Player Matchup

Izanami
Izanami
DAEGRIS
Izanami
Level 55
God Stats
1W - 1L
1,692 SR
Queue Stats
55W - 56L
1,353 Elo+
Party 1
Mulan
Mulan
lzHKyo
Mulan
Level 53
God Stats
11W - 11L
1,430 SR
Queue Stats
65W - 65L
1,346 Elo+
Party 1
Cerberus
Cerberus
peppita
Cerberus
Level 25
God Stats
14W - 10L
1,545 SR
Queue Stats
16W - 15L
1,380 Elo+
Party 1
Team Averages
Level 44
1,556 SR
1,360 Elo+

VS

Team Averages
Level 61
1,500 SR
1,329 Elo+
Anubis
Anubis
AT0m1KD3FT3R
Anubis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
Pandii39
Sun Wukong
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 110L
1,311 Elo+
Solo
Medusa
Medusa
XxJOAQUINxX33
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAEGRIS
Izanami
12
5 / 5 / 4
9,464
860
12,462
11,592
4,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
lzHKyo
Mulan
10
4 / 7 / 3
8,148
741
8,117
14,287
9,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
peppita
Cerberus
10
0 / 6 / 6
7,626
693
2,655
14,615
11,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 14
9,012
819
13,102
7,684
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pandii39
Sun Wukong
14
9 / 2 / 8
10,435
949
11,682
13,694
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 3 / 9
9,821
893
11,373
8,424
3,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
18
18
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
4
14
2.25
L
Izanami
DAEGRIS
Izanami
5
5
4
1.4
W
Sun Wukong
Pandii39
Sun Wukong
9
2
8
6.5
W
7
3
9
3.83
L
Mulan
lzHKyo
Mulan
4
7
3
0.79
L
Cerberus
peppita
Cerberus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
36,157
40,494
Taken
29,802
25,161
Mitigated
22,414
5,408
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,102
1,383
0
2,659
7,684
3,520
706
881
6,803
39,149
0
L
Izanami
DAEGRIS
Izanami
12,462
8,059
0
1,453
11,592
4,243
94
3,591
7,546
0
36,258
W
Sun Wukong
Pandii39
Sun Wukong
11,682
1,487
0
1,951
13,694
15,505
126
1,162
12,532
0
30,334
W
11,373
6,310
0
1,293
8,424
3,389
555
835
7,589
0
26,304
L
Mulan
lzHKyo
Mulan
8,117
661
0
2,104
14,287
9,538
0
5,185
8,760
0
22,777
L
Cerberus
peppita
Cerberus
2,655
292
0
1,851
14,615
11,380
0
4,526
9,812
11,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
29,268
78
Minions Killed
111
0
Camps Cleared
0
504,450
Distance Traveled
598,652
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,012
819
50
5
0
179,428
2
L
Izanami
9,464
860
51
5
0
161,164
1
W
Sun Wukong
10,435
949
36
3
0
216,301
0
W
Medusa
9,821
893
25
2
0
202,923
0
L
Mulan
8,148
741
18
2
0
168,267
0
L
Cerberus
7,626
693
9
1
0
175,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role