Player Matchup

Sylvanus
Sylvanus
JaBrosly
Sylvanus
Level 146
God Stats
1W - 3L
1,480 SR
Queue Stats
139W - 149L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KatoBunny
Tsukuyomi
Level 11
God Stats
1W - 1L
1,386 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1
Chronos
Chronos
jordistar
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,226 Elo+
Party 1
Team Averages
Level 67
1,455 SR
1,369 Elo+

VS

Team Averages
Level 115
1,653 SR
1,480 Elo+
Rama
Rama
ImGauss
Rama
Level 108
God Stats
54W - 55L
1,510 SR
Queue Stats
83W - 81L
1,449 Elo+
Solo
Maman Brigitte
Maman Brigitte
Qenepa
Maman Brigitte
Level 123
God Stats
2W - 0L
1,605 SR
Queue Stats
17W - 14L
1,526 Elo+
Solo
Cerberus
Cerberus
cblake913
Cerberus
Level 113
God Stats
2W - 3L
1,842 SR
Queue Stats
18W - 24L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JaBrosly
Sylvanus
10
4 / 7 / 2
8,474
770
7,122
15,319
13,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
KatoBunny
Tsukuyomi
10
2 / 10 / 5
8,218
747
8,568
13,922
3,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
jordistar
Chronos
10
1 / 4 / 5
7,633
694
6,963
10,231
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ImGauss
Rama
14
10 / 1 / 9
11,165
1,015
15,487
11,727
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Qenepa
Maman Brigitte
12
7 / 3 / 8
10,290
935
9,420
9,298
4,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
cblake913
Cerberus
12
4 / 3 / 13
9,594
872
10,699
12,159
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
21
21
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
ImGauss
Rama
10
1
9
14.5
L
Sylvanus
JaBrosly
Sylvanus
4
7
2
0.71
L
Tsukuyomi
KatoBunny
Tsukuyomi
2
10
5
0.45
W
Maman Brigitte
Qenepa
Maman Brigitte
7
3
8
3.67
W
Cerberus
cblake913
Cerberus
4
3
13
3.5
L
Chronos
jordistar
Chronos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
35,606
39,472
Taken
33,184
20,417
Mitigated
20,284
3,548
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
ImGauss
Rama
15,487
12,731
0
5,075
11,727
4,655
2,076
5,661
6,066
0
56,537
L
Sylvanus
JaBrosly
Sylvanus
7,122
2,178
680
1,874
15,319
13,973
0
7,588
7,558
13,639
0
L
Tsukuyomi
KatoBunny
Tsukuyomi
8,568
3,401
0
714
13,922
3,971
0
6,304
7,207
0
22,271
W
Maman Brigitte
Qenepa
Maman Brigitte
9,420
1,215
0
1,651
9,298
4,383
489
4,141
4,575
33,671
0
W
Cerberus
cblake913
Cerberus
10,699
658
0
3,434
12,159
11,246
306
4,696
7,463
25,400
531
L
Chronos
jordistar
Chronos
6,963
599
0
280
10,231
2,473
0
4,839
5,091
27,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,325
Gold Earned
31,049
66
Minions Killed
163
0
Camps Cleared
0
503,452
Distance Traveled
541,198
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,165
1,015
89
8
0
166,581
0
L
Sylvanus
8,474
770
15
1
0
154,812
1
L
Tsukuyomi
8,218
747
20
2
0
158,428
0
W
Maman Brigitte
10,290
935
33
3
0
177,145
6
W
Cerberus
9,594
872
41
4
0
197,472
0
L
Chronos
7,633
694
31
3
0
190,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role