Player Matchup

Ne Zha
Ne Zha
AJHTheLegend
Ne Zha
Level 164
God Stats
2W - 1L
1,579 SR
Queue Stats
200W - 205L
1,494 Elo+
Solo
Martichoras
Martichoras
IMM0RTAL_XVI
Martichoras
Level 126
God Stats
4W - 2L
1,570 SR
Queue Stats
32W - 19L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Xelythia
Kukulkan
Level 159
God Stats
4W - 0L
1,990 SR
Queue Stats
51W - 42L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
gekoslayer
Cabrakan
Level 170
God Stats
3W - 1L
1,556 SR
Queue Stats
125W - 111L
1,570 Elo+
Solo
Chaac
Chaac
i dont care666
Chaac
Level 159
God Stats
1W - 1L
1,613 SR
Queue Stats
46W - 35L
1,568 Elo+
Party 2
Team Averages
Level 156
1,662 SR
1,548 Elo+

VS

Team Averages
Level 154
1,524 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Im that jit
Ravana
Level 127
God Stats
10W - 9L
1,587 SR
Queue Stats
143W - 146L
1,486 Elo+
Solo
Hachiman
Hachiman
Rad7298
Hachiman
Level 124
God Stats
3W - 5L
1,377 SR
Queue Stats
74W - 60L
1,528 Elo+
Solo
Vulcan
Vulcan
assassin__0007
Vulcan
Level 183
God Stats
4W - 3L
1,419 SR
Queue Stats
202W - 188L
1,520 Elo+
Party 1
Artio
Artio
tybaltc
Artio
Level 210
God Stats
5W - 3L
1,737 SR
Queue Stats
285W - 273L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
3 / 1 / 0
5,108
730
2,364
5,470
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
IMM0RTAL_XVI
Martichoras
7
0 / 1 / 3
4,409
630
2,219
3,869
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Xelythia
Kukulkan
9
1 / 0 / 0
4,940
706
1,912
2,417
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
gekoslayer
Cabrakan
8
2 / 0 / 1
5,084
726
2,142
4,038
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 1
4,966
709
2,794
6,161
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 0
4,579
654
2,742
6,195
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
6
0 / 1 / 0
3,658
523
514
3,121
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Rad7298
Hachiman
8
1 / 1 / 0
4,433
633
2,927
4,083
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,316
617
1,841
2,961
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
tybaltc
Artio
8
0 / 1 / 0
4,574
653
3,660
7,134
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Ne Zha
3
1
0
3
W
Martichoras
IMM0RTAL_XVI
Martichoras
0
1
3
1.5
L
Ravana
0
1
0
0
L
Hachiman
Rad7298
Hachiman
1
1
0
1
W
Kukulkan
Xelythia
Kukulkan
1
0
0
1
L
0
1
0
0
W
Cabrakan
gekoslayer
Cabrakan
2
0
1
2.5
W
0
0
1
0.5
L
Artio
tybaltc
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,431
Damage
11,684
21,955
Taken
23,494
9,848
Mitigated
9,469
6,888
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,742
1,056
0
1,083
6,195
2,202
0
1,723
4,472
0
22,622
W
Ne Zha
2,364
697
0
840
5,470
1,901
0
885
4,573
0
31,677
W
Martichoras
IMM0RTAL_XVI
Martichoras
2,219
1,089
0
741
3,869
1,547
0
0
3,869
0
23,744
L
Ravana
514
110
0
1,610
3,121
917
0
0
3,121
0
14,978
L
Hachiman
Rad7298
Hachiman
2,927
1,882
0
1,406
4,083
1,209
0
484
3,599
0
25,583
W
Kukulkan
Xelythia
Kukulkan
1,912
256
0
425
2,417
809
0
741
1,676
38,076
0
L
1,841
1,159
0
500
2,961
1,064
0
1,847
1,114
27,246
0
W
Cabrakan
gekoslayer
Cabrakan
2,142
359
0
1,530
4,038
2,965
0
744
3,294
8,209
0
W
2,794
518
0
3,352
6,161
2,626
0
3,011
3,042
0
30,396
L
Artio
tybaltc
Artio
3,660
136
0
2,726
7,134
4,077
0
0
7,134
26,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
21,560
257
Minions Killed
213
0
Camps Cleared
0
750,667
Distance Traveled
695,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,579
654
39
6
0
159,639
0
W
Ne Zha
5,108
730
53
8
0
182,073
0
W
Martichoras
4,409
630
47
7
0
145,070
0
L
Ravana
3,658
523
25
4
0
102,858
0
L
Hachiman
4,433
633
45
6
0
136,152
0
W
Kukulkan
4,940
706
82
12
0
141,235
0
L
Vulcan
4,316
617
57
8
0
149,964
2
W
Cabrakan
5,084
726
11
2
0
132,861
0
W
Chaac
4,966
709
64
9
0
149,428
0
L
Artio
4,574
653
47
7
0
146,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role