Player Matchup

Ra
Ra
Hayssss
Ra
Level 159
God Stats
12W - 9L
1,486 SR
Queue Stats
365W - 336L
1,536 Elo+
Solo
Ishtar
Ishtar
NuttyWasabi
Ishtar
Level 158
God Stats
1W - 1L
1,800 SR
Queue Stats
221W - 192L
1,615 Elo+
Solo
Arachne
Arachne
Pessimistic002
Arachne
Level 147
God Stats
0W - 1L
1,319 SR
Queue Stats
23W - 10L
1,681 Elo+
Solo
Ne Zha
Ne Zha
SnowWitchRanni
Ne Zha
Level 189
God Stats
3W - 4L
1,724 SR
Queue Stats
691W - 581L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Tsc_Godtavious
Baron Samedi
Level 157
God Stats
12W - 16L
1,587 SR
Queue Stats
550W - 515L
1,569 Elo+
Solo
Team Averages
Level 162
1,583 SR
1,589 Elo+

VS

Team Averages
Level 109
1,643 SR
1,617 Elo+
Discordia
Discordia
Jayylc
Discordia
Level 150
God Stats
1W - 2L
1,573 SR
Queue Stats
117W - 88L
1,644 Elo+
Party 2
Ares
Ares
Laffuerty
Ares
Level 155
God Stats
10W - 10L
1,609 SR
Queue Stats
373W - 346L
1,560 Elo+
Solo
Medusa
Medusa
MajinJAR
Medusa
Level 68
God Stats
11W - 8L
1,685 SR
Queue Stats
122W - 90L
1,655 Elo+
Party 2
Thanatos
Thanatos
ShadowkingTb3
Thanatos
Level 87
God Stats
18W - 12L
1,609 SR
Queue Stats
201W - 152L
1,597 Elo+
Party 1
Bake Kujira
Bake Kujira
loloworldwide
Bake Kujira
Level 85
God Stats
25W - 12L
1,740 SR
Queue Stats
144W - 105L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,871
493
7,159
12,112
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
14
0 / 4 / 0
8,403
467
6,573
13,352
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
8,471
471
9,488
22,835
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 1
8,701
483
6,701
17,085
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Tsc_Godtavious
Baron Samedi
13
0 / 2 / 0
8,208
456
7,312
14,955
16,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jayylc
Discordia
17
4 / 0 / 4
10,584
588
14,313
6,398
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
3 / 0 / 3
9,189
511
9,393
16,099
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
MajinJAR
Medusa
17
2 / 1 / 2
10,019
557
10,133
12,173
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ShadowkingTb3
Thanatos
16
8 / 2 / 5
10,042
558
7,868
13,833
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bake Kujira
loloworldwide
Bake Kujira
16
3 / 1 / 4
10,498
583
17,709
13,302
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
20
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Discordia
Jayylc
Discordia
4
0
4
6
W
Ares
3
0
3
4.5
W
Medusa
MajinJAR
Medusa
2
1
2
3
L
Ishtar
0
4
0
0
L
1
6
1
0.25
W
Thanatos
ShadowkingTb3
Thanatos
8
2
5
5.25
L
3
5
1
0.7
L
Baron Samedi
Tsc_Godtavious
Baron Samedi
0
2
0
0
W
Bake Kujira
loloworldwide
Bake Kujira
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,233
Damage
59,416
80,339
Taken
61,805
45,544
Mitigated
45,828
27,141
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,159
796
559
3,156
12,112
5,513
0
6,935
5,123
88,237
0
W
Discordia
Jayylc
Discordia
14,313
706
0
673
6,398
2,676
595
1,747
4,509
101,996
0
W
Ares
9,393
524
0
4,869
16,099
16,803
0
8,166
7,608
36,074
0
W
Medusa
MajinJAR
Medusa
10,133
3,523
0
1,161
12,173
5,627
298
609
11,515
0
90,407
L
Ishtar
6,573
4,055
0
3,980
13,352
4,984
290
3,323
10,029
0
73,547
L
9,488
6,520
0
8,350
22,835
11,332
0
13,638
8,130
0
48,510
W
Thanatos
ShadowkingTb3
Thanatos
7,868
2,135
0
11,066
13,833
5,553
0
2,126
11,604
0
74,983
L
6,701
2,622
0
6,355
17,085
7,215
0
5,186
11,764
0
73,860
L
Baron Samedi
Tsc_Godtavious
Baron Samedi
7,312
705
704
4,037
14,955
16,500
0
10,076
4,771
31,418
0
W
Bake Kujira
loloworldwide
Bake Kujira
17,709
7,694
0
4,355
13,302
15,169
477
1,282
11,292
107,670
893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
50,332
529
Minions Killed
647
0
Camps Cleared
0
1,800,800
Distance Traveled
1,862,388
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,871
493
178
10
0
372,297
3
W
Discordia
10,584
588
182
10
0
401,180
5
W
Ares
9,189
511
45
3
0
358,312
5
W
Medusa
10,019
557
145
8
0
348,929
4
L
Ishtar
8,403
467
135
8
0
334,880
7
L
Arachne
8,471
471
86
5
0
329,704
0
W
Thanatos
10,042
558
90
5
0
430,658
2
L
Ne Zha
8,701
483
92
5
0
402,634
0
L
Baron Samedi
8,208
456
38
2
0
361,285
3
W
Bake Kujira
10,498
583
185
10
0
323,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role