Player Matchup

Ullr
Ullr
MagnaX123
Ullr
Level 68
God Stats
0W - 4L
1,127 SR
Queue Stats
7W - 14L
1,436 Elo+
Party 2
Charon
Charon
Tsyuukii
Charon
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,528 Elo+
Party 2
Merlin
Merlin
xINXVI_
Merlin
Level 129
God Stats
1W - 1L
1,767 SR
Queue Stats
30W - 33L
1,503 Elo+
Party 2
Team Averages
Level 112
1,465 SR
1,489 Elo+

VS

Team Averages
Level 128
1,493 SR
1,483 Elo+
Baron Samedi
Baron Samedi
Freddie523
Baron Samedi
Level 128
God Stats
7W - 6L
1,577 SR
Queue Stats
23W - 21L
1,503 Elo+
Solo
Neith
Neith
Romanas95
Neith
Level 123
God Stats
22W - 12L
1,649 SR
Queue Stats
48W - 38L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
agenduser
Sylvanus
Level 132
God Stats
2W - 3L
1,252 SR
Queue Stats
72W - 77L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 4 / 0
6,963
633
2,088
7,405
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Tsyuukii
Charon
9
0 / 2 / 0
7,099
645
6,300
12,610
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
xINXVI_
Merlin
11
0 / 2 / 0
7,563
688
7,555
7,535
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Freddie523
Baron Samedi
11
0 / 0 / 8
8,237
749
7,122
7,812
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Romanas95
Neith
12
5 / 0 / 3
9,062
824
13,423
9,320
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
agenduser
Sylvanus
11
3 / 0 / 4
8,456
769
3,588
7,363
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Freddie523
Baron Samedi
0
0
8
4
L
Ullr
0
4
0
0
W
Neith
Romanas95
Neith
5
0
3
6.5
L
Charon
Tsyuukii
Charon
0
2
0
0
W
Sylvanus
agenduser
Sylvanus
3
0
4
5
L
Merlin
xINXVI_
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
24,133
27,550
Taken
24,495
15,860
Mitigated
14,558
5,459
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Freddie523
Baron Samedi
7,122
392
1,114
2,739
7,812
4,349
228
3,991
3,612
39,154
0
L
Ullr
2,088
293
0
853
7,405
2,863
0
2,250
5,155
0
13,663
W
Neith
Romanas95
Neith
13,423
5,279
0
3,503
9,320
4,588
129
6,063
2,918
0
44,452
L
Charon
Tsyuukii
Charon
6,300
1,152
0
2,648
12,610
10,335
0
5,503
7,107
12,920
0
W
Sylvanus
agenduser
Sylvanus
3,588
951
5,488
4,401
7,363
5,621
56
3,635
3,486
13,189
0
L
Merlin
xINXVI_
Merlin
7,555
322
0
1,958
7,535
2,662
0
3,175
4,360
47,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
25,755
124
Minions Killed
135
0
Camps Cleared
0
578,602
Distance Traveled
577,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,237
749
53
5
0
198,088
0
L
Ullr
6,963
633
19
2
0
195,824
0
W
Neith
9,062
824
61
6
0
199,334
2
L
Charon
7,099
645
18
2
0
189,826
0
W
Sylvanus
8,456
769
21
2
0
180,212
0
L
Merlin
7,563
688
87
8
0
192,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role