Player Matchup

Horus
Horus
Diamond Boy5436
Horus
Level 68
God Stats
4W - 0L
1,963 SR
Queue Stats
170W - 164L
1,467 Elo+
Party 2
Arachne
Arachne
HeaIer RoIe
Arachne
Level 83
God Stats
12W - 10L
1,540 SR
Queue Stats
125W - 125L
1,511 Elo+
Party 2
Chronos
Chronos
JakeGoBed
Chronos
Level 162
God Stats
2W - 2L
1,495 SR
Queue Stats
114W - 124L
1,460 Elo+
Party 2
Neith
Neith
MaxIsTrollin
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 178L
1,472 Elo+
Party 2
Anubis
Anubis
skirmisherx44
Anubis
Level 144
God Stats
7W - 0L
1,829 SR
Queue Stats
111W - 117L
1,477 Elo+
Party 2
Team Averages
Level 123
1,666 SR
1,477 Elo+

VS

Team Averages
Level 83
1,587 SR
1,452 Elo+
Awilix
Awilix
ChairmanOfToast
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,450 Elo+
Party 3
Izanami
Izanami
TheSuspect420
Izanami
Level 45
God Stats
8W - 7L
1,628 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 3
Scylla
Scylla
ghirr
Scylla
Level 38
God Stats
8W - 16L
1,496 SR
Queue Stats
94W - 131L
1,436 Elo+
Party 1
Achilles
Achilles
jucix
Achilles
Level 78
God Stats
14W - 15L
1,590 SR
Queue Stats
278W - 276L
1,448 Elo+
Party 1
Horus
Horus
nektarr
Horus
Level 148
God Stats
5W - 3L
1,721 SR
Queue Stats
97W - 97L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,858
490
2,275
11,837
5,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
HeaIer RoIe
Arachne
14
6 / 2 / 4
8,932
638
12,759
12,844
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
JakeGoBed
Chronos
15
7 / 0 / 2
9,606
686
9,745
8,042
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 4
7,982
570
5,362
11,074
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 1
8,043
575
5,808
8,750
4,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,150
511
7,177
12,529
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
13
2 / 4 / 0
7,575
541
8,582
11,012
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ghirr
Scylla
10
1 / 5 / 0
6,417
458
3,609
7,754
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jucix
Achilles
13
5 / 3 / 2
8,068
576
10,143
16,905
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
nektarr
Horus
10
0 / 0 / 3
6,470
462
4,318
6,739
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
10
10
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
0
1
3
1.5
W
Arachne
HeaIer RoIe
Arachne
6
2
4
4
W
Chronos
JakeGoBed
Chronos
7
0
2
8
W
1
1
4
3
L
Izanami
2
4
0
0.5
L
Scylla
ghirr
Scylla
1
5
0
0.2
L
Achilles
jucix
Achilles
5
3
2
2
L
Horus
nektarr
Horus
0
0
3
1.5
W
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,949
Damage
33,829
52,547
Taken
54,939
21,153
Mitigated
29,396
18,340
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,177
2,925
0
341
12,529
4,780
0
2,932
9,597
0
65,792
W
2,275
1,355
2,128
4,233
11,837
5,632
0
1,430
10,407
0
17,310
W
Arachne
HeaIer RoIe
Arachne
12,759
9,788
0
3,946
12,844
5,079
839
507
12,114
0
64,791
W
Chronos
JakeGoBed
Chronos
9,745
2,693
0
1,640
8,042
2,966
0
1,727
6,268
82,944
0
W
5,362
1,737
0
5,327
11,074
3,310
534
576
10,498
0
50,534
L
Izanami
8,582
5,754
0
2,019
11,012
3,870
698
1,309
9,703
0
69,306
L
Scylla
ghirr
Scylla
3,609
608
0
500
7,754
2,248
0
3,569
4,185
39,525
0
L
Achilles
jucix
Achilles
10,143
1,248
0
5,178
16,905
13,682
0
6,110
10,795
0
45,614
L
Horus
nektarr
Horus
4,318
1,447
773
2,666
6,739
4,816
189
1,512
5,227
0
13,707
W
5,808
970
102
964
8,750
4,166
141
320
7,821
44,305
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
35,680
402
Minions Killed
354
0
Camps Cleared
0
1,397,039
Distance Traveled
1,385,237
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,150
511
83
6
0
337,246
0
W
Horus
6,858
490
15
1
0
291,922
2
W
Arachne
8,932
638
91
7
0
322,529
0
W
Chronos
9,606
686
131
9
0
305,900
0
W
Neith
7,982
570
84
6
0
235,688
1
L
Izanami
7,575
541
113
8
0
243,393
0
L
Scylla
6,417
458
71
5
0
254,441
4
L
Achilles
8,068
576
74
5
0
255,415
3
L
Horus
6,470
462
13
1
0
294,742
6
W
Anubis
8,043
575
81
6
0
241,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role