Player Matchup

Hachiman
Hachiman
DARK_KLC_19
Hachiman
Level 7
God Stats
3W - 1L
1,406 SR
Queue Stats
6W - 8L
1,238 Elo+
Party 1
Mulan
Mulan
Reapersans_Rwby
Mulan
Level 73
God Stats
4W - 3L
1,310 SR
Queue Stats
8W - 11L
1,256 Elo+
Party 1
Atlas
Atlas
xXMALMARXx
Atlas
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,188 Elo+
Party 1
Team Averages
Level 40
1,405 SR
1,227 Elo+

VS

Team Averages
Level 42
1,495 SR
1,315 Elo+
Ah Puch
Ah Puch
Enni_maass
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,250 Elo+
Party 2
Amaterasu
Amaterasu
fugaku27
Amaterasu
Level 48
God Stats
1W - 5L
1,484 SR
Queue Stats
79W - 95L
1,439 Elo+
Solo
Odin
Odin
oneKynji
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DARK_KLC_19
Hachiman
11
2 / 1 / 3
7,844
784
5,345
5,560
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 3
8,755
876
9,456
9,001
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
10
2 / 2 / 4
7,968
797
4,386
6,598
6,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Enni_maass
Ah Puch
10
0 / 5 / 1
6,836
684
4,692
8,382
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
fugaku27
Amaterasu
11
3 / 2 / 0
8,075
808
8,034
10,531
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
10
0 / 2 / 3
7,109
711
2,615
7,182
3,718
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DARK_KLC_19
Hachiman
2
1
3
3.5
L
Ah Puch
Enni_maass
Ah Puch
0
5
1
0.1
W
5
0
3
6.5
L
Amaterasu
fugaku27
Amaterasu
3
2
0
1.5
L
Odin
0
2
3
0.75
W
Atlas
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
15,341
21,159
Taken
26,095
15,706
Mitigated
15,088
4,414
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DARK_KLC_19
Hachiman
5,345
3,063
0
867
5,560
2,219
0
1,426
3,971
0
27,116
L
Ah Puch
Enni_maass
Ah Puch
4,692
246
0
326
8,382
2,957
174
864
7,264
28,432
0
W
9,456
1,926
0
3,057
9,001
6,984
162
2,667
6,175
0
35,930
L
Amaterasu
fugaku27
Amaterasu
8,034
2,636
0
1,342
10,531
8,413
0
3,098
7,204
0
24,636
L
Odin
2,615
378
0
200
7,182
3,718
90
949
6,063
0
9,093
W
Atlas
4,386
1,824
0
490
6,598
6,503
0
1,295
5,092
16,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
22,020
126
Minions Killed
67
0
Camps Cleared
0
503,773
Distance Traveled
538,876
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,844
784
53
5
0
166,246
2
L
Ah Puch
6,836
684
26
3
0
173,784
0
W
Mulan
8,755
876
47
5
0
200,727
0
L
Amaterasu
8,075
808
28
3
0
178,286
0
L
Odin
7,109
711
13
1
0
186,806
0
W
Atlas
7,968
797
26
3
0
136,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role