Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Devpachi
Danzaburou
Level 128
God Stats
10W - 11L
1,484 SR
Queue Stats
88W - 80L
1,485 Elo+
Party 4
Awilix
Awilix
SaneacuentasONE
Awilix
Level 91
God Stats
4W - 2L
1,614 SR
Queue Stats
309W - 290L
1,539 Elo+
Solo
Ah Puch
Ah Puch
Xeye-Vorumai
Ah Puch
Level 88
God Stats
5W - 4L
1,184 SR
Queue Stats
92W - 79L
1,466 Elo+
Party 4
Team Averages
Level 115
1,456 SR
1,498 Elo+

VS

Team Averages
Level 68
1,671 SR
1,535 Elo+
Medusa
Medusa
Apricult
Medusa
Level 68
God Stats
7W - 3L
1,762 SR
Queue Stats
71W - 80L
1,451 Elo+
Solo
Janus
Janus
Dxaba
Janus
Level 66
God Stats
10W - 17L
1,314 SR
Queue Stats
166W - 178L
1,399 Elo+
Party 3
Sun Wukong
Sun Wukong
kacper202
Sun Wukong
Level 89
God Stats
0W - 1L
1,927 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 2
Susano
Susano
l ZayFox l
Susano
Level 63
God Stats
24W - 28L
1,500 SR
Queue Stats
159W - 175L
1,434 Elo+
Party 3
Ganesha
Ganesha
seantno1
Ganesha
Level 52
God Stats
3W - 1L
1,851 SR
Queue Stats
7W - 2L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 3 / 2
9,027
602
12,136
13,130
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
 
Baba Yaga
15
4 / 1 / 4
8,863
591
11,104
10,440
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Devpachi
Danzaburou
14
4 / 0 / 5
8,775
585
6,224
8,640
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 5
9,771
651
9,495
12,895
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Xeye-Vorumai
Ah Puch
11
2 / 3 / 3
7,254
484
9,686
7,914
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apricult
Medusa
13
2 / 5 / 2
7,306
487
6,287
11,863
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Dxaba
Janus
13
1 / 4 / 0
7,503
500
5,364
8,756
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kacper202
Sun Wukong
14
3 / 3 / 1
8,600
573
10,849
18,440
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
l ZayFox l
Susano
13
3 / 4 / 1
7,568
505
6,640
14,133
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
seantno1
Ganesha
12
0 / 3 / 5
7,081
472
4,212
15,578
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
9
9
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
3
2
1.33
W
Baba Yaga
 
Baba Yaga
4
1
4
6
L
Medusa
Apricult
Medusa
2
5
2
0.6
W
Danzaburou
Devpachi
Danzaburou
4
0
5
6.5
L
Janus
Dxaba
Janus
1
4
0
0.25
W
6
2
5
4.25
W
Ah Puch
Xeye-Vorumai
Ah Puch
2
3
3
1.17
L
Sun Wukong
kacper202
Sun Wukong
3
3
1
1.17
L
Susano
l ZayFox l
Susano
3
4
1
0.88
L
Ganesha
seantno1
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
33,352
53,019
Taken
68,770
32,273
Mitigated
42,009
19,283
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,136
4,508
0
3,442
13,130
15,734
0
1,296
11,794
2,046
65,340
W
Baba Yaga
 
Baba Yaga
11,104
300
0
2,370
10,440
4,462
294
3,417
6,849
65,403
0
L
Medusa
Apricult
Medusa
6,287
2,033
0
2,019
11,863
4,004
0
2,412
9,451
0
51,357
W
Danzaburou
Devpachi
Danzaburou
6,224
2,176
0
5,103
8,640
3,340
2,669
1,195
7,413
0
57,227
L
Janus
Dxaba
Janus
5,364
39
0
425
8,756
3,644
0
6,342
2,365
58,051
0
W
9,495
2,717
0
5,659
12,895
5,827
245
660
12,199
0
85,194
W
Ah Puch
Xeye-Vorumai
Ah Puch
9,686
285
297
2,412
7,914
2,910
0
2,596
5,188
37,475
0
L
Sun Wukong
kacper202
Sun Wukong
10,849
2,124
0
6,637
18,440
14,359
0
3,732
13,447
0
74,740
L
Susano
l ZayFox l
Susano
6,640
1,054
0
1,584
14,133
5,297
0
2,007
12,079
0
58,697
L
Ganesha
seantno1
Ganesha
4,212
370
0
2,598
15,578
14,705
0
7,100
8,329
24,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
38,058
502
Minions Killed
451
0
Camps Cleared
0
1,433,788
Distance Traveled
1,587,157
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,027
602
120
8
0
279,161
4
W
Baba Yaga
8,863
591
100
7
0
306,236
0
L
Medusa
7,306
487
91
6
0
301,368
0
W
Danzaburou
8,775
585
93
6
0
254,595
3
L
Janus
7,503
500
125
8
0
320,740
0
W
Awilix
9,771
651
123
8
0
349,518
4
W
Ah Puch
7,254
484
66
4
0
244,278
2
L
Sun Wukong
8,600
573
137
9
0
308,058
0
L
Susano
7,568
505
87
6
0
343,564
0
L
Ganesha
7,081
472
11
1
0
313,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role