Player Matchup

Kukulkan
Kukulkan
Killer_maced
Kukulkan
Level 21
God Stats
1W - 4L
1,524 SR
Queue Stats
5W - 10L
1,389 Elo+
Solo
Pele
Pele
Kulmir501
Pele
Level 38
God Stats
6W - 9L
1,527 SR
Queue Stats
142W - 117L
1,523 Elo+
Solo
Fenrir
Fenrir
MalTheRonin
Fenrir
Level 19
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 11L
1,277 Elo+
Party 2
Bastet
Bastet
MaybePulse
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,450 Elo+
Party 2
Thanatos
Thanatos
YNW_MarshMelly
Thanatos
Level 97
God Stats
0W - 1L
1,755 SR
Queue Stats
13W - 13L
1,456 Elo+
Party 2
Team Averages
Level 57
1,520 SR
1,419 Elo+

VS

Team Averages
Level 61
1,421 SR
1,478 Elo+
Vamana
Vamana
BryanLVega
Vamana
Level 47
God Stats
1W - 0L
1,639 SR
Queue Stats
12W - 14L
1,399 Elo+
Solo
Danzaburou
Danzaburou
K OG1751
Danzaburou
Level 46
God Stats
3W - 5L
1,532 SR
Queue Stats
41W - 41L
1,489 Elo+
Solo
Cthulhu
Cthulhu
LoganGrizzle
Cthulhu
Level 14
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
OohAPeiceOfCandy
Cliodhna
Level 42
God Stats
1W - 2L
1,207 SR
Queue Stats
71W - 61L
1,482 Elo+
Solo
Nu Wa
Nu Wa
RagingPanda7511
Nu Wa
Level 155
God Stats
3W - 4L
1,406 SR
Queue Stats
7W - 8L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Killer_maced
Kukulkan
16
1 / 3 / 4
9,016
751
6,689
7,790
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
17
3 / 2 / 3
9,953
829
14,048
13,324
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
13
0 / 4 / 6
8,081
673
3,046
8,496
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
MaybePulse
Bastet
15
1 / 2 / 5
8,828
736
8,297
10,524
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
17
4 / 8 / 3
10,105
842
5,716
17,811
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BryanLVega
Vamana
16
3 / 3 / 5
9,932
828
7,327
9,587
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
K OG1751
Danzaburou
19
5 / 2 / 8
11,665
972
14,637
12,876
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LoganGrizzle
Cthulhu
17
2 / 1 / 5
9,860
822
2,710
10,367
8,768
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
6 / 2 / 7
10,937
911
13,318
14,658
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 1 / 6
10,411
868
10,399
4,319
1,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
9
Kills
19
19
Deaths
9
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
BryanLVega
Vamana
3
3
5
1.83
W
Danzaburou
K OG1751
Danzaburou
5
2
8
4.5
L
Kukulkan
Killer_maced
Kukulkan
1
3
4
1
L
Pele
3
2
3
2.25
W
Cthulhu
LoganGrizzle
Cthulhu
2
1
5
4.5
L
Fenrir
0
4
6
0.75
L
Bastet
MaybePulse
Bastet
1
2
5
1.75
W
6
2
7
4.75
W
3
1
6
6
L
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,796
Damage
48,391
57,945
Taken
51,807
22,265
Mitigated
31,999
10,846
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BryanLVega
Vamana
7,327
3,528
0
661
9,587
9,039
1,148
2,305
7,282
175
19,769
W
Danzaburou
K OG1751
Danzaburou
14,637
7,010
0
3,814
12,876
6,228
4,092
1,073
11,803
0
53,552
L
Kukulkan
Killer_maced
Kukulkan
6,689
296
0
250
7,790
3,310
289
1,007
6,685
37,259
0
L
Pele
14,048
1,836
0
2,486
13,324
5,399
165
2,016
11,260
0
43,123
W
Cthulhu
LoganGrizzle
Cthulhu
2,710
173
0
192
10,367
8,768
981
1,169
9,198
14,762
164
L
Fenrir
3,046
848
0
649
8,496
3,010
0
1,360
6,997
0
7,422
L
Bastet
MaybePulse
Bastet
8,297
1,568
0
1,578
10,524
3,822
0
2,388
7,959
0
24,837
W
13,318
1,025
0
3,395
14,658
6,384
368
1,862
12,796
0
39,175
W
10,399
4,234
439
596
4,319
1,580
3,084
280
4,039
48,271
0
L
Thanatos
5,716
935
0
5,883
17,811
6,724
0
6,093
11,394
0
25,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
52,805
214
Minions Killed
270
0
Camps Cleared
0
1,056,983
Distance Traveled
1,198,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,932
828
28
2
0
185,390
0
W
Danzaburou
11,665
972
90
8
0
268,706
0
L
Kukulkan
9,016
751
51
4
0
230,676
0
L
Pele
9,953
829
67
6
0
233,382
0
W
Cthulhu
9,860
822
25
2
0
220,394
0
L
Fenrir
8,081
673
7
1
0
174,727
0
L
Bastet
8,828
736
42
4
0
187,792
0
W
Cliodhna
10,937
911
37
3
0
295,280
0
W
Nu Wa
10,411
868
90
8
0
228,693
0
L
Thanatos
10,105
842
47
4
0
230,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role