Player Matchup

Hercules
Hercules
ChrisMayyah
Hercules
Level 100
God Stats
1W - 2L
1,842 SR
Queue Stats
16W - 26L
1,342 Elo+
Solo
Baba Yaga
Baba Yaga
KShortz
Baba Yaga
Level 102
God Stats
0W - 1L
1,596 SR
Queue Stats
16W - 21L
1,418 Elo+
Solo
Cernunnos
Cernunnos
Zimvader6
Cernunnos
Level 94
God Stats
10W - 9L
1,722 SR
Queue Stats
290W - 307L
1,435 Elo+
Solo
Team Averages
Level 99
1,720 SR
1,398 Elo+

VS

Team Averages
Level 96
1,594 SR
1,431 Elo+
Baron Samedi
Baron Samedi
bosak12
Baron Samedi
Level 105
God Stats
7W - 3L
1,540 SR
Queue Stats
75W - 91L
1,402 Elo+
Solo
Amaterasu
Amaterasu
hogrider9006
Amaterasu
Level 95
God Stats
1W - 0L
1,721 SR
Queue Stats
39W - 37L
1,420 Elo+
Solo
Lancelot
Lancelot
juanesSAOki
Lancelot
Level 89
God Stats
35W - 33L
1,522 SR
Queue Stats
235W - 234L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChrisMayyah
Hercules
18
6 / 4 / 1
14,585
768
19,599
41,436
31,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Baba Yaga
KShortz
Baba Yaga
3
0 / 0 / 0
9,647
508
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Zimvader6
Cernunnos
18
2 / 7 / 4
13,636
718
11,606
17,051
5,110
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
bosak12
Baron Samedi
19
4 / 3 / 5
15,903
837
26,450
17,831
12,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
hogrider9006
Amaterasu
13
1 / 1 / 2
12,523
659
1,687
7,281
7,625
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
juanesSAOki
Lancelot
18
6 / 4 / 3
15,114
795
21,120
18,281
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
11
11
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChrisMayyah
Hercules
6
4
1
1.63
L
Baba Yaga
KShortz
Baba Yaga
0
0
0
0
L
Cernunnos
Zimvader6
Cernunnos
2
7
4
0.57
W
Baron Samedi
bosak12
Baron Samedi
4
3
5
2.17
W
Amaterasu
hogrider9006
Amaterasu
1
1
2
2
W
Lancelot
juanesSAOki
Lancelot
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
49,257
58,487
Taken
43,393
37,029
Mitigated
29,073
12,892
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChrisMayyah
Hercules
19,599
6,553
0
11,998
41,436
31,919
0
20,300
21,136
0
57,266
L
Baba Yaga
KShortz
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Zimvader6
Cernunnos
11,606
5,852
0
894
17,051
5,110
13
6,236
10,815
0
59,498
W
Baron Samedi
bosak12
Baron Samedi
26,450
1,805
1,825
6,633
17,831
12,100
751
120
17,108
101,530
0
W
Amaterasu
hogrider9006
Amaterasu
1,687
400
0
745
7,281
7,625
463
1,831
5,236
0
16,323
W
Lancelot
juanesSAOki
Lancelot
21,120
7,180
0
3,248
18,281
9,348
1,333
327
17,418
0
71,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
43,540
145
Minions Killed
217
0
Camps Cleared
0
625,314
Distance Traveled
877,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,585
768
57
3
0
336,754
2
L
Baba Yaga
9,647
508
0
0
0
955
0
L
Cernunnos
13,636
718
88
5
0
287,605
0
W
Baron Samedi
15,903
837
128
7
0
330,268
0
W
Amaterasu
12,523
659
24
1
0
169,979
0
W
Lancelot
15,114
795
65
3
0
376,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role