Player Matchup

Kukulkan
Kukulkan
HectorSanfe
Kukulkan
Level 35
God Stats
2W - 4L
1,085 SR
Queue Stats
3W - 10L
1,106 Elo+
Party 4
Medusa
Medusa
gringin112
Medusa
Level 21
God Stats
2W - 2L
1,278 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 4
Fafnir
Fafnir
nukaboyc
Fafnir
Level 7
God Stats
3W - 1L
1,726 SR
Queue Stats
3W - 2L
1,424 Elo+
Party 4
Thor
Thor
sabrrex
Thor
Level 59
God Stats
7W - 2L
1,432 SR
Queue Stats
83W - 103L
1,437 Elo+
Party 1
King Arthur
King Arthur
soaplegend
King Arthur
Level 41
God Stats
6W - 4L
1,499 SR
Queue Stats
35W - 51L
1,361 Elo+
Party 1
Team Averages
Level 33
1,404 SR
1,287 Elo+

VS

Team Averages
Level 44
1,536 SR
1,340 Elo+
Scylla
Scylla
JVZGB
Scylla
Level 66
God Stats
2W - 3L
1,466 SR
Queue Stats
8W - 14L
1,305 Elo+
Party 3
Surtr
Surtr
Kaneki_vodka
Surtr
Level 67
God Stats
17W - 20L
1,559 SR
Queue Stats
165W - 180L
1,491 Elo+
Party 2
Ganesha
Ganesha
Strawhat-385
Ganesha
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,305 Elo+
Party 3
Izanami
Izanami
p015onFfy
Izanami
Level 48
God Stats
2W - 1L
1,395 SR
Queue Stats
4W - 10L
1,189 Elo+
Solo
Shiva
Shiva
renato_silva2
Shiva
Level 23
God Stats
2W - 2L
1,762 SR
Queue Stats
17W - 25L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HectorSanfe
Kukulkan
13
3 / 1 / 0
7,928
566
6,189
3,967
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gringin112
Medusa
12
2 / 0 / 4
6,854
490
6,094
3,220
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
nukaboyc
Fafnir
12
2 / 0 / 5
8,013
572
3,720
8,224
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
sabrrex
Thor
15
3 / 2 / 4
8,727
623
7,005
12,324
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
soaplegend
King Arthur
14
1 / 2 / 0
7,945
568
4,666
12,455
9,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JVZGB
Scylla
13
2 / 2 / 0
7,242
517
3,448
6,164
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
7,267
519
5,544
6,880
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Strawhat-385
Ganesha
9
0 / 3 / 0
6,462
462
1,946
10,444
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
p015onFfy
Izanami
10
0 / 4 / 0
6,365
455
2,012
10,209
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 0
8,158
583
7,111
11,176
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
5
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HectorSanfe
Kukulkan
3
1
0
3
L
Scylla
JVZGB
Scylla
2
2
0
1
L
1
0
3
2.5
L
Ganesha
Strawhat-385
Ganesha
0
3
0
0
W
Medusa
gringin112
Medusa
2
0
4
4
W
Fafnir
nukaboyc
Fafnir
2
0
5
4.5
L
Izanami
p015onFfy
Izanami
0
4
0
0
L
2
2
0
1
W
Thor
sabrrex
Thor
3
2
4
2.5
W
King Arthur
soaplegend
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
20,061
40,190
Taken
44,873
26,054
Mitigated
20,724
12,275
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HectorSanfe
Kukulkan
6,189
323
68
274
3,967
1,588
439
2,009
1,958
50,076
0
L
Scylla
JVZGB
Scylla
3,448
175
0
495
6,164
2,258
0
3,278
2,886
47,313
0
L
5,544
1,584
0
1,684
6,880
3,009
744
1,004
5,876
3,727
46,344
L
Ganesha
Strawhat-385
Ganesha
1,946
303
0
1,244
10,444
6,966
153
3,417
7,027
17,333
0
W
Medusa
gringin112
Medusa
6,094
2,400
0
0
3,220
1,231
539
1,169
2,051
0
47,022
W
Fafnir
nukaboyc
Fafnir
3,720
1,464
0
3,241
8,224
8,647
270
1,355
6,869
20,733
0
L
Izanami
p015onFfy
Izanami
2,012
1,502
0
841
10,209
3,547
938
2,210
7,999
0
41,662
L
7,111
1,498
0
3,310
11,176
4,944
191
0
11,176
0
50,013
W
Thor
sabrrex
Thor
7,005
1,585
0
6,382
12,324
5,362
1,143
1,218
11,106
0
82,586
W
King Arthur
soaplegend
King Arthur
4,666
1,003
0
2,310
12,455
9,226
0
0
12,455
0
53,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
35,494
411
Minions Killed
342
0
Camps Cleared
0
1,399,275
Distance Traveled
1,272,401
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,928
566
114
8
0
276,547
0
L
Scylla
7,242
517
77
6
0
250,616
2
L
Surtr
7,267
519
76
5
0
258,831
0
L
Ganesha
6,462
462
13
1
0
278,171
1
W
Medusa
6,854
490
81
6
0
272,163
0
W
Fafnir
8,013
572
17
1
0
265,457
0
L
Izanami
6,365
455
82
6
0
252,122
0
L
Shiva
8,158
583
94
7
0
232,661
0
W
Thor
8,727
623
110
8
0
282,599
0
W
King Arthur
7,945
568
89
6
0
302,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role