Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Bloodnuuggit
Persephone
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,490 Elo+
Solo
Medusa
Medusa
CamFromFlatbush
Medusa
Level 104
God Stats
2W - 5L
1,389 SR
Queue Stats
157W - 151L
1,523 Elo+
Party 2
Athena
Athena
KING_CHRIS00
Athena
Level 68
God Stats
24W - 19L
1,572 SR
Queue Stats
137W - 134L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
moietplusinc
Jormungandr
Level 289
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,464 Elo+
Solo
Team Averages
Level 148
1,492 SR
1,500 Elo+

VS

Team Averages
Level 95
1,597 SR
1,441 Elo+
Nox
Nox
Enzo3245
Nox
Level 65
God Stats
51W - 56L
1,462 SR
Queue Stats
204W - 213L
1,436 Elo+
Party 1
Anubis
Anubis
LiliMii
Anubis
Level 147
God Stats
9W - 2L
1,730 SR
Queue Stats
559W - 541L
1,435 Elo+
Solo
Hachiman
Hachiman
Ninock00
Hachiman
Level 87
God Stats
21W - 15L
1,586 SR
Queue Stats
325W - 313L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
O_oldin
Tsukuyomi
Level 51
God Stats
21W - 13L
1,577 SR
Queue Stats
70W - 66L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
ehamp1
Gilgamesh
Level 124
God Stats
5W - 2L
1,632 SR
Queue Stats
391W - 408L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 2 / 2
8,959
498
9,334
14,512
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Bloodnuuggit
Persephone
12
0 / 6 / 3
7,949
442
5,422
10,381
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 3
8,124
451
5,920
14,066
4,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
10
1 / 5 / 2
7,345
408
2,532
17,704
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
moietplusinc
Jormungandr
13
0 / 2 / 3
8,269
459
4,708
9,906
8,648
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
9,710
539
5,248
9,390
8,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
LiliMii
Anubis
16
4 / 0 / 9
10,347
575
12,557
11,930
6,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Ninock00
Hachiman
18
8 / 0 / 4
11,615
645
13,098
10,124
4,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
O_oldin
Tsukuyomi
14
4 / 6 / 3
8,700
483
6,757
15,215
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
ehamp1
Gilgamesh
16
2 / 1 / 1
10,691
594
5,712
11,115
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
21
21
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
2
2
3.5
L
Persephone
Bloodnuuggit
Persephone
0
6
3
0.25
L
1
6
3
0.42
W
3
1
9
7.5
L
Athena
1
5
2
0.4
W
Anubis
LiliMii
Anubis
4
0
9
8.5
W
Hachiman
Ninock00
Hachiman
8
0
4
10
W
Tsukuyomi
O_oldin
Tsukuyomi
4
6
3
0.92
W
Gilgamesh
ehamp1
Gilgamesh
2
1
1
2.5
L
Jormungandr
moietplusinc
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
43,372
66,569
Taken
57,774
36,570
Mitigated
33,575
12,872
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,334
1,735
0
2,971
14,512
6,463
0
1,870
12,456
0
74,588
L
Persephone
Bloodnuuggit
Persephone
5,422
367
0
1,388
10,381
3,340
0
5,796
4,562
51,343
0
L
5,920
2,547
0
3,750
14,066
4,651
0
3,245
10,821
0
58,131
W
5,248
736
0
1,988
9,390
8,347
0
3,222
6,168
21,743
0
L
Athena
2,532
545
0
1,878
17,704
13,468
0
8,009
9,695
13,606
0
W
Anubis
LiliMii
Anubis
12,557
893
80
6,954
11,930
6,021
0
4,775
7,155
99,639
0
W
Hachiman
Ninock00
Hachiman
13,098
8,657
0
6,576
10,124
4,530
791
2,290
7,834
0
115,457
W
Tsukuyomi
O_oldin
Tsukuyomi
6,757
1,840
0
5,876
15,215
5,780
0
3,228
11,987
0
58,752
W
Gilgamesh
ehamp1
Gilgamesh
5,712
1,238
0
2,033
11,115
8,897
357
4,227
6,888
0
69,499
L
Jormungandr
moietplusinc
Jormungandr
4,708
1,317
0
2,885
9,906
8,648
0
382
8,897
60,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
51,063
405
Minions Killed
533
0
Camps Cleared
0
1,601,633
Distance Traveled
1,773,570
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,959
498
105
6
0
343,321
0
L
Persephone
7,949
442
86
5
0
308,562
3
L
Medusa
8,124
451
99
6
0
331,127
0
W
Nox
9,710
539
24
1
0
366,868
5
L
Athena
7,345
408
17
1
0
349,903
5
W
Anubis
10,347
575
141
8
0
335,339
5
W
Hachiman
11,615
645
166
9
0
345,782
5
W
Tsukuyomi
8,700
483
72
4
0
399,577
0
W
Gilgamesh
10,691
594
130
7
0
326,004
2
L
Jormungandr
8,269
459
98
5
0
268,720
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role