Player Matchup

Merlin
Merlin
BoogaDad7540
Merlin
Level 103
God Stats
31W - 41L
1,465 SR
Queue Stats
531W - 551L
1,443 Elo+
Solo
Thanatos
Thanatos
D3MONBROLY
Thanatos
Level 29
God Stats
6W - 10L
1,532 SR
Queue Stats
32W - 28L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
Prod9573
Jormungandr
Level 99
God Stats
1W - 2L
1,338 SR
Queue Stats
83W - 73L
1,489 Elo+
Party 1
Team Averages
Level 77
1,445 SR
1,470 Elo+

VS

Team Averages
Level 88
1,618 SR
1,378 Elo+
Hades
Hades
ROMANS10nine810
Hades
Level 101
God Stats
38W - 29L
1,541 SR
Queue Stats
620W - 631L
1,403 Elo+
Solo
Artemis
Artemis
tT sotom Tt
Artemis
Level 99
God Stats
1W - 0L
1,449 SR
Queue Stats
5W - 7L
1,338 Elo+
Solo
Bake Kujira
Bake Kujira
yanboy12345
Bake Kujira
Level 64
God Stats
5W - 0L
1,862 SR
Queue Stats
18W - 17L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 0 / 2
11,406
760
12,628
8,353
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
D3MONBROLY
Thanatos
12
1 / 8 / 2
9,838
656
5,920
13,166
6,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Prod9573
Jormungandr
14
2 / 3 / 4
10,933
729
13,557
17,868
20,914
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
10,681
712
11,276
13,696
7,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
tT sotom Tt
Artemis
14
6 / 2 / 3
11,877
792
9,006
11,669
4,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bake Kujira
yanboy12345
Bake Kujira
15
4 / 1 / 7
11,856
790
11,969
15,205
19,843
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
11
11
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
0
2
4
L
Thanatos
D3MONBROLY
Thanatos
1
8
2
0.25
L
Jormungandr
Prod9573
Jormungandr
2
3
4
1.33
W
1
3
6
1.33
W
Artemis
tT sotom Tt
Artemis
6
2
3
3.75
W
Bake Kujira
yanboy12345
Bake Kujira
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
32,251
39,387
Taken
40,570
31,504
Mitigated
32,265
5,710
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,628
889
0
1,338
8,353
4,378
274
4,229
3,974
58,150
0
L
Thanatos
D3MONBROLY
Thanatos
5,920
1,038
0
3,032
13,166
6,212
0
8,764
4,100
0
26,954
L
Jormungandr
Prod9573
Jormungandr
13,557
2,991
0
1,340
17,868
20,914
0
9,221
8,130
40,516
0
W
11,276
581
110
3,586
13,696
7,847
738
8,010
5,686
50,353
0
W
Artemis
tT sotom Tt
Artemis
9,006
4,750
0
2,090
11,669
4,575
439
9,067
2,602
0
44,893
W
Bake Kujira
yanboy12345
Bake Kujira
11,969
5,100
0
984
15,205
19,843
0
9,644
5,561
39,682
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
34,414
155
Minions Killed
181
0
Camps Cleared
0
791,946
Distance Traveled
832,861
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,406
760
77
5
0
245,858
3
L
Thanatos
9,838
656
30
2
0
278,703
0
L
Jormungandr
10,933
729
48
3
0
267,385
0
W
Hades
10,681
712
66
4
0
278,752
7
W
Artemis
11,877
792
53
4
0
246,369
0
W
Bake Kujira
11,856
790
62
4
0
307,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role