Player Matchup

Gilgamesh
Gilgamesh
BronosChronos
Gilgamesh
Level 120
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 7L
1,549 Elo+
Party 3
Hel
Hel
TURDYDUMP
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,878 Elo+
Party 3
He Bo
He Bo
burritosuitcase
He Bo
Level 101
God Stats
0W - 3L
1,236 SR
Queue Stats
178W - 158L
1,546 Elo+
Party 2
Mercury
Mercury
l Alex765 l
Mercury
Level 125
God Stats
0W - 3L
1,556 SR
Queue Stats
41W - 48L
1,470 Elo+
Party 2
Lancelot
Lancelot
venstrphobia
Lancelot
Level 125
God Stats
3W - 3L
1,603 SR
Queue Stats
180W - 159L
1,546 Elo+
Party 2
Team Averages
Level 112
1,431 SR
1,598 Elo+

VS

Team Averages
Level 92
1,606 SR
1,572 Elo+
Martichoras
Martichoras
GotDaaam
Martichoras
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
Ripclaw888
Xing Tian
Level 78
God Stats
1W - 0L
1,892 SR
Queue Stats
20W - 20L
1,540 Elo+
Solo
Hel
Hel
Sightsnow
Hel
Level 117
God Stats
6W - 4L
1,466 SR
Queue Stats
273W - 250L
1,531 Elo+
Solo
Medusa
Medusa
Teej420blazeit
Medusa
Level 177
God Stats
1W - 1L
1,268 SR
Queue Stats
39W - 27L
1,573 Elo+
Party 1
Chaac
Chaac
TrollRezGames
Chaac
Level 38
God Stats
5W - 0L
1,905 SR
Queue Stats
148W - 102L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BronosChronos
Gilgamesh
19
4 / 3 / 5
11,090
693
18,376
34,995
38,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 6 / 8
9,454
591
13,056
20,155
11,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 4
11,110
694
16,466
18,342
8,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
l Alex765 l
Mercury
17
1 / 8 / 8
10,356
647
14,024
16,777
9,215
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
venstrphobia
Lancelot
18
2 / 5 / 7
10,771
673
15,044
20,709
29,561
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GotDaaam
Martichoras
19
3 / 2 / 25
11,578
724
23,803
20,414
13,571
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Ripclaw888
Xing Tian
20
10 / 1 / 16
13,464
842
14,033
30,669
47,919
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 3 / 23
11,513
720
14,991
15,541
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
7 / 4 / 15
12,858
804
27,642
17,179
10,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 23
12,305
769
21,940
22,803
32,534
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
133
11
Kills
31
31
Deaths
11
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BronosChronos
Gilgamesh
4
3
5
2.17
W
Martichoras
GotDaaam
Martichoras
3
2
25
7.75
W
Xing Tian
Ripclaw888
Xing Tian
10
1
16
18
W
3
3
23
4.83
L
0
6
8
0.67
W
7
4
15
3.63
W
8
1
23
19.5
L
4
9
4
0.67
L
Mercury
l Alex765 l
Mercury
1
8
8
0.63
L
Lancelot
venstrphobia
Lancelot
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,966
Damage
102,409
110,978
Taken
106,606
97,301
Mitigated
113,332
39,651
Healing
68,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BronosChronos
Gilgamesh
18,376
3,077
127
10,362
34,995
38,183
455
10,891
24,104
0
37,266
W
Martichoras
GotDaaam
Martichoras
23,803
11,652
1,753
2,957
20,414
13,571
1,869
6,175
14,239
0
49,404
W
Xing Tian
Ripclaw888
Xing Tian
14,033
1,264
2,066
11,156
30,669
47,919
90
7,197
22,856
20,309
0
W
14,991
941
26,730
10,078
15,541
9,074
1,088
5,499
10,042
30,220
0
L
13,056
586
13,071
9,244
20,155
11,685
394
4,362
15,793
28,610
0
W
27,642
13,192
2,110
2,522
17,179
10,234
2,976
5,498
11,065
0
57,996
W
21,940
1,855
1,395
8,004
22,803
32,534
349
6,683
15,504
0
32,376
L
16,466
1,277
658
594
18,342
8,657
336
3,964
14,378
21,311
0
L
Mercury
l Alex765 l
Mercury
14,024
7,938
644
1,500
16,777
9,215
2,087
4,569
12,208
0
29,934
L
Lancelot
venstrphobia
Lancelot
15,044
1,105
750
2,701
20,709
29,561
0
5,238
15,471
1,530
20,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,781
Gold Earned
61,718
140
Minions Killed
177
0
Camps Cleared
0
1,485,278
Distance Traveled
1,584,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,090
693
24
2
0
340,354
0
W
Martichoras
11,578
724
54
3
0
311,184
0
W
Xing Tian
13,464
842
12
1
0
325,235
0
W
Hel
11,513
720
38
2
0
328,326
0
L
Hel
9,454
591
49
3
0
298,569
0
W
Medusa
12,858
804
62
4
0
281,107
0
W
Chaac
12,305
769
11
1
0
338,809
0
L
He Bo
11,110
694
11
1
0
252,826
0
L
Mercury
10,356
647
43
3
0
281,791
0
L
Lancelot
10,771
673
13
1
0
311,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role