Player Matchup

Maui
Maui
CerberOfTheDoor
Maui
Level 106
God Stats
5W - 9L
1,334 SR
Queue Stats
125W - 120L
1,407 Elo+
Solo
Yemoja
Yemoja
Dz1ku2024
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Cupid
Cupid
Kolorowy93
Cupid
Level 67
God Stats
0W - 1L
1,474 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 1
Bakasura
Bakasura
PIWER0
Bakasura
Level 62
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Mercury
Mercury
THEoKILER
Mercury
Level 101
God Stats
1W - 4L
1,430 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 1
Team Averages
Level 68
1,384 SR
1,318 Elo+

VS

Team Averages
Level 86
1,494 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CiosseDK8
Martichoras
Level 79
God Stats
2W - 3L
1,243 SR
Queue Stats
291W - 312L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
TTAM996547
Baron Samedi
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 110L
1,386 Elo+
Party 2
Charon
Charon
knackige_Schelle
Charon
Level 98
God Stats
17W - 9L
1,637 SR
Queue Stats
310W - 323L
1,495 Elo+
Solo
Bakasura
Bakasura
nesta95420
Bakasura
Level 108
God Stats
186W - 137L
1,587 SR
Queue Stats
254W - 238L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,779
434
2,070
9,199
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Dz1ku2024
Yemoja
8
0 / 3 / 1
5,209
474
2,549
7,719
4,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
7
1 / 4 / 0
4,806
437
3,316
6,623
1,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
PIWER0
Bakasura
9
0 / 3 / 0
5,130
466
1,951
6,567
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mercury
THEoKILER
Mercury
9
1 / 2 / 0
4,962
451
2,578
7,900
2,399
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 3
7,148
650
3,640
3,714
1,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
CiosseDK8
Martichoras
10
2 / 1 / 5
6,056
551
4,250
7,883
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TTAM996547
Baron Samedi
10
0 / 1 / 3
6,279
571
2,484
4,860
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 6
6,958
633
5,374
6,426
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
nesta95420
Bakasura
13
8 / 0 / 1
8,285
753
6,246
6,684
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
13
14
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
0
2
0
0
W
Martichoras
CiosseDK8
Martichoras
2
1
5
4.5
L
Yemoja
Dz1ku2024
Yemoja
0
3
1
0.17
L
Cupid
1
4
0
0.25
L
Bakasura
PIWER0
Bakasura
0
3
0
0
L
Mercury
THEoKILER
Mercury
1
2
0
0.5
W
Baron Samedi
TTAM996547
Baron Samedi
0
1
3
1.5
W
3
0
6
6
W
Bakasura
nesta95420
Bakasura
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
21,994
38,008
Taken
29,567
17,715
Mitigated
15,008
6,419
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,640
1,918
0
2,113
3,714
1,226
838
0
3,553
0
48,492
L
2,070
495
171
1,260
9,199
6,179
0
2,129
6,288
16,288
0
W
Martichoras
CiosseDK8
Martichoras
4,250
1,433
0
2,760
7,883
3,541
0
958
6,925
0
39,880
L
Yemoja
Dz1ku2024
Yemoja
2,549
502
1,192
903
7,719
4,837
0
3,428
3,673
18,646
0
L
Cupid
3,316
1,960
58
465
6,623
1,895
0
1,276
5,163
0
18,120
L
Bakasura
PIWER0
Bakasura
1,951
1,604
0
1,313
6,567
2,405
0
263
6,113
0
17,485
L
Mercury
THEoKILER
Mercury
2,578
1,272
0
1,057
7,900
2,399
0
494
7,406
0
30,228
W
Baron Samedi
TTAM996547
Baron Samedi
2,484
296
59
664
4,860
2,083
333
1,414
3,446
35,379
0
W
5,374
732
0
2,425
6,426
5,429
0
1,437
4,989
20,416
0
W
Bakasura
nesta95420
Bakasura
6,246
3,437
0
2,488
6,684
2,729
1,883
810
5,844
0
48,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
34,726
169
Minions Killed
327
0
Camps Cleared
0
1,024,877
Distance Traveled
966,174
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,148
650
74
7
0
175,326
3
L
Maui
4,779
434
18
2
0
173,979
2
W
Martichoras
6,056
551
53
5
0
188,067
2
L
Yemoja
5,209
474
25
2
0
173,511
0
L
Cupid
4,806
437
38
3
0
202,813
0
L
Bakasura
5,130
466
46
4
0
222,599
0
L
Mercury
4,962
451
42
4
0
251,975
1
W
Baron Samedi
6,279
571
58
5
0
163,637
0
W
Charon
6,958
633
34
3
0
193,262
0
W
Bakasura
8,285
753
108
10
0
245,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role