Player Matchup

Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ArmLikeBuddy
Osiris
Level 123
God Stats
1W - 3L
1,623 SR
Queue Stats
238W - 243L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
NotWymo
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,685 Elo+
Party 2
Fenrir
Fenrir
XThreeNuzzle
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,665 Elo+
Party 2
Charon
Charon
i12bnu2
Charon
Level 87
God Stats
1W - 2L
1,474 SR
Queue Stats
74W - 57L
1,466 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,556 Elo+

VS

Team Averages
Level 94
1,481 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RoyalCarnage
Anubis
Level 68
God Stats
5W - 5L
1,458 SR
Queue Stats
24W - 31L
1,394 Elo+
Party 1
Poseidon
Poseidon
Samurai_Schulte
Poseidon
Level 115
God Stats
4W - 6L
1,309 SR
Queue Stats
69W - 66L
1,421 Elo+
Party 1
Da Ji
Da Ji
Sloppzz
Da Ji
Level 94
God Stats
22W - 13L
1,638 SR
Queue Stats
254W - 223L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 5 / 0
4,615
462
2,579
6,934
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
1 / 2 / 1
6,161
616
4,574
7,640
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
NotWymo
Zhong Kui
9
0 / 3 / 1
5,506
551
6,044
7,578
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
1 / 4 / 1
5,522
552
2,385
9,132
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
i12bnu2
Charon
8
1 / 0 / 0
5,247
525
2,682
5,573
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 1
6,762
676
4,939
3,805
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
 
Ares
8
0 / 0 / 6
5,744
574
4,275
8,264
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
1 / 1 / 1
6,191
619
3,079
5,559
2,564
Poseidon
10
2 / 0 / 4
6,134
613
4,334
4,650
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Sloppzz
Da Ji
11
7 / 2 / 2
6,625
663
5,521
8,489
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Sol
 
Sol
3
0
1
3.5
W
Ares
 
Ares
0
0
6
3
L
Osiris
1
2
1
0.75
L
Zhong Kui
NotWymo
Zhong Kui
0
3
1
0.17
W
Anubis
1
1
1
1.5
W
Poseidon
2
0
4
4
W
Da Ji
Sloppzz
Da Ji
7
2
2
4
L
Fenrir
1
4
1
0.38
L
Charon
i12bnu2
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
22,148
36,857
Taken
30,767
19,630
Mitigated
15,713
8,944
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,579
1,113
0
556
6,934
2,485
0
4,124
2,810
0
25,286
W
Sol
 
Sol
4,939
1,636
0
796
3,805
1,600
449
179
3,626
42,164
10,911
W
Ares
 
Ares
4,275
737
0
2,121
8,264
6,492
0
3,645
4,619
14,283
0
L
Osiris
4,574
669
0
3,066
7,640
4,691
0
3,130
4,510
0
37,363
L
Zhong Kui
NotWymo
Zhong Kui
6,044
225
0
2,145
7,578
5,340
0
3,569
4,009
43,381
0
W
Anubis
3,079
271
0
3,330
5,559
2,564
0
0
5,559
39,643
0
W
Poseidon
4,334
592
0
955
4,650
1,542
0
1,790
2,860
43,486
0
W
Da Ji
Sloppzz
Da Ji
5,521
1,267
0
1,080
8,489
3,515
0
3,112
5,377
0
38,681
L
Fenrir
2,385
999
0
873
9,132
3,586
0
1,886
7,246
0
42,209
L
Charon
i12bnu2
Charon
2,682
486
0
2,304
5,573
3,528
0
3,696
1,877
17,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
31,456
270
Minions Killed
343
0
Camps Cleared
0
1,019,294
Distance Traveled
1,015,767
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,615
462
40
4
0
183,817
2
W
Sol
6,762
676
99
10
0
186,922
0
W
Ares
5,744
574
17
2
0
218,401
1
L
Osiris
6,161
616
70
7
0
203,458
1
L
Zhong Kui
5,506
551
80
8
0
208,647
0
W
Anubis
6,191
619
78
8
0
178,896
0
W
Poseidon
6,134
613
89
9
0
220,771
2
W
Da Ji
6,625
663
60
6
0
210,777
0
L
Fenrir
5,522
552
62
6
0
196,040
2
L
Charon
5,247
525
18
2
0
227,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role