Player Matchup

Apollo
Apollo
 
Apollo
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DeviLLuk
Cthulhu
Level 125
God Stats
0W - 2L
1,511 SR
Queue Stats
106W - 124L
1,396 Elo+
Solo
Ix Chel
Ix Chel
Red_espartano
Ix Chel
Level 83
God Stats
4W - 7L
1,451 SR
Queue Stats
50W - 55L
1,409 Elo+
Solo
Ravana
Ravana
SonOfAn4rchy
Ravana
Level 155
God Stats
22W - 26L
1,470 SR
Queue Stats
392W - 374L
1,503 Elo+
Solo
Hel
Hel
Xocolatli
Hel
Level 129
God Stats
1W - 4L
1,487 SR
Queue Stats
71W - 66L
1,544 Elo+
Party 2
Team Averages
Level 109
1,484 SR
1,470 Elo+

VS

Team Averages
Level 74
1,647 SR
1,514 Elo+
Baron Samedi
Baron Samedi
Andres-Morales23
Baron Samedi
Level 26
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Ix Chel
Ix Chel
Chuucheee
Ix Chel
Level 146
God Stats
5W - 4L
1,748 SR
Queue Stats
140W - 121L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
Daniinr
Bake Kujira
Level 31
God Stats
15W - 13L
1,537 SR
Queue Stats
21W - 31L
1,415 Elo+
Party 1
Ratatoskr
Ratatoskr
Teiquy
Ratatoskr
Level 121
God Stats
6W - 4L
1,532 SR
Queue Stats
399W - 393L
1,483 Elo+
Solo
Martichoras
Martichoras
agustinpietra
Martichoras
Level 47
God Stats
2W - 3L
1,717 SR
Queue Stats
23W - 35L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 4 / 6
8,970
498
8,463
12,020
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
DeviLLuk
Cthulhu
1
0 / 0 / 0
4,945
275
0
0
0
Ix Chel
13
1 / 8 / 1
8,334
463
7,767
13,710
5,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
14
6 / 3 / 4
9,354
520
12,753
13,457
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 4 / 1
10,012
556
11,005
14,213
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andres-Morales23
Baron Samedi
14
0 / 3 / 5
8,113
451
1,522
9,097
3,511
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Chuucheee
Ix Chel
18
9 / 1 / 5
12,462
692
17,907
17,873
9,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
Daniinr
Bake Kujira
15
0 / 2 / 3
9,388
522
1,891
9,923
12,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Teiquy
Ratatoskr
17
6 / 4 / 4
10,520
584
10,375
15,721
6,318
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
agustinpietra
Martichoras
15
4 / 5 / 1
9,502
528
4,308
12,917
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
14
Kills
19
19
Deaths
15
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
6
1
W
Baron Samedi
Andres-Morales23
Baron Samedi
0
3
5
0.83
W
Ix Chel
Chuucheee
Ix Chel
9
1
5
11.5
W
Bake Kujira
Daniinr
Bake Kujira
0
2
3
0.75
L
Cthulhu
DeviLLuk
Cthulhu
0
0
0
0
L
Ix Chel
1
8
1
0.19
L
Ravana
6
3
4
2.67
W
Ratatoskr
Teiquy
Ratatoskr
6
4
4
2
L
6
4
1
1.63
W
Martichoras
agustinpietra
Martichoras
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
36,003
53,400
Taken
65,531
22,271
Mitigated
37,254
16,731
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,463
5,605
0
4,189
12,020
5,290
0
4,511
7,509
0
72,238
W
Baron Samedi
Andres-Morales23
Baron Samedi
1,522
131
0
1,086
9,097
3,511
711
3,549
5,372
38,313
0
W
Ix Chel
Chuucheee
Ix Chel
17,907
2,899
1,262
7,854
17,873
9,634
395
8,566
9,260
95,716
0
W
Bake Kujira
Daniinr
Bake Kujira
1,891
919
0
0
9,923
12,386
2,614
363
9,546
68,080
0
L
Cthulhu
DeviLLuk
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
7,767
523
229
1,817
13,710
5,133
0
8,303
5,407
54,093
0
L
Ravana
12,753
2,770
0
2,176
13,457
5,806
0
5,163
8,294
0
65,250
W
Ratatoskr
Teiquy
Ratatoskr
10,375
1,492
0
1,851
15,721
6,318
0
3,392
12,215
0
81,589
L
11,005
264
1,863
6,457
14,213
6,042
0
4,747
9,466
86,260
0
W
Martichoras
agustinpietra
Martichoras
4,308
825
0
948
12,917
5,405
2,307
2,449
10,366
0
53,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
49,985
436
Minions Killed
494
0
Camps Cleared
0
1,413,366
Distance Traveled
1,590,698
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,970
498
111
6
0
342,256
2
W
Baron Samedi
8,113
451
59
3
0
288,584
0
W
Ix Chel
12,462
692
132
7
0
318,025
8
W
Bake Kujira
9,388
522
106
6
0
281,390
0
L
Cthulhu
4,945
275
0
0
0
0
0
L
Ix Chel
8,334
463
91
5
0
335,205
2
L
Ravana
9,354
520
88
5
0
371,911
5
W
Ratatoskr
10,520
584
102
6
0
409,010
3
L
Hel
10,012
556
146
8
0
363,994
5
W
Martichoras
9,502
528
95
5
0
293,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role