Player Matchup

Skadi
Skadi
Altitora
Skadi
Level 49
God Stats
1W - 5L
1,299 SR
Queue Stats
27W - 48L
1,379 Elo+
Solo
Surtr
Surtr
Bonekeeper12
Surtr
Level 105
God Stats
13W - 21L
1,440 SR
Queue Stats
439W - 454L
1,499 Elo+
Solo
Ares
Ares
LORD_DR-BRUTE
Ares
Level 48
God Stats
5W - 8L
1,422 SR
Queue Stats
122W - 153L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
Lord_P-P-Poo_Poo
Zhong Kui
Level 81
God Stats
16W - 19L
1,481 SR
Queue Stats
30W - 34L
1,422 Elo+
Party 1
Fafnir
Fafnir
Sharkabooo
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,340 Elo+
Party 1
Team Averages
Level 58
1,429 SR
1,405 Elo+

VS

Team Averages
Level 57
1,428 SR
1,414 Elo+
Set
Set
Birbr4in
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo
Zhong Kui
Zhong Kui
Failin2exist
Zhong Kui
Level 15
God Stats
6W - 3L
1,149 SR
Queue Stats
21W - 17L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
Nixilius
Gilgamesh
Level 77
God Stats
15W - 7L
1,595 SR
Queue Stats
60W - 58L
1,446 Elo+
Party 2
Mercury
Mercury
RMJI
Mercury
Level 100
God Stats
2W - 1L
1,456 SR
Queue Stats
11W - 12L
1,448 Elo+
Solo
Ra
Ra
Shura_Gold
Ra
Level 44
God Stats
48W - 55L
1,439 SR
Queue Stats
71W - 87L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Altitora
Skadi
12
3 / 2 / 3
7,608
1,268
8,047
9,099
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 3
7,293
1,216
5,443
10,660
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 4
7,409
1,235
3,076
6,103
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
10
0 / 0 / 0
5,782
964
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Sharkabooo
Fafnir
12
0 / 6 / 4
6,748
1,125
4,162
10,023
8,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

308

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
6,922
1,154
5,939
7,874
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Failin2exist
Zhong Kui
12
1 / 2 / 7
7,146
1,191
5,963
6,921
7,351
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
Nixilius
Gilgamesh
13
3 / 1 / 7
7,649
1,275
6,608
6,099
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
RMJI
Mercury
13
3 / 0 / 7
7,577
1,263
6,212
4,075
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 9
7,111
1,185
5,553
457
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
6
Kills
11
11
Deaths
6
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
Altitora
Skadi
3
2
3
2.25
W
3
3
5
1.83
L
2
2
3
1.75
W
Zhong Kui
Failin2exist
Zhong Kui
1
2
7
2.25
L
1
1
4
3
L
Zhong Kui
0
0
0
0
W
Gilgamesh
Nixilius
Gilgamesh
3
1
7
6.5
W
Mercury
RMJI
Mercury
3
0
7
6.5
L
Fafnir
Sharkabooo
Fafnir
0
6
4
0.33
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
30,275
35,885
Taken
25,426
27,419
Mitigated
18,362
2,079
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Altitora
Skadi
8,047
4,793
0
475
9,099
5,094
0
2,282
6,767
0
23,315
W
5,939
2,953
0
414
7,874
3,876
0
2,528
5,346
0
16,184
L
5,443
1,340
0
543
10,660
8,100
0
3,557
6,753
187
24,346
W
Zhong Kui
Failin2exist
Zhong Kui
5,963
1,170
0
1,762
6,921
7,351
0
1,878
5,043
16,690
0
L
3,076
186
0
576
6,103
5,965
0
1,892
4,153
4,199
0
L
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Nixilius
Gilgamesh
6,608
1,951
0
492
6,099
5,338
0
1,520
3,814
0
12,526
W
Mercury
RMJI
Mercury
6,212
2,636
0
284
4,075
1,602
0
1,295
2,780
0
17,968
L
Fafnir
Sharkabooo
Fafnir
4,162
1,682
0
485
10,023
8,260
0
3,575
6,116
14,049
0
W
5,553
380
894
10
457
195
0
50
407
19,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
36,405
107
Minions Killed
128
3
Camps Cleared
6
468,259
Distance Traveled
619,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,608
1,268
43
7
2
107,318
0
W
Set
6,922
1,154
14
2
3
127,286
0
L
Surtr
7,293
1,216
49
8
1
126,396
0
W
Zhong Kui
7,146
1,191
35
6
0
106,252
0
L
Ares
7,409
1,235
1
0
0
122,599
0
L
Zhong Kui
5,782
964
0
0
0
5,329
0
W
Gilgamesh
7,649
1,275
15
3
0
126,187
0
W
Mercury
7,577
1,263
28
5
2
132,850
0
L
Fafnir
6,748
1,125
14
2
0
106,617
0
W
Ra
7,111
1,185
36
6
1
126,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role