Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AlbinoMirror
Atlas
Level 158
God Stats
7W - 5L
1,668 SR
Queue Stats
594W - 576L
1,564 Elo+
Solo
Ganesha
Ganesha
CorruptxXxNinja
Ganesha
Level 154
God Stats
19W - 3L
1,921 SR
Queue Stats
398W - 408L
1,534 Elo+
Solo
Thoth
Thoth
PancakesDoWork
Thoth
Level 182
God Stats
6W - 3L
1,692 SR
Queue Stats
360W - 295L
1,628 Elo+
Party 1
Chernobog
Chernobog
TheBadJungler
Chernobog
Level 154
God Stats
2W - 1L
1,411 SR
Queue Stats
32W - 21L
1,632 Elo+
Party 1
Team Averages
Level 158
1,638 SR
1,572 Elo+

VS

Team Averages
Level 146
1,591 SR
1,638 Elo+
Heimdallr
Heimdallr
Dellenger
Heimdallr
Level 152
God Stats
2W - 1L
1,632 SR
Queue Stats
72W - 50L
1,691 Elo+
Solo
Ares
Ares
JoanVM
Ares
Level 148
God Stats
3W - 2L
1,696 SR
Queue Stats
78W - 50L
1,667 Elo+
Party 2
Thanatos
Thanatos
LOCUSTKILLERX10
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 133L
1,591 Elo+
Solo
The Morrigan
The Morrigan
Liantre
The Morrigan
Level 157
God Stats
4W - 5L
1,678 SR
Queue Stats
570W - 509L
1,646 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SmokeDoggLoKi
Maman Brigitte
Level 145
God Stats
3W - 6L
1,447 SR
Queue Stats
1,885W - 1,896L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 1 / 13
9,940
904
12,080
10,755
9,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 17
9,706
882
12,940
13,378
12,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 21
9,795
890
5,200
11,360
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 11
9,561
869
15,862
4,811
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
TheBadJungler
Chernobog
16
5 / 1 / 14
9,618
874
8,935
7,039
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dellenger
Heimdallr
13
0 / 4 / 5
7,790
708
7,848
10,771
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
JoanVM
Ares
13
0 / 5 / 2
7,483
680
4,801
16,893
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
1 / 7 / 3
7,093
645
3,124
10,247
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

The Morrigan
Liantre
The Morrigan
14
2 / 5 / 2
7,875
716
7,922
9,000
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
SmokeDoggLoKi
Maman Brigitte
15
2 / 5 / 2
8,136
740
7,066
12,330
5,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
26
Kills
5
7
Deaths
26
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
13
14.5
W
6
2
17
7.25
W
0
1
21
10.5
L
Heimdallr
Dellenger
Heimdallr
0
4
5
0.63
L
Ares
JoanVM
Ares
0
5
2
0.2
L
Thanatos
1
7
3
0.36
L
The Morrigan
Liantre
The Morrigan
2
5
2
0.6
W
7
2
11
6.25
L
Maman Brigitte
SmokeDoggLoKi
Maman Brigitte
2
5
2
0.6
W
Chernobog
TheBadJungler
Chernobog
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,017
Damage
30,761
47,343
Taken
59,241
39,545
Mitigated
42,106
14,199
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,080
1,240
794
3,210
10,755
9,372
253
4,905
5,775
249
24,027
W
12,940
3,130
1,587
1,423
13,378
12,479
238
2,944
10,434
22,675
979
W
5,200
117
2,428
3,352
11,360
11,476
205
6,682
4,596
22,620
0
L
Heimdallr
Dellenger
Heimdallr
7,848
2,998
966
2,240
10,771
8,667
0
5,863
4,711
0
19,646
L
Ares
JoanVM
Ares
4,801
921
413
2,205
16,893
16,448
0
7,655
8,931
6,010
0
L
Thanatos
3,124
207
302
2,090
10,247
7,033
0
5,937
4,054
0
4,090
L
The Morrigan
Liantre
The Morrigan
7,922
874
0
385
9,000
4,533
0
4,907
3,957
20,562
0
W
15,862
154
638
437
4,811
2,455
3,257
2,404
2,407
25,580
0
L
Maman Brigitte
SmokeDoggLoKi
Maman Brigitte
7,066
357
562
1,137
12,330
5,425
0
7,632
4,450
18,649
0
W
Chernobog
TheBadJungler
Chernobog
8,935
5,148
0
330
7,039
3,763
3,110
2,854
4,185
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
38,377
134
Minions Killed
90
0
Camps Cleared
0
1,172,721
Distance Traveled
961,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,940
904
42
4
0
283,022
0
W
Atlas
9,706
882
14
1
0
220,098
0
W
Ganesha
9,795
890
0
0
0
222,457
0
L
Heimdallr
7,790
708
22
2
0
191,172
0
L
Ares
7,483
680
2
0
0
213,961
0
L
Thanatos
7,093
645
3
0
0
192,689
0
L
The Morrigan
7,875
716
35
3
0
186,547
0
W
Thoth
9,561
869
24
2
0
222,540
0
L
Maman Brigitte
8,136
740
28
3
0
177,533
0
W
Chernobog
9,618
874
54
5
0
224,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role