Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
blackivanF10
Apollo
Level 87
God Stats
4W - 2L
1,705 SR
Queue Stats
21W - 18L
1,456 Elo+
Party 1
Olorun
Olorun
itt_moha
Olorun
Level 18
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
marcosfire8
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,428 Elo+
Party 1
Ao Kuang
Ao Kuang
puzz82700
Ao Kuang
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,460 Elo+
Solo
Team Averages
Level 83
1,469 SR
1,469 Elo+

VS

Team Averages
Level 92
1,457 SR
1,475 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MrI3ABY
Thanatos
Level 53
God Stats
11W - 7L
1,510 SR
Queue Stats
61W - 70L
1,419 Elo+
Solo
Ra
Ra
SkelatorP
Ra
Level 125
God Stats
3W - 4L
1,108 SR
Queue Stats
66W - 70L
1,407 Elo+
Solo
Nemesis
Nemesis
TanSan83
Nemesis
Level 101
God Stats
18W - 3L
1,668 SR
Queue Stats
71W - 58L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 1 / 2
4,648
465
1,641
6,862
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
7
3 / 3 / 0
4,853
485
2,392
6,590
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
itt_moha
Olorun
5
0 / 4 / 1
4,123
412
324
4,199
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
marcosfire8
Sun Wukong
10
0 / 2 / 0
5,355
536
2,553
7,739
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
puzz82700
Ao Kuang
10
2 / 0 / 0
5,528
553
2,740
6,732
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 1 / 0
5,819
582
4,444
5,321
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
 
Discordia
8
1 / 1 / 3
5,307
531
3,459
2,549
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MrI3ABY
Thanatos
10
5 / 2 / 0
6,290
629
7,942
9,327
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 1
6,339
634
4,185
4,338
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TanSan83
Nemesis
8
0 / 0 / 1
4,887
489
1,544
5,589
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
10
10
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
2
1
W
Ravana
 
Ravana
1
1
0
1
W
Discordia
 
Discordia
1
1
3
2.5
W
Thanatos
MrI3ABY
Thanatos
5
2
0
2.5
W
3
1
1
3.5
W
Nemesis
TanSan83
Nemesis
0
0
1
0.5
L
Apollo
3
3
0
1
L
Olorun
itt_moha
Olorun
0
4
1
0.13
L
Sun Wukong
marcosfire8
Sun Wukong
0
2
0
0
L
Ao Kuang
puzz82700
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,650
Damage
21,574
32,122
Taken
27,124
12,771
Mitigated
11,130
6,223
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,641
40
0
1,959
6,862
4,324
0
1,923
4,855
14,722
0
W
Ravana
 
Ravana
4,444
1,299
0
1,408
5,321
3,855
0
1,301
4,020
0
36,985
W
Discordia
 
Discordia
3,459
525
0
714
2,549
822
228
395
2,154
21,998
0
W
Thanatos
MrI3ABY
Thanatos
7,942
1,939
0
8,058
9,327
3,446
0
1,156
8,171
0
43,204
W
4,185
445
148
1,702
4,338
1,401
1,294
1,572
2,766
46,541
0
W
Nemesis
TanSan83
Nemesis
1,544
226
0
630
5,589
1,606
0
185
5,404
0
33,705
L
Apollo
2,392
1,608
0
878
6,590
1,389
0
1,593
4,992
0
12,199
L
Olorun
itt_moha
Olorun
324
106
60
150
4,199
1,141
0
2,041
2,153
4,339
0
L
Sun Wukong
marcosfire8
Sun Wukong
2,553
795
0
1,331
7,739
3,741
0
0
7,202
0
35,800
L
Ao Kuang
puzz82700
Ao Kuang
2,740
735
0
1,845
6,732
2,176
0
1,993
4,694
27,705
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
28,642
174
Minions Killed
294
0
Camps Cleared
0
922,865
Distance Traveled
981,510
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,648
465
19
2
0
187,244
0
W
Ravana
5,819
582
65
7
0
195,349
3
W
Discordia
5,307
531
34
3
0
182,546
3
W
Thanatos
6,290
629
56
6
0
201,051
0
W
Ra
6,339
634
77
8
0
177,074
0
W
Nemesis
4,887
489
62
6
0
225,490
0
L
Apollo
4,853
485
26
3
0
191,884
0
L
Olorun
4,123
412
8
1
0
150,400
0
L
Sun Wukong
5,355
536
73
7
0
196,109
0
L
Ao Kuang
5,528
553
48
5
0
197,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role