Player Matchup

Hades
Hades
Bronze II
Boris0Animal47
Hades
Bronze II
Level 92
God Stats
4W - 2L
1,911 SR
Queue Stats
20W - 24L
950 MMR
Solo
Cerberus
Cerberus
Silver IV
Floki09
Cerberus
Silver IV
Level 69
God Stats
19W - 36L
1,461 SR
Queue Stats
31W - 60L
998 MMR
Solo
Hachiman
Hachiman
Silver III
senzu_slushy
Hachiman
Silver III
Level 67
God Stats
2W - 9L
1,242 SR
Queue Stats
105W - 138L
916 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,538 SR
955 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,389 SR
894 MMR
Nox
Nox
Silver II
SoaR T0astyy
Nox
Silver II
Level 112
God Stats
3W - 1L
1,262 SR
Queue Stats
208W - 268L
1,037 MMR
Party 1
Jing Wei
Jing Wei
Silver III
SoaR Tempxr
Jing Wei
Silver III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 191L
873 MMR
Party 1
Khepri
Khepri
Silver III
SoaR Turtlle
Khepri
Silver III
Level 120
God Stats
25W - 39L
1,405 SR
Queue Stats
189W - 243L
772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
11,195
622
10,601
22,013
12,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Floki09
Cerberus
10
0 / 2 / 0
10,426
579
5,339
10,404
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
senzu_slushy
Hachiman
15
1 / 3 / 0
11,878
660
10,378
11,808
5,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesBaron SamediBastetKukulkanBacchus

VS

Bans
JanusAresMedusaKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
14,083
782
13,567
9,271
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
SoaR Tempxr
Jing Wei
17
3 / 0 / 6
13,520
751
18,291
13,625
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
16
1 / 1 / 9
12,747
708
6,163
14,068
13,074
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Cerberus
Floki09
Cerberus
0
2
0
0
W
6
0
3
7.5
W
Jing Wei
SoaR Tempxr
Jing Wei
3
0
6
6
W
Khepri
1
1
9
5.5
L
Hachiman
senzu_slushy
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,318
Damage
38,021
44,225
Taken
36,964
28,471
Mitigated
25,046
10,200
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,601
279
150
7,561
22,013
12,937
0
10,327
11,686
49,516
0
L
Cerberus
Floki09
Cerberus
5,339
95
0
1,605
10,404
10,272
0
4,020
6,384
16,218
0
W
13,567
322
95
2,698
9,271
4,665
1,269
4,114
4,862
60,487
0
W
Jing Wei
SoaR Tempxr
Jing Wei
18,291
16,142
0
6,875
13,625
7,307
980
7,102
6,379
0
93,292
W
Khepri
6,163
69
0
881
14,068
13,074
462
4,467
9,413
25,285
0
L
Hachiman
senzu_slushy
Hachiman
10,378
5,178
0
884
11,808
5,262
0
5,935
5,873
0
60,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
40,350
168
Minions Killed
224
0
Camps Cleared
0
833,306
Distance Traveled
1,052,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,195
622
75
4
0
293,055
0
L
Cerberus
10,426
579
21
1
0
254,296
3
W
Nox
14,083
782
84
5
0
366,785
0
W
Jing Wei
13,520
751
125
7
0
339,709
2
W
Khepri
12,747
708
15
1
0
345,708
0
L
Hachiman
11,878
660
72
4
0
285,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role