Player Matchup

Anhur
Anhur
FalconX431
Anhur
Level 65
God Stats
2W - 0L
1,826 SR
Queue Stats
164W - 180L
1,533 Elo+
Solo
Anubis
Anubis
StriderSX
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,520 Elo+
Party 1
Ymir
Ymir
killtomas
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Party 1
Osiris
Osiris
otherbanned
Osiris
Level 40
God Stats
1W - 1L
1,596 SR
Queue Stats
5W - 2L
1,645 Elo+
Solo
Loki
Loki
quitovich
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 1
Team Averages
Level 41
1,584 SR
1,635 Elo+

VS

Team Averages
Level 41
1,539 SR
1,422 Elo+
Tiamat
Tiamat
AJRosvall01
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Heimdallr
Heimdallr
ArcticFaZe22
Heimdallr
Level 84
God Stats
26W - 32L
1,526 SR
Queue Stats
268W - 230L
1,506 Elo+
Party 2
Cerberus
Cerberus
MattyM0WasHere
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,556 Elo+
Party 3
Arachne
Arachne
Snoopetz
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,404 Elo+
Party 2
Chaac
Chaac
TakinBacon27
Chaac
Level 52
God Stats
5W - 4L
1,671 SR
Queue Stats
97W - 123L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 2 / 1
8,135
581
5,763
9,130
3,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
StriderSX
Anubis
14
3 / 2 / 2
8,786
628
7,672
9,307
4,897
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
0 / 2 / 3
6,796
485
4,459
12,165
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
14
1 / 2 / 1
8,323
595
8,604
14,184
15,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
15
4 / 2 / 2
8,489
606
4,614
10,973
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 4 / 1
6,558
468
3,325
7,477
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
ArcticFaZe22
Heimdallr
13
3 / 2 / 4
7,364
526
8,868
6,843
2,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
2 / 1 / 4
6,675
477
7,148
10,143
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Snoopetz
Arachne
12
3 / 3 / 1
7,020
501
6,295
11,567
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,737
553
7,226
12,032
9,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
9
10
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
L
Heimdallr
ArcticFaZe22
Heimdallr
3
2
4
2.5
W
Anhur
4
2
1
2.25
L
Cerberus
2
1
4
4
L
Arachne
Snoopetz
Arachne
3
3
1
1.17
W
Anubis
StriderSX
Anubis
3
2
2
2
L
1
2
1
0.75
W
Ymir
0
2
3
0.75
W
Osiris
1
2
1
0.75
W
Loki
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
32,862
55,759
Taken
48,062
37,475
Mitigated
24,561
22,160
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,325
221
0
1,096
7,477
3,376
0
3,624
3,853
43,061
0
L
Heimdallr
ArcticFaZe22
Heimdallr
8,868
5,019
0
2,160
6,843
2,654
0
1,620
5,223
0
55,827
W
Anhur
5,763
4,034
0
3,228
9,130
3,157
919
2,077
6,624
0
51,840
L
Cerberus
7,148
344
0
3,075
10,143
5,160
0
3,363
6,780
33,511
0
L
Arachne
Snoopetz
Arachne
6,295
4,812
0
1,402
11,567
3,992
18
3,609
7,958
0
50,768
W
Anubis
StriderSX
Anubis
7,672
373
0
5,815
9,307
4,897
0
4,146
4,933
71,031
0
L
7,226
2,182
0
4,393
12,032
9,379
0
73
11,959
0
57,526
W
Ymir
4,459
1,107
266
1,710
12,165
9,327
0
2,515
9,295
25,072
0
W
Osiris
8,604
3,946
0
5,984
14,184
15,993
306
0
14,184
593
59,637
W
Loki
4,614
801
0
5,157
10,973
4,101
723
903
9,986
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,529
Gold Earned
35,354
444
Minions Killed
422
0
Camps Cleared
0
1,376,076
Distance Traveled
1,343,600
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,558
468
88
6
0
192,180
0
L
Heimdallr
7,364
526
97
7
0
268,200
2
W
Anhur
8,135
581
92
7
0
241,431
0
L
Cerberus
6,675
477
67
5
0
287,247
2
L
Arachne
7,020
501
73
5
0
334,080
0
W
Anubis
8,786
628
132
9
0
261,753
0
L
Chaac
7,737
553
97
7
0
261,893
0
W
Ymir
6,796
485
21
2
0
304,823
1
W
Osiris
8,323
595
93
7
0
215,741
2
W
Loki
8,489
606
106
8
0
352,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role