Player Matchup

Jormungandr
Jormungandr
Casual Dms
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,521 Elo+
Party 1
Chaac
Chaac
Dongoatie
Chaac
Level 40
God Stats
21W - 13L
1,795 SR
Queue Stats
66W - 77L
1,444 Elo+
Party 1
Hachiman
Hachiman
RayonsDragon
Hachiman
Level 83
God Stats
4W - 2L
1,565 SR
Queue Stats
167W - 161L
1,484 Elo+
Solo
Team Averages
Level 47
1,620 SR
1,483 Elo+

VS

Team Averages
Level 76
1,635 SR
1,505 Elo+
Anubis
Anubis
Mapuche99
Anubis
Level 82
God Stats
4W - 1L
2,129 SR
Queue Stats
167W - 156L
1,562 Elo+
Solo
Kali
Kali
MerasmusFromTf2
Kali
Level 80
God Stats
12W - 12L
1,547 SR
Queue Stats
418W - 415L
1,536 Elo+
Solo
Amaterasu
Amaterasu
formulax
Amaterasu
Level 66
God Stats
1W - 2L
1,230 SR
Queue Stats
6W - 5L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Casual Dms
Jormungandr
15
6 / 2 / 3
11,398
877
13,453
11,838
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dongoatie
Chaac
13
3 / 2 / 6
10,404
800
8,244
12,547
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
RayonsDragon
Hachiman
12
0 / 3 / 6
9,523
733
7,592
9,021
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mapuche99
Anubis
5
0 / 0 / 1
7,512
578
0
0
0
13
7 / 4 / 0
11,512
886
13,086
17,528
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
formulax
Amaterasu
13
0 / 5 / 6
9,387
722
8,202
17,218
15,988
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
7
7
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Casual Dms
Jormungandr
6
2
3
3.75
W
Chaac
Dongoatie
Chaac
3
2
6
3
L
Anubis
Mapuche99
Anubis
0
0
1
0.5
L
7
4
0
1.75
W
Hachiman
RayonsDragon
Hachiman
0
3
6
1
L
Amaterasu
formulax
Amaterasu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,289
Damage
21,288
33,406
Taken
34,746
29,110
Mitigated
24,671
8,834
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Casual Dms
Jormungandr
13,453
3,833
0
3,900
11,838
11,795
504
216
11,622
43,840
0
W
Chaac
Dongoatie
Chaac
8,244
1,499
0
3,139
12,547
13,318
84
83
12,464
0
28,013
L
Anubis
Mapuche99
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
13,086
4,784
0
2,948
17,528
8,683
0
6,464
10,057
0
43,769
W
Hachiman
RayonsDragon
Hachiman
7,592
4,654
0
1,795
9,021
3,997
2,223
0
9,021
0
38,312
L
Amaterasu
formulax
Amaterasu
8,202
4,126
0
4,379
17,218
15,988
0
5,998
10,150
0
23,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
28,411
112
Minions Killed
83
0
Camps Cleared
0
677,149
Distance Traveled
484,784
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,398
877
53
4
0
217,543
0
W
Chaac
10,404
800
27
2
0
252,961
1
L
Anubis
7,512
578
0
0
0
0
0
L
Kali
11,512
886
52
4
0
260,888
0
W
Hachiman
9,523
733
32
2
0
206,645
1
L
Amaterasu
9,387
722
31
2
0
223,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role