Player Matchup

He Bo
He Bo
Andres-_-Menorca
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,125 Elo+
Solo
Vamana
Vamana
BeastMode930
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,045 Elo+
Party 1
Anubis
Anubis
HEISSEN_BERG
Anubis
Level 27
God Stats
2W - 2L
1,709 SR
Queue Stats
4W - 15L
1,115 Elo+
Party 1
Neith
Neith
Radiergummi_3100
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 1
Sylvanus
Sylvanus
Twiikkz
Sylvanus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,106 Elo+
Party 1
Team Averages
Level 35
1,542 SR
1,107 Elo+

VS

Team Averages
Level 87
1,550 SR
1,467 Elo+
Danzaburou
Danzaburou
BigBoySitOnU
Danzaburou
Level 27
God Stats
2W - 1L
1,708 SR
Queue Stats
14W - 14L
1,377 Elo+
Party 3
Ah Puch
Ah Puch
Brannaa
Ah Puch
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Thor
Thor
Trembleterre
Thor
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Osiris
Osiris
YuhDra
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Serqet
Serqet
krassoline2_0
Serqet
Level 124
God Stats
9W - 3L
1,542 SR
Queue Stats
82W - 73L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,102
464
599
8,594
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
8
0 / 2 / 0
4,696
427
2,469
8,345
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
0 / 4 / 0
5,203
473
1,995
5,845
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 5 / 0
4,494
409
2,459
7,141
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Twiikkz
Sylvanus
7
0 / 5 / 0
4,733
430
2,114
10,302
5,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoySitOnU
Danzaburou
11
7 / 0 / 4
7,451
677
11,708
5,544
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Brannaa
Ah Puch
12
5 / 0 / 0
7,640
695
3,643
3,569
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,381
580
3,051
7,844
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
YuhDra
Osiris
11
2 / 0 / 2
6,408
583
4,991
7,495
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
4 / 0 / 6
7,156
651
3,739
7,923
5,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
20
21
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Vamana
0
2
0
0
W
Danzaburou
BigBoySitOnU
Danzaburou
7
0
4
9
W
Ah Puch
Brannaa
Ah Puch
5
0
0
5
L
Anubis
0
4
0
0
L
0
5
0
0
W
2
0
2
3
L
Sylvanus
Twiikkz
Sylvanus
0
5
0
0
W
Osiris
YuhDra
Osiris
2
0
2
3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,636
Damage
27,132
40,227
Taken
32,375
19,189
Mitigated
17,498
6,035
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
599
0
0
1,191
8,594
2,652
0
2,925
5,644
31,243
0
L
Vamana
2,469
239
0
1,682
8,345
6,473
506
0
8,345
0
18,405
W
Danzaburou
BigBoySitOnU
Danzaburou
11,708
5,972
0
3,983
5,544
2,041
874
1,108
4,436
0
60,191
W
Ah Puch
Brannaa
Ah Puch
3,643
36
0
517
3,569
1,274
663
1,197
2,372
47,347
0
L
Anubis
1,995
164
0
1,228
5,845
2,618
115
718
5,127
32,625
0
L
2,459
1,434
0
495
7,141
1,937
0
0
7,039
0
17,417
W
3,051
798
0
1,858
7,844
2,704
0
792
6,935
0
50,330
L
Sylvanus
Twiikkz
Sylvanus
2,114
1,157
237
1,202
10,302
5,509
0
0
10,149
14,120
0
W
Osiris
YuhDra
Osiris
4,991
757
0
2,814
7,495
5,869
0
1,459
5,552
0
36,915
W
3,739
642
0
1,877
7,923
5,610
0
1,006
6,917
0
21,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
35,036
216
Minions Killed
331
0
Camps Cleared
0
942,994
Distance Traveled
1,012,617
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,102
464
65
6
0
181,721
0
L
Vamana
4,696
427
28
3
0
199,686
0
W
Danzaburou
7,451
677
81
7
0
187,581
0
W
Ah Puch
7,640
695
94
9
0
183,234
0
L
Anubis
5,203
473
59
5
0
202,724
0
L
Neith
4,494
409
38
3
0
187,670
0
W
Thor
6,381
580
70
6
0
221,121
0
L
Sylvanus
4,733
430
26
2
0
171,193
1
W
Osiris
6,408
583
47
4
0
200,167
3
W
Serqet
7,156
651
39
4
0
220,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role