Player Matchup

Loki
Loki
AdriRuz
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,520 Elo+
Party 2
Shiva
Shiva
Masaiman
Shiva
Level 127
God Stats
7W - 4L
1,712 SR
Queue Stats
53W - 50L
1,542 Elo+
Party 2
Freya
Freya
berlandi66
Freya
Level 139
God Stats
4W - 5L
1,514 SR
Queue Stats
24W - 29L
1,493 Elo+
Party 2
Scylla
Scylla
robertoM
Scylla
Level 144
God Stats
17W - 11L
1,690 SR
Queue Stats
46W - 41L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
superzoni77
Sun Wukong
Level 143
God Stats
15W - 11L
1,601 SR
Queue Stats
63W - 62L
1,528 Elo+
Party 2
Team Averages
Level 136
1,603 SR
1,533 Elo+

VS

Team Averages
Level 143
1,469 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElkanSersito
Mercury
Level 138
God Stats
3W - 5L
1,288 SR
Queue Stats
92W - 88L
1,557 Elo+
Party 1
Yemoja
Yemoja
granojetecalor
Yemoja
Level 153
God Stats
12W - 10L
1,552 SR
Queue Stats
62W - 58L
1,554 Elo+
Party 1
Mulan
Mulan
yoyosama89
Mulan
Level 157
God Stats
8W - 14L
1,503 SR
Queue Stats
249W - 238L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AdriRuz
Loki
10
2 / 4 / 1
5,912
591
3,171
9,138
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Masaiman
Shiva
8
1 / 2 / 2
5,645
565
6,120
9,702
6,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
10
1 / 2 / 2
5,557
556
5,218
7,009
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Scylla
robertoM
Scylla
11
2 / 0 / 1
6,202
620
7,134
4,691
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
superzoni77
Sun Wukong
11
0 / 1 / 1
6,193
619
7,520
12,318
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 2
6,221
622
4,671
6,866
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
 
Charybdis
10
1 / 2 / 2
5,905
591
6,609
9,127
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ElkanSersito
Mercury
10
4 / 2 / 1
6,213
621
4,989
8,368
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

9
1 / 1 / 2
5,702
570
2,326
8,381
4,998
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
12
2 / 0 / 1
7,046
705
9,114
10,246
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
9
9
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
W
Charybdis
 
Charybdis
1
2
2
1
L
Loki
AdriRuz
Loki
2
4
1
0.63
W
Mercury
ElkanSersito
Mercury
4
2
1
2.25
L
Shiva
Masaiman
Shiva
1
2
2
1
L
Freya
1
2
2
1
W
1
1
2
2
L
Scylla
robertoM
Scylla
2
0
1
2.5
L
Sun Wukong
superzoni77
Sun Wukong
0
1
1
0.5
W
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,163
Damage
27,709
42,858
Taken
42,988
22,502
Mitigated
19,918
13,353
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,671
306
468
2,237
6,866
2,918
0
4,061
2,805
47,804
0
W
Charybdis
 
Charybdis
6,609
2,765
0
3,847
9,127
3,015
0
3,043
5,670
0
49,851
L
Loki
AdriRuz
Loki
3,171
741
0
3,542
9,138
3,125
0
1,954
7,184
0
44,795
W
Mercury
ElkanSersito
Mercury
4,989
2,380
0
435
8,368
3,127
0
2,053
6,239
0
37,470
L
Shiva
Masaiman
Shiva
6,120
895
0
3,008
9,702
6,845
0
1,793
7,812
0
21,653
L
Freya
5,218
1,439
0
1,690
7,009
2,530
0
960
6,049
33,294
163
W
2,326
1,389
2,594
2,317
8,381
4,998
0
1,932
6,269
11,084
0
L
Scylla
robertoM
Scylla
7,134
1,203
0
750
4,691
1,578
0
1,976
2,662
44,160
0
L
Sun Wukong
superzoni77
Sun Wukong
7,520
1,857
0
4,363
12,318
8,424
0
164
12,154
0
51,044
W
Mulan
9,114
953
0
5,220
10,246
5,860
0
593
9,653
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
31,087
335
Minions Killed
347
0
Camps Cleared
0
1,142,048
Distance Traveled
1,074,365
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,221
622
83
8
0
230,138
0
W
Charybdis
5,905
591
89
9
0
185,224
2
L
Loki
5,912
591
65
7
0
229,481
1
W
Mercury
6,213
621
69
7
0
254,526
2
L
Shiva
5,645
565
21
2
0
241,318
0
L
Freya
5,557
556
68
7
0
226,447
0
W
Yemoja
5,702
570
13
1
0
192,762
0
L
Scylla
6,202
620
85
9
0
227,735
0
L
Sun Wukong
6,193
619
96
10
0
217,067
0
W
Mulan
7,046
705
93
9
0
211,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role