Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AlexCar507
Ne Zha
Level 97
God Stats
23W - 22L
1,515 SR
Queue Stats
434W - 585L
1,379 Elo+
Party 1
Artemis
Artemis
ColususKing1
Artemis
Level 83
God Stats
3W - 3L
1,503 SR
Queue Stats
191W - 177L
1,471 Elo+
Solo
Ares
Ares
Nitrxm
Ares
Level 58
God Stats
2W - 0L
1,777 SR
Queue Stats
141W - 208L
1,395 Elo+
Party 1
Persephone
Persephone
darkline51
Persephone
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 112L
1,352 Elo+
Party 1
Team Averages
Level 103
1,559 SR
1,419 Elo+

VS

Team Averages
Level 93
1,500 SR
1,442 Elo+
Chronos
Chronos
 
Chronos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ElectricianDerek
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
HippiGrenade
Kukulkan
Level 66
God Stats
8W - 12L
1,431 SR
Queue Stats
20W - 32L
1,352 Elo+
Solo
Fenrir
Fenrir
Standardflea451
Fenrir
Level 82
God Stats
13W - 18L
1,446 SR
Queue Stats
265W - 245L
1,473 Elo+
Solo
Cernunnos
Cernunnos
TheMedaa
Cernunnos
Level 139
God Stats
2W - 2L
1,625 SR
Queue Stats
62W - 64L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 1
5,869
534
1,634
9,159
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
AlexCar507
Ne Zha
11
3 / 1 / 1
6,329
575
4,025
9,880
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ColususKing1
Artemis
10
0 / 3 / 2
5,635
512
6,099
6,232
2,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Nitrxm
Ares
9
0 / 0 / 4
5,827
530
1,910
6,880
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
darkline51
Persephone
12
4 / 2 / 1
7,666
697
4,468
5,256
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 0 / 2
7,281
662
4,859
5,606
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 3
5,933
539
1,998
8,386
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
HippiGrenade
Kukulkan
6
0 / 1 / 1
5,028
457
675
1,934
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 2 / 1
6,977
634
4,963
9,361
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
TheMedaa
Cernunnos
9
3 / 2 / 1
6,081
553
5,566
6,143
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
7
7
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
1
0.5
L
Chronos
 
Chronos
0
0
2
1
W
Ne Zha
AlexCar507
Ne Zha
3
1
1
3.5
W
Artemis
ColususKing1
Artemis
0
3
2
0.33
L
0
2
3
0.75
L
Kukulkan
HippiGrenade
Kukulkan
0
1
1
0.5
W
Ares
Nitrxm
Ares
0
0
4
2
L
4
2
1
2.25
L
Cernunnos
TheMedaa
Cernunnos
3
2
1
1.75
W
Persephone
darkline51
Persephone
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
18,061
37,407
Taken
31,430
16,503
Mitigated
14,278
9,475
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,634
307
0
2,543
9,159
4,133
0
3,991
4,992
0
35,956
L
Chronos
 
Chronos
4,859
1,390
0
2,151
5,606
1,898
888
749
4,857
54,282
0
W
Ne Zha
AlexCar507
Ne Zha
4,025
965
0
1,538
9,880
3,730
0
846
9,006
0
49,243
W
Artemis
ColususKing1
Artemis
6,099
2,975
0
2,216
6,232
2,198
11
646
5,586
0
41,743
L
1,998
141
0
2,730
8,386
6,030
0
1,937
6,449
19,045
0
L
Kukulkan
HippiGrenade
Kukulkan
675
0
0
500
1,934
593
0
896
1,038
18,589
0
W
Ares
Nitrxm
Ares
1,910
315
0
1,775
6,880
4,758
0
1,170
5,710
15,448
0
L
4,963
978
0
1,636
9,361
3,751
0
2,042
7,319
0
53,877
L
Cernunnos
TheMedaa
Cernunnos
5,566
2,325
0
1,966
6,143
2,006
0
754
5,389
0
30,880
W
Persephone
darkline51
Persephone
4,468
214
0
1,403
5,256
1,684
0
675
4,570
49,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
31,300
336
Minions Killed
297
0
Camps Cleared
0
1,140,880
Distance Traveled
939,205
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,869
534
83
8
0
233,823
3
L
Chronos
7,281
662
94
9
0
225,663
0
W
Ne Zha
6,329
575
70
6
0
261,070
0
W
Artemis
5,635
512
61
6
0
194,268
0
L
Cerberus
5,933
539
42
4
0
210,445
0
L
Kukulkan
5,028
457
38
3
0
101,044
0
W
Ares
5,827
530
26
2
0
227,183
3
L
Fenrir
6,977
634
73
7
0
240,402
0
L
Cernunnos
6,081
553
50
5
0
161,651
1
W
Persephone
7,666
697
96
9
0
224,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role