Player Matchup

Chang'e
Chang'e
Bongmitzfah
Chang'e
Level 85
God Stats
2W - 1L
1,796 SR
Queue Stats
161W - 164L
1,412 Elo+
Solo
Yu Huang
Yu Huang
Korrayukawow
Yu Huang
Level 60
God Stats
0W - 1L
1,366 SR
Queue Stats
11W - 30L
1,259 Elo+
Solo
Kali
Kali
Lvft Hand
Kali
Level 49
God Stats
1W - 3L
1,481 SR
Queue Stats
57W - 59L
1,458 Elo+
Party 1
Chaac
Chaac
Xxbo55mod3xX
Chaac
Level 70
God Stats
2W - 3L
1,418 SR
Queue Stats
109W - 94L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
jjc4400
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,410 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,401 Elo+

VS

Team Averages
Level 95
1,635 SR
1,449 Elo+
Kukulkan
Kukulkan
DarckB
Kukulkan
Level 105
God Stats
6W - 2L
1,653 SR
Queue Stats
100W - 116L
1,405 Elo+
Solo
Geb
Geb
IHalle IBerry
Geb
Level 66
God Stats
1W - 0L
1,668 SR
Queue Stats
27W - 19L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
Meli76
Zhong Kui
Level 59
God Stats
4W - 0L
1,887 SR
Queue Stats
134W - 125L
1,491 Elo+
Solo
Anhur
Anhur
bayoublaster44
Anhur
Level 128
God Stats
2W - 1L
1,467 SR
Queue Stats
42W - 36L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
claudiakreise524
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bongmitzfah
Chang'e
16
4 / 4 / 6
9,009
901
9,665
11,278
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Korrayukawow
Yu Huang
14
3 / 5 / 5
8,123
812
9,182
9,697
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
12
1 / 4 / 9
7,544
754
6,834
9,281
3,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 8
8,897
890
18,698
12,237
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
jjc4400
Xing Tian
13
1 / 8 / 6
7,454
745
6,528
15,298
15,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarckB
Kukulkan
17
7 / 3 / 14
10,066
1,007
12,901
10,130
5,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 12
9,158
916
6,797
12,410
12,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Meli76
Zhong Kui
16
5 / 3 / 16
9,025
903
12,579
14,039
15,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 12
8,386
839
10,682
10,277
4,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 12
8,321
832
5,006
12,730
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
14
Kills
23
23
Deaths
14
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bongmitzfah
Chang'e
4
4
6
1.75
W
Kukulkan
DarckB
Kukulkan
7
3
14
4.67
W
4
2
12
5
L
Yu Huang
Korrayukawow
Yu Huang
3
5
5
1.1
L
Kali
1
4
9
1.38
W
Zhong Kui
Meli76
Zhong Kui
5
3
16
4.33
L
5
2
8
4.5
W
4
3
12
3.33
W
3
3
12
3
L
Xing Tian
jjc4400
Xing Tian
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,907
Damage
47,965
57,791
Taken
59,586
40,608
Mitigated
50,430
15,253
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bongmitzfah
Chang'e
9,665
1,738
2,797
3,766
11,278
4,536
0
8,024
3,254
24,834
0
W
Kukulkan
DarckB
Kukulkan
12,901
1,103
543
2,119
10,130
5,376
1,005
4,908
5,222
38,169
0
W
6,797
225
2,423
3,558
12,410
12,306
156
5,458
6,952
14,985
0
L
Yu Huang
Korrayukawow
Yu Huang
9,182
741
0
0
9,697
4,015
0
6,931
2,766
15,251
0
L
Kali
6,834
2,191
779
2,532
9,281
3,735
0
6,346
2,935
0
10,747
W
Zhong Kui
Meli76
Zhong Kui
12,579
2,291
1,419
2,918
14,039
15,341
372
5,099
8,940
20,035
0
L
18,698
587
350
4,433
12,237
12,968
324
8,307
3,930
0
31,821
W
10,682
6,593
775
2,260
10,277
4,732
1,073
4,996
5,281
0
14,543
W
5,006
205
3,499
4,282
12,730
12,675
0
4,914
7,816
6,409
0
L
Xing Tian
jjc4400
Xing Tian
6,528
268
223
373
15,298
15,354
0
7,675
7,623
10,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
44,956
117
Minions Killed
106
0
Camps Cleared
0
914,688
Distance Traveled
866,245
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,009
901
48
5
0
188,537
0
W
Kukulkan
10,066
1,007
53
5
0
158,322
0
W
Geb
9,158
916
20
2
0
186,961
0
L
Yu Huang
8,123
812
26
3
0
173,876
1
L
Kali
7,544
754
10
1
0
177,857
0
W
Zhong Kui
9,025
903
13
1
0
175,122
0
L
Chaac
8,897
890
26
3
0
196,954
0
W
Anhur
8,386
839
18
2
0
169,062
0
W
Sylvanus
8,321
832
2
0
0
176,778
0
L
Xing Tian
7,454
745
7
1
0
177,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role