Player Matchup

Janus
Janus
Boomeri
Janus
Level 65
God Stats
0W - 3L
1,209 SR
Queue Stats
80W - 139L
1,379 Elo+
Party 1
Izanami
Izanami
Kärry87420
Izanami
Level 62
God Stats
88W - 123L
1,495 SR
Queue Stats
101W - 154L
1,459 Elo+
Party 1
Set
Set
Neontumppi
Set
Level 68
God Stats
1W - 7L
1,205 SR
Queue Stats
112W - 162L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
monkejenmonke
Guan Yu
Level 84
God Stats
3W - 7L
1,317 SR
Queue Stats
186W - 229L
1,473 Elo+
Party 1
Tyr
Tyr
tuikka
Tyr
Level 69
God Stats
16W - 10L
1,674 SR
Queue Stats
127W - 169L
1,475 Elo+
Party 1
Team Averages
Level 70
1,380 SR
1,451 Elo+

VS

Team Averages
Level 117
1,410 SR
1,524 Elo+
Gilgamesh
Gilgamesh
EmmityKiller
Gilgamesh
Level 85
God Stats
1W - 1L
1,239 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
Medusa
Medusa
VG_Legacy__
Medusa
Level 150
God Stats
2W - 0L
1,314 SR
Queue Stats
16W - 13L
1,554 Elo+
Party 2
Tiamat
Tiamat
angelmoyu_99
Tiamat
Level 159
God Stats
5W - 7L
1,328 SR
Queue Stats
158W - 111L
1,525 Elo+
Party 2
Fenrir
Fenrir
en3ro
Fenrir
Level 128
God Stats
3W - 1L
1,441 SR
Queue Stats
98W - 94L
1,482 Elo+
Solo
Hun Batz
Hun Batz
ineedcarryplz
Hun Batz
Level 63
God Stats
2W - 0L
1,729 SR
Queue Stats
88W - 49L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Boomeri
Janus
10
1 / 4 / 0
6,172
475
1,330
8,650
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kärry87420
Izanami
13
2 / 1 / 1
7,582
583
5,188
7,690
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
5,941
457
6,107
12,060
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
8
1 / 2 / 2
5,633
433
2,485
13,016
7,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
tuikka
Tyr
13
1 / 1 / 0
7,548
581
7,233
10,645
11,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmmityKiller
Gilgamesh
11
0 / 1 / 1
6,390
492
3,562
10,821
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
12
1 / 1 / 3
7,019
540
5,993
7,419
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
13
3 / 1 / 2
7,628
587
7,902
6,566
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
en3ro
Fenrir
11
1 / 2 / 5
5,945
457
7,096
7,394
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
ineedcarryplz
Hun Batz
14
7 / 0 / 0
8,140
626
11,079
7,807
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Boomeri
Janus
1
4
0
0.25
W
Gilgamesh
EmmityKiller
Gilgamesh
0
1
1
0.5
L
Izanami
Kärry87420
Izanami
2
1
1
2.5
L
0
4
2
0.25
W
Medusa
1
1
3
2.5
W
Tiamat
3
1
2
4
W
Fenrir
en3ro
Fenrir
1
2
5
1.75
W
Hun Batz
ineedcarryplz
Hun Batz
7
0
0
7
L
Guan Yu
1
2
2
1
L
Tyr
tuikka
Tyr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
35,632
52,061
Taken
40,007
28,600
Mitigated
23,947
11,215
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Boomeri
Janus
1,330
122
0
500
8,650
2,466
0
3,579
4,944
46,448
0
W
Gilgamesh
EmmityKiller
Gilgamesh
3,562
809
0
3,146
10,821
10,069
0
0
10,821
0
35,742
L
Izanami
Kärry87420
Izanami
5,188
3,283
0
2,349
7,690
2,437
0
0
7,552
0
62,236
L
6,107
3,399
0
1,642
12,060
4,289
0
2,914
9,065
0
41,888
W
Medusa
5,993
2,187
0
2,965
7,419
2,300
731
0
7,370
0
60,672
W
Tiamat
7,902
642
0
1,799
6,566
3,684
0
343
6,211
68,587
0
W
Fenrir
en3ro
Fenrir
7,096
2,441
0
2,700
7,394
4,751
0
365
6,892
0
20,037
W
Hun Batz
ineedcarryplz
Hun Batz
11,079
4,457
0
4,455
7,807
3,143
0
538
7,245
0
72,641
L
Guan Yu
2,485
965
296
3,035
13,016
7,785
0
1,409
11,383
0
11,747
L
Tyr
tuikka
Tyr
7,233
1,301
0
3,393
10,645
11,623
0
0
9,827
0
54,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
35,122
402
Minions Killed
430
0
Camps Cleared
0
1,263,459
Distance Traveled
1,373,190
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,172
475
93
7
0
241,377
0
W
Gilgamesh
6,390
492
66
5
0
272,534
0
L
Izanami
7,582
583
131
10
0
246,865
0
L
Set
5,941
457
58
4
0
266,139
0
W
Medusa
7,019
540
96
7
0
251,536
2
W
Tiamat
7,628
587
128
10
0
265,524
0
W
Fenrir
5,945
457
33
3
0
287,550
0
W
Hun Batz
8,140
626
107
8
0
296,046
0
L
Guan Yu
5,633
433
15
1
0
252,541
3
L
Tyr
7,548
581
105
8
0
256,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role