Player Matchup

Bacchus
Bacchus
GLOS_Ee
Bacchus
Level 100
God Stats
18W - 18L
1,522 SR
Queue Stats
206W - 205L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
HeyZeusCristo
Hou Yi
Level 89
God Stats
8W - 5L
1,539 SR
Queue Stats
31W - 16L
1,647 Elo+
Solo
Maui
Maui
Ronyrolds
Maui
Level 126
God Stats
0W - 1L
1,355 SR
Queue Stats
303W - 273L
1,560 Elo+
Solo
Nemesis
Nemesis
TaliontheWraith
Nemesis
Level 155
God Stats
3W - 4L
1,598 SR
Queue Stats
309W - 297L
1,542 Elo+
Solo
Zeus
Zeus
Xlima_K
Zeus
Level 130
God Stats
36W - 26L
1,597 SR
Queue Stats
229W - 226L
1,539 Elo+
Party 1
Team Averages
Level 120
1,522 SR
1,561 Elo+

VS

Team Averages
Level 118
1,637 SR
1,555 Elo+
Guan Yu
Guan Yu
Emorrii
Guan Yu
Level 142
God Stats
11W - 9L
1,602 SR
Queue Stats
854W - 807L
1,539 Elo+
Solo
Bastet
Bastet
ManeAkatsuki
Bastet
Level 130
God Stats
80W - 49L
1,658 SR
Queue Stats
157W - 130L
1,585 Elo+
Solo
Hun Batz
Hun Batz
XHiTech
Hun Batz
Level 105
God Stats
2W - 0L
1,739 SR
Queue Stats
36W - 19L
1,603 Elo+
Solo
Skadi
Skadi
dark6_evill9
Skadi
Level 108
God Stats
61W - 36L
1,641 SR
Queue Stats
226W - 199L
1,511 Elo+
Solo
Olorun
Olorun
iiKiDxLeGoJeDi
Olorun
Level 107
God Stats
1W - 1L
1,546 SR
Queue Stats
118W - 96L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GLOS_Ee
Bacchus
12
0 / 3 / 1
7,590
474
3,330
13,651
7,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 4 / 0
7,716
482
7,179
14,323
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
12
0 / 4 / 3
7,007
438
6,125
16,006
16,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 0
8,261
516
6,949
15,275
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Xlima_K
Zeus
12
0 / 6 / 0
7,387
462
4,265
11,089
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emorrii
Guan Yu
16
2 / 0 / 3
10,671
667
7,305
8,326
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
13
3 / 4 / 7
8,492
531
10,013
13,549
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
XHiTech
Hun Batz
16
5 / 1 / 9
10,332
646
8,374
12,329
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 4
9,523
595
7,863
9,223
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 4
11,874
742
13,357
12,669
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
22
22
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Emorrii
Guan Yu
2
0
3
3.5
L
Bacchus
GLOS_Ee
Bacchus
0
3
1
0.17
L
4
4
0
1
W
Bastet
3
4
7
1.63
L
Maui
0
4
3
0.38
L
3
5
0
0.6
W
Hun Batz
XHiTech
Hun Batz
5
1
9
9.5
L
Zeus
Xlima_K
Zeus
0
6
0
0
W
3
2
4
2.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
46,912
70,344
Taken
56,096
38,281
Mitigated
25,302
16,813
Healing
23,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Emorrii
Guan Yu
7,305
886
590
4,800
8,326
7,031
463
2,991
5,335
0
88,853
L
Bacchus
GLOS_Ee
Bacchus
3,330
78
0
5,106
13,651
7,347
0
1,023
12,127
52,254
0
L
7,179
3,012
0
4,651
14,323
5,150
0
1,772
12,500
0
59,805
W
Bastet
10,013
2,424
0
3,071
13,549
4,516
498
3,428
9,761
0
40,077
L
Maui
6,125
1,896
0
1,856
16,006
16,084
0
2,961
12,994
40,082
1,922
L
6,949
3,116
0
2,952
15,275
5,975
0
3,134
12,141
0
66,189
W
Hun Batz
XHiTech
Hun Batz
8,374
1,829
0
2,683
12,329
5,010
752
3,336
8,902
0
81,279
L
Zeus
Xlima_K
Zeus
4,265
738
0
2,248
11,089
3,725
0
4,467
6,622
56,707
0
W
7,863
3,757
0
1,913
9,223
3,163
825
2,269
6,626
0
72,278
W
13,357
5,980
302
9,998
12,669
5,582
1,885
3,430
9,195
109,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
50,892
482
Minions Killed
541
0
Camps Cleared
0
1,461,227
Distance Traveled
1,675,112
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,671
667
134
8
0
344,200
5
L
Bacchus
7,590
474
84
5
0
274,011
0
L
Hou Yi
7,716
482
107
7
0
272,391
1
W
Bastet
8,492
531
34
2
0
368,072
3
L
Maui
7,007
438
67
4
0
319,237
0
L
Nemesis
8,261
516
111
7
0
310,982
2
W
Hun Batz
10,332
646
106
7
0
349,306
2
L
Zeus
7,387
462
113
7
0
284,606
4
W
Skadi
9,523
595
113
7
0
314,102
4
W
Olorun
11,874
742
154
10
0
299,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role