Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MaliceUriel
Cu Chulainn
Level 122
God Stats
1W - 1L
1,535 SR
Queue Stats
23W - 17L
1,493 Elo+
Party 3
Bacchus
Bacchus
ResidentTrack
Bacchus
Level 126
God Stats
2W - 2L
1,320 SR
Queue Stats
163W - 165L
1,480 Elo+
Party 1
Arachne
Arachne
S1RGhxst
Arachne
Level 112
God Stats
2W - 0L
1,616 SR
Queue Stats
49W - 47L
1,489 Elo+
Party 3
Merlin
Merlin
atkocska
Merlin
Level 128
God Stats
81W - 71L
1,577 SR
Queue Stats
550W - 526L
1,527 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,498 Elo+

VS

Team Averages
Level 112
1,504 SR
1,477 Elo+
Nu Wa
Nu Wa
MC1191
Nu Wa
Level 107
God Stats
124W - 91L
1,561 SR
Queue Stats
162W - 134L
1,494 Elo+
Solo
Thanatos
Thanatos
VOGELL6342
Thanatos
Level 105
God Stats
10W - 13L
1,444 SR
Queue Stats
87W - 96L
1,457 Elo+
Solo
Sol
Sol
ivan3456
Sol
Level 53
God Stats
11W - 12L
1,601 SR
Queue Stats
101W - 140L
1,448 Elo+
Party 2
Athena
Athena
mojitas
Athena
Level 151
God Stats
0W - 3L
1,402 SR
Queue Stats
43W - 50L
1,470 Elo+
Solo
Anhur
Anhur
sercho
Anhur
Level 146
God Stats
14W - 12L
1,512 SR
Queue Stats
535W - 534L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 2 / 1
8,632
508
4,084
9,737
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MaliceUriel
Cu Chulainn
16
5 / 0 / 6
10,750
632
8,801
14,207
12,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
11
0 / 4 / 7
7,156
421
6,240
13,561
11,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
S1RGhxst
Arachne
16
7 / 4 / 4
9,752
574
10,939
15,552
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
atkocska
Merlin
14
0 / 2 / 6
8,876
522
8,280
7,876
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MC1191
Nu Wa
3
0 / 1 / 0
5,211
307
164
864
143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
VOGELL6342
Thanatos
14
7 / 3 / 1
8,552
503
9,924
14,142
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
1 / 3 / 3
8,426
496
8,807
11,093
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
mojitas
Athena
13
2 / 5 / 7
8,704
512
6,474
17,375
20,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
sercho
Anhur
16
2 / 2 / 4
9,078
534
9,175
15,493
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
14
Kills
12
12
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
1
1.25
L
Nu Wa
MC1191
Nu Wa
0
1
0
0
W
Cu Chulainn
MaliceUriel
Cu Chulainn
5
0
6
8
W
Bacchus
0
4
7
0.88
W
Arachne
S1RGhxst
Arachne
7
4
4
2.25
L
Thanatos
VOGELL6342
Thanatos
7
3
1
2.5
W
Merlin
atkocska
Merlin
0
2
6
1.5
L
1
3
3
0.83
L
Athena
mojitas
Athena
2
5
7
1.1
L
Anhur
sercho
Anhur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
34,544
60,933
Taken
58,967
36,753
Mitigated
39,341
15,166
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,084
1,503
0
3,136
9,737
3,913
0
4,658
5,079
0
59,871
L
Nu Wa
MC1191
Nu Wa
164
62
0
88
864
143
0
0
864
2,828
0
W
Cu Chulainn
MaliceUriel
Cu Chulainn
8,801
1,550
0
2,616
14,207
12,168
1,468
3,232
10,935
559
74,143
W
Bacchus
6,240
845
0
1,447
13,561
11,457
107
4,834
8,727
23,134
0
W
Arachne
S1RGhxst
Arachne
10,939
7,007
0
5,788
15,552
6,780
283
2,097
13,455
0
65,289
L
Thanatos
VOGELL6342
Thanatos
9,924
2,070
0
10,867
14,142
6,704
0
1,936
12,206
0
69,286
W
Merlin
atkocska
Merlin
8,280
614
0
2,179
7,876
2,435
1,064
463
7,413
80,080
0
L
8,807
2,670
0
4,962
11,093
4,373
1,019
3,204
7,889
63,022
3,849
L
Athena
mojitas
Athena
6,474
1,625
0
2,331
17,375
20,898
19
5,567
11,808
27,620
0
L
Anhur
sercho
Anhur
9,175
4,554
0
5,800
15,493
7,223
59
4,258
11,235
0
90,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
39,971
469
Minions Killed
403
0
Camps Cleared
0
1,666,636
Distance Traveled
1,318,056
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,632
508
92
5
0
303,610
0
L
Nu Wa
5,211
307
9
1
0
25,150
0
W
Cu Chulainn
10,750
632
128
8
0
334,738
0
W
Bacchus
7,156
421
35
2
0
318,792
4
W
Arachne
9,752
574
81
5
0
399,324
2
L
Thanatos
8,552
503
86
5
0
375,950
0
W
Merlin
8,876
522
133
8
0
310,172
4
L
Sol
8,426
496
118
7
0
296,403
0
L
Athena
8,704
512
50
3
0
342,600
0
L
Anhur
9,078
534
140
8
0
277,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role