / 0 / 1
9,395
671
10,277
6,788
3,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 3
8,688
621
10,210
16,395
16,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
WombBearer
Ao Kuang
16
10 / 1 / 4
9,796
700
14,117
13,551
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
13
1 / 0 / 6
7,792
557
4,077
10,018
8,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaMaman BrigitteThanatosAwilix

VS

Bans
AnhurFenrirKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 5 / 0
6,272
448
7,970
12,572
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
11
0 / 6 / 0
6,270
448
7,748
16,744
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Dario_CTR
Xbalanque
10
0 / 4 / 0
5,965
426
2,889
11,061
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Jeyves
Achilles
13
2 / 2 / 0
7,410
529
10,750
15,725
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
6,152
439
4,365
11,248
7,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
21
Kills
2
2
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
6
7
L
Chang'e
 
Chang'e
0
5
0
0
L
Hun Batz
 
Hun Batz
0
6
0
0
W
Hachiman
Austimo
Hachiman
4
0
1
4.5
L
Xbalanque
Dario_CTR
Xbalanque
0
4
0
0
L
Achilles
Jeyves
Achilles
2
2
0
1
W
2
1
3
3.5
W
Ao Kuang
WombBearer
Ao Kuang
10
1
4
12
L
0
4
0
0
W
Maui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,486
Damage
33,722
58,169
Taken
67,350
39,630
Mitigated
37,338
26,459
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,805
7,685
0
7,349
11,417
5,146
746
4,825
6,592
0
79,318
L
Chang'e
 
Chang'e
7,970
618
560
2,040
12,572
4,619
0
3,116
9,456
56,579
0
L
Hun Batz
 
Hun Batz
7,748
1,089
0
2,826
16,744
6,293
0
4,266
12,478
0
50,344
W
Hachiman
Austimo
Hachiman
10,277
6,317
0
5,228
6,788
3,114
940
413
6,375
0
99,086
L
Xbalanque
Dario_CTR
Xbalanque
2,889
1,314
0
2,248
11,061
3,355
0
1,585
9,476
0
41,938
L
Achilles
Jeyves
Achilles
10,750
2,489
0
7,996
15,725
15,109
0
2,607
13,118
0
60,257
W
10,210
4,279
0
7,233
16,395
16,902
0
576
14,662
0
65,494
W
Ao Kuang
WombBearer
Ao Kuang
14,117
2,500
0
3,761
13,551
5,474
0
2,378
11,054
87,597
2,080
L
4,365
931
0
2,280
11,248
7,962
0
6,074
5,174
17,677
0
W
Maui
4,077
1,450
0
2,888
10,018
8,994
397
4,143
5,875
23,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
32,069
574
Minions Killed
375
0
Camps Cleared
0
1,443,697
Distance Traveled
1,376,026
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,822
630
132
9
0
264,403
0
L
Chang'e
6,272
448
87
6
0
261,226
0
L
Hun Batz
6,270
448
89
6
0
285,408
0
W
Hachiman
9,395
671
184
13
0
261,203
0
L
Xbalanque
5,965
426
81
6
0
267,485
0
L
Achilles
7,410
529
99
7
0
286,781
3
W
Bellona
8,688
621
101
7
0
287,875
1
W
Ao Kuang
9,796
700
124
9
0
346,431
0
L
Geb
6,152
439
19
1
0
275,126
5
W
Maui
7,792
557
33
2
0
283,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role