Player Matchup

Fenrir
Fenrir
MATT-H307
Fenrir
Level 48
God Stats
0W - 2L
1,272 SR
Queue Stats
21W - 27L
1,415 Elo+
Party 2
Hercules
Hercules
SheLuvsCletus
Hercules
Level 73
God Stats
2W - 1L
1,488 SR
Queue Stats
199W - 196L
1,484 Elo+
Party 2
Da Ji
Da Ji
SmiteYaroslav
Da Ji
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,692 Elo+
Solo
Freya
Freya
curiouskilling
Freya
Level 108
God Stats
4W - 9L
1,336 SR
Queue Stats
248W - 247L
1,509 Elo+
Party 2
Sobek
Sobek
kriya503
Sobek
Level 105
God Stats
0W - 2L
1,561 SR
Queue Stats
73W - 102L
1,367 Elo+
Party 2
Team Averages
Level 81
1,431 SR
1,493 Elo+

VS

Team Averages
Level 106
1,518 SR
1,479 Elo+
Hou Yi
Hou Yi
Funnycocio
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lisithor
Cu Chulainn
Level 127
God Stats
2W - 2L
1,462 SR
Queue Stats
428W - 444L
1,434 Elo+
Solo
Poseidon
Poseidon
Magia
Poseidon
Level 129
God Stats
4W - 4L
1,508 SR
Queue Stats
72W - 68L
1,480 Elo+
Party 1
King Arthur
King Arthur
Nator053483
King Arthur
Level 100
God Stats
3W - 3L
1,487 SR
Queue Stats
502W - 499L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Szpak12yPL
Zhong Kui
Level 87
God Stats
4W - 2L
1,631 SR
Queue Stats
121W - 123L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MATT-H307
Fenrir
13
0 / 10 / 8
8,329
641
5,064
15,927
7,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
SheLuvsCletus
Hercules
18
5 / 5 / 6
10,682
822
15,327
28,885
30,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 8 / 9
10,563
813
8,647
13,869
8,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 6 / 5
10,098
777
14,222
15,292
8,541
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
kriya503
Sobek
16
2 / 8 / 5
10,119
778
10,093
20,921
27,244
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Funnycocio
Hou Yi
19
12 / 1 / 21
12,014
924
13,633
7,887
4,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Lisithor
Cu Chulainn
15
5 / 4 / 22
9,867
759
14,355
23,136
23,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Magia
Poseidon
17
9 / 3 / 19
10,688
822
16,869
9,345
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nator053483
King Arthur
18
3 / 1 / 27
10,561
812
16,455
14,186
12,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Szpak12yPL
Zhong Kui
18
8 / 4 / 21
11,228
864
23,478
17,457
13,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
147
13
Kills
37
37
Deaths
13
33
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Funnycocio
Hou Yi
12
1
21
22.5
W
Cu Chulainn
Lisithor
Cu Chulainn
5
4
22
4
L
Fenrir
MATT-H307
Fenrir
0
10
8
0.4
W
Poseidon
Magia
Poseidon
9
3
19
6.17
W
King Arthur
Nator053483
King Arthur
3
1
27
16.5
L
Hercules
SheLuvsCletus
Hercules
5
5
6
1.6
L
3
8
9
0.94
W
Zhong Kui
Szpak12yPL
Zhong Kui
8
4
21
4.63
L
3
6
5
0.92
L
Sobek
kriya503
Sobek
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,353
Damage
84,790
94,894
Taken
72,011
82,565
Mitigated
58,707
27,395
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Funnycocio
Hou Yi
13,633
7,365
1,793
1,291
7,887
4,031
1,401
1,693
6,194
0
23,148
W
Cu Chulainn
Lisithor
Cu Chulainn
14,355
2,359
336
6,976
23,136
23,683
161
8,611
14,525
80
24,722
L
Fenrir
MATT-H307
Fenrir
5,064
1,193
679
531
15,927
7,860
300
5,804
10,123
0
8,660
W
Poseidon
Magia
Poseidon
16,869
1,754
4,958
2,994
9,345
4,116
607
2,235
7,110
31,854
0
W
King Arthur
Nator053483
King Arthur
16,455
1,321
2,326
1,460
14,186
12,908
446
5,586
8,600
40
28,538
L
Hercules
SheLuvsCletus
Hercules
15,327
3,740
1,528
13,280
28,885
30,452
416
12,957
15,928
0
23,844
L
8,647
1,588
1,362
1,229
13,869
8,468
408
5,845
8,024
0
15,177
W
Zhong Kui
Szpak12yPL
Zhong Kui
23,478
1,331
1,207
4,452
17,457
13,969
853
5,516
11,941
36,507
0
L
14,222
4,054
737
4,725
15,292
8,541
781
4,853
10,439
35,450
1,460
L
Sobek
kriya503
Sobek
10,093
547
260
3,064
20,921
27,244
153
10,953
9,968
19,007
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
54,358
115
Minions Killed
139
0
Camps Cleared
0
1,051,208
Distance Traveled
1,194,885
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,014
924
34
3
0
232,000
0
W
Cu Chulainn
9,867
759
23
2
0
231,130
0
L
Fenrir
8,329
641
7
1
0
196,121
0
W
Poseidon
10,688
822
28
2
0
237,706
0
W
King Arthur
10,561
812
26
2
0
265,212
0
L
Hercules
10,682
822
26
2
0
222,966
1
L
Da Ji
10,563
813
17
1
0
223,841
0
W
Zhong Kui
11,228
864
28
2
0
228,837
0
L
Freya
10,098
777
46
4
0
201,510
0
L
Sobek
10,119
778
19
1
0
206,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role