Player Matchup

Amaterasu
Amaterasu
AstroThaKidd437
Amaterasu
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 10L
1,144 Elo+
Party 1
Agni
Agni
Daddy_Laz43
Agni
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 46L
1,177 Elo+
Party 1
Izanami
Izanami
SaikyoSama
Izanami
Level 24
God Stats
3W - 7L
1,311 SR
Queue Stats
14W - 36L
1,243 Elo+
Party 1
Thanatos
Thanatos
WolfishJester74
Thanatos
Level 69
God Stats
2W - 3L
1,535 SR
Queue Stats
71W - 91L
1,450 Elo+
Solo
Jormungandr
Jormungandr
YungLean1231
Jormungandr
Level 27
God Stats
1W - 4L
1,380 SR
Queue Stats
17W - 42L
1,185 Elo+
Party 1
Team Averages
Level 35
1,489 SR
1,240 Elo+

VS

Team Averages
Level 73
1,478 SR
1,416 Elo+
Ratatoskr
Ratatoskr
BACONFAT101
Ratatoskr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Sol
Sol
Dollie27
Sol
Level 45
God Stats
14W - 22L
1,358 SR
Queue Stats
135W - 161L
1,427 Elo+
Party 2
Bellona
Bellona
FlashbangMcbang
Bellona
Level 110
God Stats
4W - 5L
1,532 SR
Queue Stats
132W - 130L
1,415 Elo+
Solo
Medusa
Medusa
Nilneris
Medusa
Level 89
God Stats
8W - 7L
1,498 SR
Queue Stats
420W - 422L
1,436 Elo+
Party 2
Terra
Terra
zhiound
Terra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 191L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstroThaKidd437
Amaterasu
15
1 / 2 / 2
8,455
470
7,410
26,270
24,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 1
7,907
439
3,975
8,204
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SaikyoSama
Izanami
12
0 / 8 / 0
7,153
397
6,455
13,332
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
8 / 3 / 1
10,078
560
12,754
18,948
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
YungLean1231
Jormungandr
13
1 / 5 / 3
8,761
487
6,223
14,280
13,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BACONFAT101
Ratatoskr
15
3 / 6 / 1
8,676
482
8,234
14,042
4,974
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 1
9,063
504
6,120
11,721
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 0
10,561
587
18,335
16,625
17,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Nilneris
Medusa
16
9 / 1 / 2
10,254
570
13,881
12,506
5,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
zhiound
Terra
13
1 / 1 / 10
8,622
479
4,094
10,682
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
18
19
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AstroThaKidd437
Amaterasu
1
2
2
1
W
Ratatoskr
BACONFAT101
Ratatoskr
3
6
1
0.58
L
1
1
1
1.5
W
1
3
1
0.5
W
4
1
0
4
W
Medusa
Nilneris
Medusa
9
1
2
10
L
Izanami
SaikyoSama
Izanami
0
8
0
0
L
Thanatos
8
3
1
2.83
L
Jormungandr
YungLean1231
Jormungandr
1
5
3
0.5
W
Terra
zhiound
Terra
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
50,664
81,034
Taken
65,576
53,736
Mitigated
40,612
27,099
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AstroThaKidd437
Amaterasu
7,410
3,762
0
10,871
26,270
24,020
0
668
25,602
0
53,795
W
Ratatoskr
BACONFAT101
Ratatoskr
8,234
2,874
0
0
14,042
4,974
0
1,140
12,902
0
79,363
L
3,975
327
0
950
8,204
3,163
672
3,432
4,772
42,969
0
W
6,120
1,656
0
5,645
11,721
4,036
1,276
3,188
8,533
69,023
1,954
W
18,335
8,188
0
8,750
16,625
17,193
1,113
0
16,625
0
83,370
W
Medusa
Nilneris
Medusa
13,881
7,219
0
6,254
12,506
5,127
1,050
2,206
10,300
0
85,817
L
Izanami
SaikyoSama
Izanami
6,455
4,778
0
2,154
13,332
4,449
604
1,467
11,865
0
57,390
L
Thanatos
12,754
4,393
0
12,258
18,948
8,706
0
1,837
17,111
0
78,785
L
Jormungandr
YungLean1231
Jormungandr
6,223
2,317
0
866
14,280
13,398
207
2,720
11,560
38,486
0
W
Terra
zhiound
Terra
4,094
1,022
409
2,071
10,682
9,282
82
3,664
7,018
11,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
47,176
401
Minions Killed
477
0
Camps Cleared
0
1,658,135
Distance Traveled
1,785,071
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,455
470
88
5
0
332,400
0
W
Ratatoskr
8,676
482
95
5
0
431,326
0
L
Agni
7,907
439
76
4
0
311,339
5
W
Sol
9,063
504
119
7
0
323,185
1
W
Bellona
10,561
587
115
6
0
344,475
0
W
Medusa
10,254
570
135
8
0
353,676
0
L
Izanami
7,153
397
97
5
0
307,914
0
L
Thanatos
10,078
560
97
5
0
377,479
0
L
Jormungandr
8,761
487
43
2
0
329,003
1
W
Terra
8,622
479
13
1
0
332,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role