Player Matchup

Cthulhu
Cthulhu
ACEtheOG4912
Cthulhu
Level 44
God Stats
7W - 8L
1,490 SR
Queue Stats
50W - 47L
1,455 Elo+
Solo
Thanatos
Thanatos
SpacemanVOiiiD
Thanatos
Level 113
God Stats
11W - 8L
1,680 SR
Queue Stats
82W - 98L
1,435 Elo+
Party 2
Izanami
Izanami
VI Mark VI
Izanami
Level 105
God Stats
51W - 48L
1,590 SR
Queue Stats
228W - 218L
1,565 Elo+
Solo
Surtr
Surtr
gekco4020
Surtr
Level 103
God Stats
19W - 31L
1,474 SR
Queue Stats
395W - 460L
1,431 Elo+
Solo
Yu Huang
Yu Huang
opmat
Yu Huang
Level 80
God Stats
2W - 1L
1,528 SR
Queue Stats
128W - 106L
1,487 Elo+
Party 2
Team Averages
Level 89
1,552 SR
1,474 Elo+

VS

Team Averages
Level 82
1,525 SR
1,546 Elo+
Artemis
Artemis
Chumbawumba69
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,700 Elo+
Solo
Ganesha
Ganesha
CyYoungster
Ganesha
Level 75
God Stats
10W - 4L
1,722 SR
Queue Stats
67W - 55L
1,483 Elo+
Party 1
Vulcan
Vulcan
Hellsii
Vulcan
Level 81
God Stats
11W - 8L
1,645 SR
Queue Stats
211W - 178L
1,536 Elo+
Solo
Ullr
Ullr
MrBloodyBilly
Ullr
Level 78
God Stats
1W - 1L
1,285 SR
Queue Stats
217W - 203L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
leafy_mystic2
Cu Chulainn
Level 67
God Stats
3W - 3L
1,471 SR
Queue Stats
199W - 185L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACEtheOG4912
Cthulhu
1
0 / 0 / 0
2,561
197
0
0
0
Thanatos
13
5 / 3 / 1
7,856
604
6,698
14,657
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
VI Mark VI
Izanami
13
2 / 0 / 1
7,567
582
5,674
6,954
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
gekco4020
Surtr
10
0 / 5 / 0
6,140
472
4,962
14,058
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
opmat
Yu Huang
11
3 / 3 / 3
6,936
534
7,523
8,469
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 3 / 0
6,558
504
4,924
8,378
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
CyYoungster
Ganesha
11
0 / 0 / 0
6,584
506
1,516
7,030
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Hellsii
Vulcan
12
4 / 4 / 1
7,566
582
8,490
7,648
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 3
7,758
597
6,906
12,018
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
leafy_mystic2
Cu Chulainn
14
4 / 0 / 3
8,676
667
9,952
15,554
10,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
11
11
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACEtheOG4912
Cthulhu
0
0
0
0
W
Artemis
0
3
0
0
W
Ganesha
CyYoungster
Ganesha
0
0
0
0
W
Vulcan
Hellsii
Vulcan
4
4
1
1.13
W
3
3
3
1.5
L
Thanatos
5
3
1
1.83
L
Izanami
VI Mark VI
Izanami
2
0
1
2.5
L
Surtr
gekco4020
Surtr
0
5
0
0
W
Cu Chulainn
leafy_mystic2
Cu Chulainn
4
0
3
5.5
L
Yu Huang
opmat
Yu Huang
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,857
Damage
31,788
44,138
Taken
50,628
20,059
Mitigated
24,846
15,616
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACEtheOG4912
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
4,924
1,790
0
2,500
8,378
2,729
0
0
8,378
0
50,533
W
Ganesha
CyYoungster
Ganesha
1,516
129
1,601
2,007
7,030
4,113
0
1,837
5,086
20,826
0
W
Vulcan
Hellsii
Vulcan
8,490
2,275
0
874
7,648
2,479
1,655
2,326
5,102
47,125
0
W
6,906
2,437
0
5,464
12,018
4,582
87
2,392
9,433
0
63,959
L
Thanatos
6,698
1,815
0
8,518
14,657
5,917
0
3,668
10,989
0
51,917
L
Izanami
VI Mark VI
Izanami
5,674
3,710
0
2,330
6,954
2,434
0
1,545
5,409
0
63,633
L
Surtr
gekco4020
Surtr
4,962
2,353
0
4,016
14,058
8,595
0
1,000
13,058
1,852
34,679
W
Cu Chulainn
leafy_mystic2
Cu Chulainn
9,952
1,703
0
4,754
15,554
10,943
0
766
14,758
0
81,799
L
Yu Huang
opmat
Yu Huang
7,523
462
0
752
8,469
3,113
0
3,793
4,676
41,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
37,142
352
Minions Killed
426
0
Camps Cleared
0
990,406
Distance Traveled
1,309,707
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,561
197
0
0
0
0
0
W
Artemis
6,558
504
100
8
0
230,260
0
W
Ganesha
6,584
506
6
0
0
279,895
2
W
Vulcan
7,566
582
78
6
0
259,189
2
W
Ullr
7,758
597
108
8
0
295,322
0
L
Thanatos
7,856
604
88
7
0
292,218
0
L
Izanami
7,567
582
112
9
0
224,848
0
L
Surtr
6,140
472
73
6
0
232,328
0
W
Cu Chulainn
8,676
667
134
10
0
245,041
2
L
Yu Huang
6,936
534
79
6
0
241,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role