Player Matchup

Cliodhna
Cliodhna
Eilif97
Cliodhna
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 71L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
Sebathiel
Cabrakan
Level 122
God Stats
2W - 2L
1,588 SR
Queue Stats
76W - 62L
1,581 Elo+
Party 1
Rama
Rama
Tringle
Rama
Level 109
God Stats
2W - 1L
1,782 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 1
Bellona
Bellona
kwl1410
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,572 Elo+
Party 1
Ra
Ra
temp-447593
Ra
Level 145
God Stats
23W - 27L
1,452 SR
Queue Stats
615W - 580L
1,446 Elo+
Party 2
Team Averages
Level 96
1,564 SR
1,501 Elo+

VS

Team Averages
Level 122
1,513 SR
1,466 Elo+
King Arthur
King Arthur
ArkcanoX
King Arthur
Level 111
God Stats
2W - 2L
1,521 SR
Queue Stats
78W - 71L
1,442 Elo+
Solo
Set
Set
DeahtGun6
Set
Level 126
God Stats
1W - 2L
1,553 SR
Queue Stats
511W - 537L
1,505 Elo+
Party 3
Charybdis
Charybdis
Maksence
Charybdis
Level 123
God Stats
11W - 11L
1,571 SR
Queue Stats
161W - 185L
1,436 Elo+
Party 3
Atlas
Atlas
Revens59
Atlas
Level 127
God Stats
2W - 4L
1,424 SR
Queue Stats
496W - 490L
1,497 Elo+
Party 3
Janus
Janus
tri-c-raptor
Janus
Level 123
God Stats
14W - 18L
1,495 SR
Queue Stats
518W - 522L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eilif97
Cliodhna
14
1 / 4 / 11
8,858
521
6,430
16,115
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
Sebathiel
Cabrakan
12
1 / 1 / 14
8,398
494
7,318
17,065
17,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Tringle
Rama
15
5 / 1 / 6
9,445
556
13,160
9,884
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
kwl1410
Bellona
15
3 / 4 / 3
9,623
566
12,358
22,602
21,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 1 / 4
10,066
592
11,280
8,487
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArkcanoX
King Arthur
14
2 / 2 / 4
8,547
503
11,796
17,657
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 1
8,392
494
7,409
16,985
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Maksence
Charybdis
15
0 / 4 / 3
8,612
507
9,767
11,796
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Revens59
Atlas
12
0 / 3 / 3
7,527
443
7,309
16,744
16,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 0
8,943
526
8,792
11,793
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
19
Kills
9
11
Deaths
20
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArkcanoX
King Arthur
2
2
4
2
L
3
6
1
0.58
W
Cliodhna
Eilif97
Cliodhna
1
4
11
1.63
L
Charybdis
Maksence
Charybdis
0
4
3
0.38
L
Atlas
Revens59
Atlas
0
3
3
0.5
W
Cabrakan
Sebathiel
Cabrakan
1
1
14
8
W
Rama
Tringle
Rama
5
1
6
8
W
Bellona
kwl1410
Bellona
3
4
3
1.13
W
9
1
4
11
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
45,073
74,153
Taken
74,975
53,016
Mitigated
48,704
26,129
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArkcanoX
King Arthur
11,796
1,581
0
3,662
17,657
16,425
0
3,047
14,610
0
57,954
L
7,409
2,724
0
1,928
16,985
7,516
0
6,199
10,724
0
66,862
W
Cliodhna
Eilif97
Cliodhna
6,430
988
0
5,763
16,115
6,457
955
4,025
11,882
0
65,244
L
Charybdis
Maksence
Charybdis
9,767
5,192
0
4,532
11,796
4,360
2,859
2,637
9,159
0
89,949
L
Atlas
Revens59
Atlas
7,309
2,600
1,528
4,161
16,744
16,062
0
2,938
13,694
34,777
0
W
Cabrakan
Sebathiel
Cabrakan
7,318
1,305
0
3,792
17,065
17,534
130
5,433
11,254
17,639
0
W
Rama
Tringle
Rama
13,160
11,283
0
3,474
9,884
4,049
658
2,695
7,149
0
76,083
W
Bellona
kwl1410
Bellona
12,358
5,754
0
8,041
22,602
21,195
220
5,389
15,833
0
71,804
W
11,280
115
1,708
3,351
8,487
3,781
1,064
2,521
5,841
78,036
0
L
8,792
172
0
750
11,793
4,341
32
3,667
8,052
62,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
42,021
462
Minions Killed
469
0
Camps Cleared
0
1,704,005
Distance Traveled
1,624,296
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,547
503
92
5
0
320,130
4
L
Set
8,392
494
92
5
0
336,178
2
W
Cliodhna
8,858
521
86
5
0
373,843
0
L
Charybdis
8,612
507
144
8
0
296,248
0
L
Atlas
7,527
443
25
1
0
323,984
0
W
Cabrakan
8,398
494
17
1
0
341,092
5
W
Rama
9,445
556
124
7
0
316,126
0
W
Bellona
9,623
566
112
7
0
318,330
1
W
Ra
10,066
592
123
7
0
354,614
3
L
Janus
8,943
526
116
7
0
347,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role