Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Incr3d1ble
Sun Wukong
Gold IV
Level 154
God Stats
1W - 1L
1,800 SR
Queue Stats
58W - 61L
1,342 MMR
Solo
Kukulkan
Kukulkan
Gold III
Proctore
Kukulkan
Gold III
Level 157
God Stats
1W - 6L
1,281 SR
Queue Stats
486W - 511L
1,385 MMR
Solo
Khepri
Khepri
Bronze III
WickedLefa
Khepri
Bronze III
Level 83
God Stats
2W - 1L
1,746 SR
Queue Stats
15W - 27L
1,327 MMR
Solo
Ne Zha
Ne Zha
Gold IV
mariospectre9524
Ne Zha
Gold IV
Level 108
God Stats
0W - 3L
1,222 SR
Queue Stats
17W - 20L
1,464 MMR
Party 1
Chernobog
Chernobog
Silver II
navi220706
Chernobog
Silver II
Level 122
God Stats
0W - 1L
1,514 SR
Queue Stats
29W - 43L
1,183 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,512 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,538 SR
1,369 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Jake_OR95
Hachiman
Gold III
Level 158
God Stats
21W - 29L
1,502 SR
Queue Stats
473W - 484L
1,364 MMR
Solo
Discordia
Discordia
Gold IV
MeshariAM
Discordia
Gold IV
Level 127
God Stats
1W - 0L
1,727 SR
Queue Stats
101W - 106L
1,337 MMR
Solo
King Arthur
King Arthur
Silver I
Puncher27
King Arthur
Silver I
Level 88
God Stats
10W - 9L
1,462 SR
Queue Stats
55W - 56L
1,335 MMR
Solo
Maui
Maui
Gold V
astrobat
Maui
Gold V
Level 171
God Stats
4W - 5L
1,501 SR
Queue Stats
56W - 62L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Incr3d1ble
Sun Wukong
14
2 / 2 / 0
8,185
512
8,968
19,601
26,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Proctore
Kukulkan
14
1 / 5 / 0
8,519
532
8,551
9,906
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
WickedLefa
Khepri
10
0 / 2 / 0
6,670
417
2,925
11,289
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
7,595
475
7,547
17,492
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
navi220706
Chernobog
13
0 / 9 / 0
7,869
492
8,140
17,488
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosSetGebThor

VS

Bans
KaliAthenaArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 1 / 7
9,485
593
10,765
14,066
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Jake_OR95
Hachiman
16
7 / 0 / 2
10,237
640
13,468
10,926
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MeshariAM
Discordia
16
4 / 2 / 7
9,109
569
9,637
8,101
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Puncher27
King Arthur
16
5 / 0 / 1
10,226
639
17,652
16,724
22,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
14
2 / 0 / 11
8,831
552
4,165
12,030
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
23
23
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
7
8.5
L
Sun Wukong
Incr3d1ble
Sun Wukong
2
2
0
1
W
Hachiman
Jake_OR95
Hachiman
7
0
2
8
W
Discordia
MeshariAM
Discordia
4
2
7
3.75
L
Kukulkan
Proctore
Kukulkan
1
5
0
0.2
W
King Arthur
Puncher27
King Arthur
5
0
1
5.5
L
Khepri
WickedLefa
Khepri
0
2
0
0
W
Maui
2
0
11
7.5
L
0
5
1
0.1
L
Chernobog
navi220706
Chernobog
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
55,687
75,776
Taken
61,847
53,265
Mitigated
47,950
13,840
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,765
3,402
0
6,018
14,066
6,012
0
3,314
10,752
0
88,189
L
Sun Wukong
Incr3d1ble
Sun Wukong
8,968
1,838
0
4,475
19,601
26,001
0
1,558
18,043
0
57,427
W
Hachiman
Jake_OR95
Hachiman
13,468
10,274
0
6,858
10,926
4,689
2,130
1,476
9,450
0
97,584
W
Discordia
MeshariAM
Discordia
9,637
661
0
1,129
8,101
3,182
155
2,456
5,561
68,838
1,489
L
Kukulkan
Proctore
Kukulkan
8,551
565
0
1,033
9,906
4,412
0
2,389
7,517
85,010
1,295
W
King Arthur
Puncher27
King Arthur
17,652
3,761
0
1,738
16,724
22,066
84
669
15,054
3,119
81,266
L
Khepri
WickedLefa
Khepri
2,925
422
0
2,145
11,289
9,361
0
3,163
8,126
19,612
0
W
Maui
4,165
998
0
3,004
12,030
12,001
110
3,790
8,191
24,990
0
L
7,547
2,136
0
3,571
17,492
6,850
0
4,760
12,732
0
66,286
L
Chernobog
navi220706
Chernobog
8,140
4,683
0
2,616
17,488
6,641
0
2,463
15,025
0
64,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
47,888
474
Minions Killed
529
0
Camps Cleared
0
1,569,510
Distance Traveled
1,661,827
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,485
593
109
7
0
375,475
2
L
Sun Wukong
8,185
512
99
6
0
303,050
2
W
Hachiman
10,237
640
150
9
0
309,646
6
W
Discordia
9,109
569
116
7
0
327,134
0
L
Kukulkan
8,519
532
133
8
0
297,904
1
W
King Arthur
10,226
639
125
8
0
317,023
0
L
Khepri
6,670
417
33
2
0
337,427
11
W
Maui
8,831
552
29
2
0
332,549
0
L
Ne Zha
7,595
475
96
6
0
325,846
0
L
Chernobog
7,869
492
113
7
0
305,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role