Player Matchup

Scylla
Scylla
Blu3Eyes
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 3
Bellona
Bellona
Holrod
Bellona
Level 173
God Stats
4W - 0L
1,873 SR
Queue Stats
154W - 169L
1,486 Elo+
Solo
Bakasura
Bakasura
JosephKU
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,741 Elo+
Party 3
Bacchus
Bacchus
LadyScientiaXV
Bacchus
Level 135
God Stats
1W - 1L
1,336 SR
Queue Stats
42W - 44L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
jk2809
Sun Wukong
Level 209
God Stats
3W - 3L
1,407 SR
Queue Stats
275W - 284L
1,536 Elo+
Party 1
Team Averages
Level 160
1,523 SR
1,576 Elo+

VS

Team Averages
Level 166
1,486 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BudFisk
Nu Wa
Level 178
God Stats
11W - 2L
1,965 SR
Queue Stats
383W - 385L
1,477 Elo+
Party 4
Hachiman
Hachiman
EhrenUc91
Hachiman
Level 143
God Stats
4W - 4L
1,491 SR
Queue Stats
372W - 338L
1,513 Elo+
Party 2
Bastet
Bastet
MoeeBay
Bastet
Level 143
God Stats
1W - 6L
1,171 SR
Queue Stats
282W - 290L
1,462 Elo+
Party 2
Apollo
Apollo
Nubarion
Apollo
Level 213
God Stats
1W - 6L
1,302 SR
Queue Stats
350W - 359L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blu3Eyes
Scylla
19
9 / 4 / 15
12,542
836
18,194
14,791
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Holrod
Bellona
16
3 / 3 / 11
10,678
712
7,547
12,684
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
JosephKU
Bakasura
20
10 / 4 / 12
12,569
838
14,502
19,370
21,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 7 / 17
10,890
726
7,948
17,637
20,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
jk2809
Sun Wukong
20
7 / 4 / 21
12,618
841
22,863
23,602
27,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 5 / 8
10,129
675
8,849
18,398
20,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
BudFisk
Nu Wa
19
3 / 6 / 10
10,993
733
13,836
12,852
5,190
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
EhrenUc91
Hachiman
20
5 / 5 / 8
11,623
775
18,087
15,273
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Bastet
MoeeBay
Bastet
13
1 / 9 / 7
9,019
601
7,697
16,445
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Nubarion
Apollo
15
7 / 7 / 4
10,883
726
8,747
13,309
6,404
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
31
Kills
18
22
Deaths
32
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
8
1.2
W
Scylla
Blu3Eyes
Scylla
9
4
15
4.13
L
Nu Wa
BudFisk
Nu Wa
3
6
10
1.33
L
Hachiman
EhrenUc91
Hachiman
5
5
8
1.8
W
Bellona
Holrod
Bellona
3
3
11
2.83
W
Bakasura
JosephKU
Bakasura
10
4
12
4
W
2
7
17
1.5
L
Bastet
MoeeBay
Bastet
1
9
7
0.5
L
Apollo
Nubarion
Apollo
7
7
4
1.29
W
Sun Wukong
jk2809
Sun Wukong
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,054
Damage
57,216
88,084
Taken
76,277
92,804
Mitigated
45,164
26,740
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,849
1,157
2,071
2,337
18,398
20,190
579
6,505
9,354
0
15,024
W
Scylla
Blu3Eyes
Scylla
18,194
2,891
797
6,673
14,791
7,182
2,800
2,869
11,922
52,989
0
L
Nu Wa
BudFisk
Nu Wa
13,836
3,808
450
1,778
12,852
5,190
1,221
2,391
9,858
31,214
0
L
Hachiman
EhrenUc91
Hachiman
18,087
8,389
1,190
2,972
15,273
7,389
2,140
5,230
9,761
0
48,270
W
Bellona
Holrod
Bellona
7,547
1,252
490
1,577
12,684
16,029
490
3,691
8,993
544
22,543
W
Bakasura
JosephKU
Bakasura
14,502
9,071
1,492
7,044
19,370
21,958
2,771
2,698
14,803
0
17,474
W
7,948
338
933
1,921
17,637
20,158
876
1,760
15,877
13,546
0
L
Bastet
MoeeBay
Bastet
7,697
1,993
534
1,488
16,445
5,991
0
5,243
9,868
0
11,664
L
Apollo
Nubarion
Apollo
8,747
5,506
1,334
1,098
13,309
6,404
168
7,044
5,840
0
21,289
W
Sun Wukong
jk2809
Sun Wukong
22,863
2,474
783
5,030
23,602
27,477
496
2,818
19,904
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,297
Gold Earned
52,647
196
Minions Killed
158
0
Camps Cleared
0
1,303,206
Distance Traveled
1,204,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,129
675
11
1
0
272,989
0
W
Scylla
12,542
836
72
5
0
270,308
0
L
Nu Wa
10,993
733
49
3
0
200,681
0
L
Hachiman
11,623
775
49
3
0
242,506
0
W
Bellona
10,678
712
29
2
0
201,441
0
W
Bakasura
12,569
838
55
4
0
306,081
0
W
Bacchus
10,890
726
9
1
0
259,487
0
L
Bastet
9,019
601
9
1
0
252,038
0
L
Apollo
10,883
726
40
3
0
236,231
0
W
Sun Wukong
12,618
841
31
2
0
265,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role